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Thread: Heart Pierce
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10-02-1998, 07:34 PM #11
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Heart Pierce
While I think of it, I always wanted to throw in some special effets
whenever a scion is slain, sort of a lightning-and-smoke show. This would be
more intense if it involved bloodtheft. Think about the death scenes in the
"Highlander" movies, and you'll know what I mean.
So far in my Giantdowns game, there have been 2 scion (npc) deaths, but
neither resulted in bloodtheft (one in a shower of arrows, the other in a
deadfall trap).
In theory, I have to agree with TimN. that called shots and/or critical
hits can hurt a game, I am fortunate that my current players hardly ever use
them.
I have to agree with Mark V.'s point that bloodtheft could also occur at
dramatically appropriate moments. I have such a moment in mind in the future,
since one of my PC's doesn't yet realize that he is a royal bastard.
Changing the topic a little, does anyone have ideas for detecting a
bloodline? I ruled that good ol' Detect Magic will pull it off, in addition
to Know Bloodline. If someone doesn't know if his opponent is a scion, how
would he know to attempt bloodtheft? Obviously, the Bloodform and Bloodmark
abilities will give it away, but in other cases?
Lee.
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10-02-1998, 08:46 PM #12GalwylinGuest
Heart Pierce
At 03:34 PM 10/2/98 EDT, LeeHa1854@aol.com wrote:
>
> Changing the topic a little, does anyone have ideas for detecting a
>bloodline? I ruled that good ol' Detect Magic will pull it off, in addition
>to Know Bloodline. If someone doesn't know if his opponent is a scion, how
>would he know to attempt bloodtheft? Obviously, the Bloodform and Bloodmark
>abilities will give it away, but in other cases?
Many tales have it that 'special' people bear some type of mark. Like a
birthmark in the shape of something. Has anyone used that?
This has been a Galwylin® Production
galwylin@airnet.net
http://www.airnet.net/galwylin/
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10-04-1998, 05:43 AM #13Aaron SandersonGuest
Heart Pierce
>
>I remember a reported case of a female officer being shot through the
heart and
>being consciouse enough to kill her assailant with her own sidearm.
She later
>returned to active duty (the details are very long), though it took
over a year
>to recover from the injuries.
>
>The critical part of the rules in bloodtheft states that the "killing
blow"
>must be through the heart. So, then, whatever the method (and usually
a called
>shot would work best), the only way that bloodtheft will happen is if
the
>victim is allready very close to dying. The rules for "hovering on
Death's
>door" have been suggested, and that works well. In fact about the only
blow
>that will kill a person outright, that can be achieved with a sword, is
one
>that in some way renders the brain inoperable. I suppose that if the
blade
>were left in the victims heart, then when the victim eventually (a few
rounds
>later) goes down and actually perished, then bloodtheft would happen.
>
>There is a problem here, though. Allowing specific damage through a
critical
>hit will destroy your game faster than giving the players 20 wishes
each.
>After you allow them to run victims through the heart, what is to stop
them
>from castration and the specific nasty effect, or how about
specifically
>cutting off their head, or... the list can go on forever, but run it
through
>and figure out whether you even want to allow that. Trust me, it isn't
worth
>it. Let the players go through combat normally, and keep track, if the
last
>blow takes the target below -10 h.p., then the force has killed the
injured
>victim outright and the spark is lost.
>
>Good luck, and good gaming!
>Tim Nutting
Oh, I don't know. Having a 2 to 3 inch wide blade shoved through ones
heart would probibly do a number on them. Also, as a round is approx. a
min. then a single round has enough time in it for a person's body to
catch up with their mind and completly stop working. At most it would
only take a max. of 6 rounds for them to bleed to death. After all, if
you hit the heart then you probibly catch the arota right behind it too.
However, we also add that if a called shot fails then a person may leave
themselves open to a easy shot.
just my 2 cps
AmS.
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10-04-1998, 05:51 PM #14David Sean BrownGuest
Heart Pierce
Normally the following would be true, however, I can tel you for fact
athat a good number of people who receive a penetrating wound to the heart
live a fairly long period of time (like hours)..this is because what
happens is the blade goes in a makes a cut in the heard..after it is
removed, the hole in the pericardium (the stuff surrounding the heart)
gets pused up against surrounding tissues, effectively blocking that
hole..meanwhile, the hole in the ventricle allows blood to spill out until
the space between the pericardium and the heart is full of blood..when
that happens, no more blood can get out, and yo essentially stop
bleeding./.your heart doesn't beat very well at this point, but you stop
bleeding to death, and can often be saved if you get help soon enough at
this stage..
