KARTATHOK
Patron of goblinkind
Greater power of Acheron, LE

Portfolio: War, rulership
Aliases: Maglubiyet
Domain Name: Clangor/Avalas/Acheron
Superior: None
Allies: Taragin (?)
Foes: Torazan, Moradin, Hælyn
Symbol: Bloody axe
Wor. Align: LE

Kartathok's Priests
Requirements: Str 13, Cha 10
Prime Req: Wisdom
Alignment: LE
Weapons: Any
Armor: Any
Major Spheres: All, Combat, Divination, Healing, Necromantic (reversed
for 4th and higher level spells), Sun (reversed), War
Minor Spheres: Charm, Creation, Guardian, Protection, Summoning, Wards
Magical Items: As priest, plus fighter
Powers Over Turn: No
Undead: Command: as 2 levels lower
Powers: 1) 'charm person' (1/day).
5) 'strength' on 1d4 targets by touch (1/day).
10) cause 1d6 weapons to do double damage for 1 turn by touch
(1/day).

Proficiencies
In addition to those listed below, priests of Kartathok gain Ceremony as
a bonus nonweapon proficiency at first level.

Approved Temple of Markazor, Goblin’s Triumph
Required Proficiency: Battle axe (at 1st level)
Bonus Proficiency: Strategy (at 4th level)

Minions of Kartathok, Swords of Kartathok
Required Proficiency: Battle axe (at 1st level)
Bonus Proficiency: Survival (subarctic forests; at 3rd level)

Shrine of the Yellow Fang
Required Proficiency: Battle axe (at 1st level)
Bonus Proficiency: Leadership (at 4th level)

I'm still working on Priests of the Serpent, and possibly Priests of
the Hand of Azrai from the Gorgon's holdings.