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Thread: Detecting bloodlines
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10-03-1998, 06:23 AM #1Jim CooperGuest
Detecting bloodlines
LeeHa1854@aol.com wrote:
> Changing the topic a little, does anyone have ideas for detecting a
> bloodline? <
Now isn't *that* the million dollar question! Wouldn't people just
_have_ to *know* that someone was blooded? If someone could give a
definitive answer to the various ways bloodlines are detected, that
would go a long way in describing what RPs represent and so forth, since
the two are intrisically linked (according to the rules).
Wouldn't Cerilian commoners just take the assumption that their leaders
and rulers are automatically blooded? They have 'the blood' or are
'gifted'? I wouldn't see why not. Apparently, bloodlines are a very
tangible reality in Cerilia; and people just naturally favour people who
have bloodlines.
This is often demonstrated by blooded people because of the way RPs work
(according to the official lines). Wouldn't people just be able to look
at a person and say: "That person is of the blood. I know because he
strikes me as different. I don't know how they strike me as different;
they just do. I better do what the blooded person says, because they
obviously are a superior person to me because of that." In effect, RPs
were just spent on this particular occasion by the person the speaker
indicated to promote the action the blooded person wants to do.
(This is why I still squirm at the current definition of regency and RPs
discussed on this list before. I just DON'T like what the above
implies ... ).
IF, however, the generation of regency points was entirely independant
from having a bloodline, then I would feel *very* comfortable believing
the definitions of regency as given by Carrie and Ed ...
Just stirring the pot ... :)
Cheers,
Darren
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10-07-1998, 11:20 AM #2Mark A VandermeulenGuest
Detecting bloodlines
As people can see, I'm still catching up from the weekend.
On Fri, 2 Oct 1998, Jim Cooper wrote:
> LeeHa1854@aol.com wrote:
> > Changing the topic a little, does anyone have ideas for detecting a
> > bloodline? <
>
> Now isn't *that* the million dollar question! Wouldn't people just
> _have_ to *know* that someone was blooded? If someone could give a
> definitive answer to the various ways bloodlines are detected, that
> would go a long way in describing what RPs represent and so forth, since
> the two are intrisically linked (according to the rules).
>
> Wouldn't Cerilian commoners just take the assumption that their leaders
> and rulers are automatically blooded? They have 'the blood' or are
> 'gifted'? I wouldn't see why not. Apparently, bloodlines are a very
> tangible reality in Cerilia; and people just naturally favour people who
> have bloodlines.
>
> This is often demonstrated by blooded people because of the way RPs work
> (according to the official lines). Wouldn't people just be able to look
> at a person and say: "That person is of the blood. I know because he
> strikes me as different. I don't know how they strike me as different;
> they just do. I better do what the blooded person says, because they
> obviously are a superior person to me because of that." In effect, RPs
> were just spent on this particular occasion by the person the speaker
> indicated to promote the action the blooded person wants to do.
I play that unless the scion has the bloodmark ability, their possession
of blood power is not necessarily immediately noticed. Thus, it is still
possible for regents to go slumming among their people, but they do have
to be careful. In my conception of how blood power works on people who
don't possess it, the 'coercive' power of the blood on the minds of the
unblooded works only through direct interaction. Just seeing a bloke at
the next table in the tavern isn't enough to reveal that he is blooded.
Also, some people are more sensitive to the power than others: for a rare
few, just a shared glance, and few seconds of meeting someone's eye, is
enough for them to realize that they are in the presence of a scion. For
most, however, if the regent is careful, the commoners to whom he give
simple requests or asks plain questions may never realize WHY they were so
willing to be helpful to a stranger. After all, meeting a scion is not
going to be a daily event for most people, and they will certainly expect
such an important person to be dressed up to the nines and followed by a
crowd of retainers. They certainly won't expect the stranger wearing
peasant commons to be their leader, and so may not realize the meaning of
the strange feeling of subservience they felt upon meeting such a figure
until much later, if at all.
> (This is why I still squirm at the current definition of regency and RPs
> discussed on this list before. I just DON'T like what the above
> implies ... ).
>
> IF, however, the generation of regency points was entirely independant
> from having a bloodline, then I would feel *very* comfortable believing
> the definitions of regency as given by Carrie and Ed ...
In my personal conception, bloodline strength is as much about renown and
perception by others that you are a person of importance as it is about
who your parents were. I typically give PC's a point or two for defeating
an awnsheighlein or a hereditary enemy IF they allow the event to become
common knowledge via bard song. The event increases the perception of that
person as significant. So I feel it should work the same way that we
generally suppose AD&D gods work: the more respect they get, the more they
are held as important and influential, the more powerful they are.
Works for me.
Mark VanderMeulen
vander+@pitt.edu
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