LeeHa1854@aol.com wrote:
> Changing the topic a little, does anyone have ideas for detecting a
> bloodline? <

Now isn't *that* the million dollar question! Wouldn't people just
_have_ to *know* that someone was blooded? If someone could give a
definitive answer to the various ways bloodlines are detected, that
would go a long way in describing what RPs represent and so forth, since
the two are intrisically linked (according to the rules).

Wouldn't Cerilian commoners just take the assumption that their leaders
and rulers are automatically blooded? They have 'the blood' or are
'gifted'? I wouldn't see why not. Apparently, bloodlines are a very
tangible reality in Cerilia; and people just naturally favour people who
have bloodlines.

This is often demonstrated by blooded people because of the way RPs work
(according to the official lines). Wouldn't people just be able to look
at a person and say: "That person is of the blood. I know because he
strikes me as different. I don't know how they strike me as different;
they just do. I better do what the blooded person says, because they
obviously are a superior person to me because of that." In effect, RPs
were just spent on this particular occasion by the person the speaker
indicated to promote the action the blooded person wants to do.

(This is why I still squirm at the current definition of regency and RPs
discussed on this list before. I just DON'T like what the above
implies ... ).

IF, however, the generation of regency points was entirely independant
from having a bloodline, then I would feel *very* comfortable believing
the definitions of regency as given by Carrie and Ed ...

Just stirring the pot ... :)

Cheers,
Darren