Sean
> Oh, I don't know. Having a 2 to 3 inch wide blade shoved through ones
> heart would probibly do a number on them. Also, as a round is approx. a
> min. then a single round has enough time in it for a person's body to
> catch up with their mind and completly stop working. At most it would
> only take a max. of 6 rounds for them to bleed to death. After all, if
> you hit the heart then you probibly catch the arota right behind it too.
> However, we also add that if a called shot fails then a person may leave
> themselves open to a easy shot.
> just my 2 cps
> AmS.
>
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10-05-1998, 03:21 AM #15Aaron SandersonGuest
Heart Pierce
>Normally the following would be true, however, I can tel you for fact
>athat a good number of people who receive a penetrating wound to the
heart
>live a fairly long period of time (like hours)..this is because what
>happens is the blade goes in a makes a cut in the heard..after it is
>removed, the hole in the pericardium (the stuff surrounding the heart)
>gets pused up against surrounding tissues, effectively blocking that
>hole..meanwhile, the hole in the ventricle allows blood to spill out
until
>the space between the pericardium and the heart is full of blood..when
>that happens, no more blood can get out, and yo essentially stop
>bleeding./.your heart doesn't beat very well at this point, but you
stop
>bleeding to death, and can often be saved if you get help soon enough
at
>this stage..
>
>Sean
That works great if the item causing the damage is a .22 caliber pistol
round or a pocket knife. Again, think of the size of the item causing
the wound. A sword point, anywhere from an inch in width to much
larger, is punching through the heart. Not nicking it. It would
probibly destroy at least one chamber of the heart and possibly two.
Most of the cases that I have read that included the senerio you
describe are about a minor wound to the heart. When I think of a called
shot to the heart it includes ramming your sword up to the hilt into
your target, not poking him and then jumping back. To add to the amount
of damage that the blade is causing a trained fighter would twist the
blade to open the wound even farther.
Just my view,
AmS.
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10-05-1998, 03:58 AM #16Gary V. FossGuest
Heart Pierce
David Sean Brown wrote:
> Normally the following would be true, however, I can tel you for fact
> athat a good number of people who receive a penetrating wound to the heart
> live a fairly long period of time (like hours)..this is because what
> happens is the blade goes in a makes a cut in the heard..after it is
> removed, the hole in the pericardium (the stuff surrounding the heart)
> gets pused up against surrounding tissues, effectively blocking that
> hole..meanwhile, the hole in the ventricle allows blood to spill out until
> the space between the pericardium and the heart is full of blood..when
> that happens, no more blood can get out, and yo essentially stop
> bleeding./.your heart doesn't beat very well at this point, but you stop
> bleeding to death, and can often be saved if you get help soon enough at
> this stage..
This brings up an interesting possibility. That is, the usual definition of
bloodtheft is as the result of a killing blow to the heart. Most people tend to
think of any blow to the heart as being a killing blow, but that need not be the
case. Especially if the -10 rule is used. Using the above information it could
be possible for a scion to lose his bloodline to bloodtheft and remain alive. He
could be saved after the "killing blow" by a priest casting healing magic or
simply be bandaged and rescued from the battlefield to recuperate normally.
I don't know exactly how I'd use this in a campaign, but it raises a few
interesting possibilities. It'd have to be a kind of freak accident of the kind
that only happens on the rarest of occasions, but could make for some interesting
role-playing possibilities.
Gary
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10-06-1998, 02:06 AM #17Gary V. FossGuest
Heart Pierce
Complete Systems wrote:
> Regarding death's door, it's still gotta be -10 for the kill, but if the attacker can keep the blade in the body for 9 rounds (or less as needed) while the victim bleeds to death, and this should fairly easy while the victim is in the negatives and considered a prone target. The attacker could even twist the blade to speed up the flow.
A coup de grace can be performed in a round. Assuming you use the -10 rule and that a character is unconcious when reduced to 0 or fewer hit points, a character could just lean over and state that his coup de grace was going to be a stab to the heart, which should pretty well cover the matter.
Gary
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