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  1. #1

    Underground Provs

    Hail!

    I would like some suggestions from you folks regarding "Underground
    Provinces".

    How do you account for dwarven underground kingdoms, and Orog Holds? Do
    you have some formula to divide the province level (on the map) in which
    these underground realms exist? Is there some info listing 'levels' of
    underground regions anywhere? I saw the 'UnderGround Province Rule" in
    the netbook, but it is not quite what i am looking for.

    In the Empire and Havens book, the dwarves are all detailed as having
    fortified holdings because they are assumed to be 'underground'. Is
    this to imply that the actual surface of Baruk Azhik is devoid of
    life/habitation? How would the mining's & workings of the dwarves
    underground, affect the above ground sources then? Perhaps the dwarves
    are similar to the elves in this? The dwarves can rule holdings etc.,
    without affecting the source potential? Maybe it's on a 2:1 scale
    instead? Thus, a dwarf can rule a holding 2 levels before it affects
    the source? can these only exist in mountainous terrain, or anywhere?

    Is the 'underground province' limited to 1/2 the 'surface' level that is
    detailed on the map? A 5/0 surface province might indicate that the
    'underground province' can be a maximum of 3/0? I don't think you can
    cram too many people into an underground province, as the tunnels and
    caverns would have less 'surface area' (due to supporting walls and
    columns). This would also give some justification to the dwarves
    reduced birth rate, though I'm not sure what an Orog's reproductive
    schedule is like.

    Anyway, some suggestions on what might be some good methods for
    determining the values of dwarven/orog underground provinces would be
    much appreciated.

    Keith

    - --
    "I am your humble knight, and I swear allegiance to the courage and
    power in your veins.
    So strong it is, it's source must be Uther Pendragon."
    The Draftmine (Home of the Brass Boar & other Oddities.)
    http://www.angelfire.com/ak/draftmine/
    Brenna's Blood Secret PbeM (A Haven's of the Great Bay PBeM.)
    http://www.geocities.com/Area51/Dungeon/2239/index.htm

  2. #2
    Jim Cooper
    Guest

    Underground Provs

    My amazing and stupendous apprentice Morg wrote:
    > Anyway, some suggestions on what might be some good methods for
    > determining the values of dwarven/orog underground provinces would be
    > much appreciated.<

    As DM IMC, I rule that dwarves and orogs don't allow any other races to
    exist above their homes (just to keep a prov pop homogenous, for sake of
    simplicity). Also, these two races can develop a province +2 levels
    better than the max allowed in the back of the rulebook (this explains
    why some the dwarven high mountain provinces are level 5, but it says
    that high mtn provinces can only be developed to 3). I reason this way
    because 1) these races are such good miners (although I warn you not to
    compare a dwarf to an orog! That would have fatal consequences!) and
    2) for the dwarves, this can justify partly why they are suffering
    negative population growth (eg, no dwarf player will be able to rule a
    province above level 5). For orogs, I reason that by the time a
    province reaches 5, population pressures and cultural influences dictate
    that Orog leaders start thinking its time to move on and conqueor
    another area. So that's why Orogs are limited to the same constriction.

    Now, dwarves do not affect a province's source level (they recycle and
    reuse waste material), while Orog cultures affect sources as outlined in
    the Taliniean sourcebook (because of all the waste material and crap
    they throw up aboveground).

    Otherwise, I treat them as any other province and/or race.

    Cheers,
    Darren

  3. #3
    Kenneth Gauck
    Guest

    Underground Provs

    As mentioned in a previous post, I advise players and DM's to be warry of
    everything said in the Baruk-Azhik players secrets relating to their society
    and agroeconomy. Its hard to run a realm undeground without explaining some
    alternatives for the sun.

    In the edifying words of "They Might be Giants"
    "We need its light. We need its heat. We need its energy. Without the
    sun, without a doubt, there'd be no you and me."

    The food sources suggested in the BA sup is entirely inadequate for the
    population presented. The dwarves must live on the surface, even if their
    dwellings are built into the earth rather than on top of it. Surface
    resources must be exploited (indeed even the orogs raid the surface) by the
    dwarves, and that requires a regular presence. So put the dwarves at the
    surface. I would put the orogs below them. And the underdark below them.
    Derro and Duergar are a serious threat to Baruk-Azhik in my campaign.

    Dwarven activity destroys sources just as human activity does. Dwarves try
    to make the land useful, the idea of harmony is fundamentally different for
    dwarves and elves.

    Kenneth Gauck
    c558382@earthlink.net

  4. #4
    Tim Nutting
    Guest

    Underground Provs

    > Hail!
    >
    > I would like some suggestions from you folks regarding "Underground
    > Provinces".

    I tend to ignore the idea that a province can exist sportily of the above
    ground element. I have not the placement, but the quote "A province is the
    same, above as below." seems to stick in this cobweb pit called my head.

    I ruled that in most circumstances the terrain does not permit massive
    city-sized structures on the level that would be necessary to house and feed
    20,000+ people unless it is in a mountainous province. In that case I wouldn't
    even make a distinction, but I would allow the continued growth of a province
    exceeding it's max level for mountains if the builders were working below
    ground.

    I do make an exception for the "underdark" if such even exists on Cerilia (IMC
    it does not).

    Tim Nutting

  5. #5
    James Knevitt
    Guest

    Underground Provs

    - ---Tim Nutting wrote:
    >
    > > Hail!
    > >
    > > I would like some suggestions from you folks regarding "Underground
    > > Provinces".
    >
    > I tend to ignore the idea that a province can exist sportily of the
    above
    > ground element. I have not the placement, but the quote "A province
    is the
    > same, above as below." seems to stick in this cobweb pit called my
    head.
    >
    > I ruled that in most circumstances the terrain does not permit massive
    > city-sized structures on the level that would be necessary to house
    and feed
    > 20,000+ people unless it is in a mountainous province. In that case
    I wouldn't
    > even make a distinction, but I would allow the continued growth of a
    province
    > exceeding it's max level for mountains if the builders were working
    below
    > ground.
    >
    > I do make an exception for the "underdark" if such even exists on
    Cerilia (IMC
    > it does not).
    >
    > Tim Nutting

    Good idea. I tend to rule that the bulk of a province's population is
    either above ground or below ground. (ie humans have above ground
    provs 99.9% of the time, whereas dwarves would have a lot of
    underground provs, as would orogs). This way it shuts all my players
    up. AS for the underdark comment, underdark as such does not exist in
    my campaign either, but I have decided to incorporate illithids and
    psoinics into it. It puts everybody on their toes a bit more. Hell,
    one of my regents has an ularithid lieutenant !! (He's gonna betray
    him to his illithid brethren eventually. He's just above ground
    'scouting the area' for the Ariser creed and planning an attack on the
    'cattle' secretly. This all came about after I picked up the Illithiad
    (damn good book!).

    Any comments/suggestions ?

    James
    Critical Mass Studios
    (Makers of the Soothsayer multi-genre RPG)
    __________________________________________________ _______
    DO YOU YAHOO!?
    Get your free @yahoo.com address at http://mail.yahoo.com

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