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  1. #1
    Taragin@sprintmail.co
    Guest

    Book of Torazancraft

    TORAZAN
    Patron of orogs
    Demipower of Carceri, NE

    Portfolio: Combat, territory
    Aliases: None
    Domain Name: Heart's Rending/Minethys/Carceri
    Superior: None
    Allies: Kriesha
    Foes: Moradin, Kartathok, Avani, Hælyn
    Symbol: Axe breaking a skull
    Wor. Align: Any evil

    Torazan’s priests
    Requirements: Str 15, Con 10
    Prime Req: Wisdom, Strength
    Alignment: NE, CE
    Weapons: Any
    Armor: Any
    Major Spheres: All, Combat, Elemental (earth), Summoning, War
    Minor Spheres: Divination, Healing, Necromantic (reversed), Sun
    (reversed), Wards
    Magical Items: As priests
    Powers Over Turn: No
    Undead: Command: No
    Powers: 1) May specialize in a single weapon of their choice. They
    also gain Con and Str bonuses as if they were fighters.
    3) Can inspire allies within 10 feet, giving them +1 to attacks and
    saving throws,but the priest can do nothing but chant. This power starts
    after 3 rounds of chanting, and lasts for 1d3 rounds after the priest
    stops.

    Proficiencies
    In addition to those listed below, priests of Torazan gain Ceremony as a
    bonus nonweapon proficiency at first level.

    Temple of Torazan
    Required Proficiency: Scimitar (at 1st Level)
    Bonus Proficiency: Intrigue (at 5th level)

    The Last Scream, Warriors of Torazan
    Required Proficiency: Battle axe (at 1st Level)
    Bonus Proficiency: Tracking (at 6th level)

  2. #2
    Lawrence Ruiz
    Guest

    Book of Torazancraft

    Taragin -
    I like except Torazan is "suppose" to be an Abyssal Lord, thereby putting
    his plane in the Abyss. He would also be in the Blood War there and I would
    include in his portfolio war along with what you have listed.
    What I've come up with from my little research is he/she should be an
    Abyssal Lord of Near to Demi-Power. He's had 1400(?) years since the war at
    Deissmar to reassemble his troops in the Abyss and take over a level. I've
    assumed he has True blooded abilities and have assigned him the following:
    Alter Appearance (major)
    Animal Affinity (great) - I've altered this to include Orogs (not saying my
    Orogs are
    serpents or anything)
    Battlewise (major)
    Divine Aura (Great)
    Enhanced Sense (major)
    Persuasion (major)
    Regeneration (great)
    Resistance (great)
    Invulnerability (great)
    Long Life (great)

    I've had his appearance change from that of a balor to more of a giant
    winged Orog. This would be his avatar.

    For relics I'm saying his weapon and armor were left behind after the blast
    at Deissmar and are the only "true" relics. In "Warlock of the Stonecrowns"
    it mentions some hide as a relic and I'd say these are false relics. The
    relics have not been recovered and as far as I know no one is searching for
    them as no one knows they exist.

    Now the drawback of having Torazan a Abyssal Lord is the shamans are limited
    to 3rd level spells (On Hallowed Ground, p50). In an old dragon I did come
    across orc witchdoctors and in there it said the diety pays special
    attention to his rare witchdoctors and therefore might grant them a 4th
    level spell. I would include specialty priests in this category as they
    would definitely be favored above shamans by Torazan. As seen in "Warlock
    of the Stonecrowns", a shaman will worship just about anyone to get a spell.
    In S&P a half-orc can advance to 4th lvl cleric, with 18 wisdom he can go up
    to 7th which would allow him the 1 4th level spell. So this all pretty much
    runs together cohesively. I run the half-orog as a half-orc for simplicity
    reasons. If you tell a PC he's going to max at 7th it also keeps them
    (usually) from chosing that race in the first place.

    As for worshippers alignment, why evil? I would go so far for a new diety
    to say any non good. He is the new kid on the block and needs all the
    worshippers he can get.

    - -----Original Message-----
    From: Taragin@sprintmail.com
    To: birthright@MPGN.COM
    Date: Wednesday, September 02, 1998 10:37 AM
    Subject: [BIRTHRIGHT] - Book of Torazancraft


    TORAZAN
    Patron of orogs
    Demipower of Carceri, NE

    Portfolio: Combat, territory
    Aliases: None
    Domain Name: Heart's Rending/Minethys/Carceri
    Superior: None
    Allies: Kriesha
    Foes: Moradin, Kartathok, Avani, Hælyn
    Symbol: Axe breaking a skull
    Wor. Align: Any evil

    Torazan’s priests
    Requirements: Str 15, Con 10
    Prime Req: Wisdom, Strength
    Alignment: NE, CE
    Weapons: Any
    Armor: Any
    Major Spheres: All, Combat, Elemental (earth), Summoning, War
    Minor Spheres: Divination, Healing, Necromantic (reversed), Sun
    (reversed), Wards
    Magical Items: As priests
    Powers Over Turn: No
    Undead: Command: No
    Powers: 1) May specialize in a single weapon of their choice. They
    also gain Con and Str bonuses as if they were fighters.
    3) Can inspire allies within 10 feet, giving them +1 to attacks and
    saving throws,but the priest can do nothing but chant. This power starts
    after 3 rounds of chanting, and lasts for 1d3 rounds after the priest
    stops.

    Proficiencies
    In addition to those listed below, priests of Torazan gain Ceremony as a
    bonus nonweapon proficiency at first level.

    Temple of Torazan
    Required Proficiency: Scimitar (at 1st Level)
    Bonus Proficiency: Intrigue (at 5th level)

    The Last Scream, Warriors of Torazan
    Required Proficiency: Battle axe (at 1st Level)
    Bonus Proficiency: Tracking (at 6th level)

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