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  1. #1
    Jonathan Ingram
    Guest

    Construction speeds

    I've been thinking for a few weeks now about construction rules (the
    Build action) and I think I have a better alternative to the d6 GB
    per domain turn progress on construction rates.

    The alternative is quite simple: instead of construction proceeding
    at d6GB per domain turn, construction proceeds at a number of GB
    equal to the provinces level per domain turn. Thus, a level 7
    province can complete a level 3 castle in slightly over 3 domain
    turns, while a level 1 province would take 24 domain turns (6 years).

    All construction would come to a halt if the province were invaded
    and conquered by an enemy force, of course; in times of war,
    construction progress should be half the normal rate (if the regent
    is able to fight a war and carry on construction at the same time,
    he must be fairly wealthy).

    For those who like some variation (nothing should be absolutely
    certain), roll a d6 to determine whether or not the construction
    proceeds more slowly, normally, or more quickly (1-2, slowly:
    province level - 1GB per domain turn, 5-6 quickly: +1 GB per
    domain turn).

    What does everyone think?

    Jonathan

  2. #2
    Gary V. Foss
    Guest

    Construction speeds

    Jonathan Ingram wrote:

    > I've been thinking for a few weeks now about construction rules (the
    > Build action) and I think I have a better alternative to the d6 GB
    > per domain turn progress on construction rates.
    >
    > The alternative is quite simple: instead of construction proceeding
    > at d6GB per domain turn, construction proceeds at a number of GB
    > equal to the provinces level per domain turn. Thus, a level 7
    > province can complete a level 3 castle in slightly over 3 domain
    > turns, while a level 1 province would take 24 domain turns (6 years).

    Wouldn't it take a level 7 province 4 domain turns (4x7=28, plus 2 to get 30GB)
    and a level 1 province 30 domain turns or 7.5 years?

    > For those who like some variation (nothing should be absolutely
    > certain), roll a d6 to determine whether or not the construction
    > proceeds more slowly, normally, or more quickly (1-2, slowly:
    > province level - 1GB per domain turn, 5-6 quickly: +1 GB per
    > domain turn).
    >
    > What does everyone think?

    I like the idea. It is a little to regular for me, however, even with the
    randomization factor at the end. It would take around ten turns to build a
    castle of normal "max" size for a province given this system, which seems a
    little too long for a castle (1) in a 1/4 province. Right next door in a 5/2
    province construction would be done in two turns.

    How about a happy medium? That is, province level can be a bonus to
    construction rate, but is not the determining factor. Something like province
    levels 1-3 add 1GB/domain turn to construction, provinces 4-6 add 2 and
    provinces 7+ add 3? The dice rolled could be reduced to 1d4 + province level
    modifier for standard building rate or 1d6 + province level multiplier for
    accelerated building. (It costs an additional 1GB/domain turn to build at the
    accelerated rate. This 1GB does not go into the building, but is "spent" to
    get the higher die rolled.)

    Gary

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