Page 1 of 3 123 LastLast
Results 1 to 10 of 28
  1. #1
    Gary V. Foss
    Guest

    Low magic and INT requirements

    Tim Nutting wrote:

    > I have a problem with a bit of rules here - maybe its just the consistency of the rules with the world.
    >
    > It strikes me that the minimum requirements to be a wizard are not all that staggeringly high:
    >
    > Int of 9 or higher
    > A bloodline
    >
    > I know there has been a staggering degree of arguments about the number of mages. I don't want to get into that. What I
    > wonder is, if it is so simple, why aren't there so many more mages in human society? Your average Anuirean nation has at
    > least 5 blooded families in it. Each family has many children, the better to ensure the progression of the line. Well, the
    > firstborn usually gets the lands, while the low born are sent off to either be a mage or be a priest (this last very
    > suitable for a lastborn son in the Middle Ages).
    >
    > Well, then, shouldn't there be a proliferation of mages?

    Yes. Yes! YES!

    I think the most damaging thing in the books that has screwed up the way mages are viewed in BR is the comment in the Rulebook
    that says there is probably no more than "seven score mages in all of Cerilia." I think this comment was made only to
    illustrate the relative rarity of Cerilian mages, not as a factual statement, nor with so much as a glance at the population of
    the campaign setting. It was just a random guess made to make a point. I haven't actually done this but if you actually
    counted the number of mages listed in the published materials I am sure it would add up to much more than 140. Unfortunately,
    people have read that passage and used it as an absolute, and I really don't think that could possibly be the case.

    Gary

  2. #2
    Gary V. Foss
    Guest

    Low magic and INT requirements

    Tim Nutting wrote:

    > I have a problem with a bit of rules here - maybe its just the consistency of the rules with the world.
    >
    > It strikes me that the minimum requirements to be a wizard are not all that staggeringly high:
    >
    > Int of 9 or higher
    > A bloodline
    >
    > I know there has been a staggering degree of arguments about the number of mages. I don't want to get into that. What I
    > wonder is, if it is so simple, why aren't there so many more mages in human society? Your average Anuirean nation has at
    > least 5 blooded families in it. Each family has many children, the better to ensure the progression of the line. Well, the
    > firstborn usually gets the lands, while the low born are sent off to either be a mage or be a priest (this last very
    > suitable for a lastborn son in the Middle Ages).
    >
    > Well, then, shouldn't there be a proliferation of mages?

    Yes. Yes! YES!

    I think the most damaging thing in the books that has screwed up the way mages are viewed in BR is the comment in the Rulebook
    that says there is probably no more than "seven score mages in all of Cerilia." I think this comment was made only to
    illustrate the relative rarity of Cerilian mages, not as a factual statement, nor with so much as a glance at the population of
    the campaign setting. It was just a random guess made to make a point. I haven't actually done this but if you actually
    counted the number of mages listed in the published materials I am sure it would add up to much more than 140. Unfortunately,
    people have read that passage and used it as an absolute, and I really don't think that could possibly be the case.

    Gary

  3. #3
    NYates7749@aol.co
    Guest

    Low magic and INT requirements

    >>Yes. Yes! YES!

    I think the most damaging thing in the books that has screwed up the way mages
    are viewed in BR is the comment in the Rulebook
    that says there is probably no more than "seven score mages in all of
    Cerilia." I think this comment was made only to
    illustrate the relative rarity of Cerilian mages, not as a factual statement,
    nor with so much as a glance at the population of
    the campaign setting. It was just a random guess made to make a point. I
    haven't actually done this but if you actually
    counted the number of mages listed in the published materials I am sure it
    would add up to much more than 140. Unfortunately,
    people have read that passage and used it as an absolute, and I really don't
    think that could possibly be the case.

    Gary

  4. #4
    Memnoch
    Guest

    Low magic and INT requirements

    >I have a problem with a bit of rules here - maybe its just the consistency
    of the rules with the world.
    >
    >It strikes me that the minimum requirements to be a wizard are not all that
    staggeringly high:
    >
    >Int of 9 or higher
    >A bloodline
    >
    >I know there has been a staggering degree of arguments about the number of
    mages. I don't want to get into that. What I
    >wonder is, if it is so simple, why aren't there so many more mages in human
    society? Your average Anuirean nation has at
    >least 5 blooded families in it. Each family has many children, the better
    to ensure the progression of the line. Well, the
    >firstborn usually gets the lands, while the low born are sent off to either
    be a mage or be a priest (this last very
    >suitable for a lastborn son in the Middle Ages).
    >
    >Well, then, shouldn't there be a proliferation of mages?
    >
    >Just a thought
    >
    >Tim Nutting


    You are missing three things from your criterion: Talent, Dedication... and
    a whole lot of money... Most of the individuals with a bloodline are minor
    nobles that simply cannot afford to put their 2nd or 3rd sons/daughters
    through the college of Sorcery or to an apprenticeship with a noteworthy
    mage (by noteworthy I mean able to teach another)... and Most 2nd and 3rd
    sons would probably rather have the instant gratification of Warriordom Vs
    Magecraft due to the prevalence of wars and such in
    Anuire ...

    Just an Opinion

    Memnoch

  5. #5
    Gary V. Foss
    Guest

    Low magic and INT requirements

    NYates7749@aol.com wrote:

    > Probably the best thing to do is say that this 140 represents "However many
    > Magi of a particular level and above that you want in YOUR campaign."

    I think somebody counted up the number of wizards with sources in the published
    materials throughout Cerilia and the number they come up with was 70 or 80. I
    don't recall exactly. That's just the guys controlling sources. There are
    supposedly a bunch of guys that are court mages, or are running around as the
    magely equivalent of ronin.... And that's just the guys noted in the books....

    The long statistical analysis I did led me to believe that Cerilian wizards
    represented about 1 in 10,000 of the population, which sounds like very few, and
    it is, but it still makes for 5-8 of them in a medium sized realm, and 10 in the
    Imperial City (the College of Sorcery could be outside this analysis for
    statistical purposes, and it not exactly something that would lessen the number of
    mages in Cerilia. At any given time there is likely 50+ students there of level
    1-3, and they probably crank out 25-30 3rd level mages a year according to the
    information in the BoM.) Somebody else gave an approximate population for Cerilia
    at 8,000,000. This sounds a little low to me, but even at that there are 800
    mages, not 140.

    Gary

  6. #6
    Gary V. Foss
    Guest

    Low magic and INT requirements

    Memnoch wrote:

    > You are missing three things from your criterion: Talent, Dedication... and
    > a whole lot of money... Most of the individuals with a bloodline are minor
    > nobles that simply cannot afford to put their 2nd or 3rd sons/daughters
    > through the college of Sorcery or to an apprenticeship with a noteworthy
    > mage (by noteworthy I mean able to teach another)... and Most 2nd and 3rd
    > sons would probably rather have the instant gratification of Warriordom Vs
    > Magecraft due to the prevalence of wars and such in
    > Anuire ...

    Wouldn't those three things be no more lacking in Cerilia than in any other
    campaign setting? It's not as if Cerilians are less talented, less interested
    in magic or poorer. They just have fewer opportunities to become mages as they
    are restricted by requiring a bloodline.

    As for 2nd & 3rd sons being more interested in the instant gratification of
    warriordom, wouldn't the relative rarity and awe of being a mage offset that?
    Surely it would for many, especially since Besides, I think being lesser
    nobles is one of the things that would make wizards a higher percentage of the
    blooded population than in other settings. First, they have the money to study
    magic. Second, they have the time because they are nobles. Third, the study of
    magic would really be a status symbol as only nobles would be able to perform
    it. I've used 10% of the blooded population as the basis for the # of them that
    would study magic, but I really think you could make an argument for 25% or even
    as high as 40% in some of the Cerilian cultures. Though I grant you it could be
    as low as 1-2% in Rjurik or Vos lands.

    Gary

  7. #7
    Memnoch
    Guest

    Low magic and INT requirements

    - -----Original Message-----
    From: Gary V. Foss
    To: birthright@MPGN.COM
    Date: Saturday, August 29, 1998 11:06 AM
    Subject: Re: [BIRTHRIGHT] - Low magic and INT requirements for wizards


    >Memnoch wrote:
    >
    >> You are missing three things from your criterion: Talent, Dedication...
    and
    >> a whole lot of money... Most of the individuals with a bloodline are
    minor
    >> nobles that simply cannot afford to put their 2nd or 3rd sons/daughters
    >> through the college of Sorcery or to an apprenticeship with a noteworthy
    >> mage (by noteworthy I mean able to teach another)... and Most 2nd and 3rd
    >> sons would probably rather have the instant gratification of Warriordom
    Vs
    >> Magecraft due to the prevalence of wars and such in
    >> Anuire ...
    >
    >Wouldn't those three things be no more lacking in Cerilia than in any other
    >campaign setting? It's not as if Cerilians are less talented, less
    interested
    >in magic or poorer. They just have fewer opportunities to become mages as
    they
    >are restricted by requiring a bloodline.
    >
    >As for 2nd & 3rd sons being more interested in the instant gratification of
    >warriordom, wouldn't the relative rarity and awe of being a mage offset
    that?

    No, not really... It has parralels to something similar to an athlete in
    today's society to that of a computer geek... think about it... who gets the
    most girls? A strong warrior is much more famous, much more quickly
    engaging in warfare than a wizard does sitting in his room studying...

    In order to train for a warrior (and most noble son's in the mideval era did
    this from age 10 on) takes very little time and money in relation to the
    years and sheer amount of cash that are needed to put forth for someone to
    become even a 1st level mage...

    >Surely it would for many, especially since Besides, I think being lesser
    >nobles is one of the things that would make wizards a higher percentage of
    the
    >blooded population than in other settings. First, they have the money to
    study
    >magic. Second, they have the time because they are nobles. Third, the
    study of
    >magic would really be a status symbol as only nobles would be able to
    perform
    >it. I've used 10% of the blooded population as the basis for the # of them
    that
    >would study magic, but I really think you could make an argument for 25% or
    even
    >as high as 40% in some of the Cerilian cultures. Though I grant you it
    could be
    >as low as 1-2% in Rjurik or Vos lands.


    Actually, I would put it around 1-2% across the board... A low level mage
    just doesn't have the prestige that a warrior does in a warrior-society...
    one is a book-learner... the other is a prized part of the realm,
    "protecting the realm against incursions of human-hating elves, goblins,
    orogs, etc, etc, etc, ad-nauseum...
    If you look at the relative abilities of a 1st level mage and a 1st level
    fighter in a war-time context (sans battle spells), the warrior is much,
    much, much more valuable mainly due to the 1-shot gun of the mage's arsenal,
    ... the warrior can fight throughout the day (provided he doesn't die) with
    just a sword, shield and armor... whereas the wizard has no armor, can cast
    only one spell, and is extremely frail in comparison... it is only at very
    high levels where the Wizard outstrips the warrior in prestige... and it
    literally takes years upon years of study (and adventure) to become a high
    level mage...

    For most (and this gets to the dedication part of my post) it just isn't
    worth the time and money, especially considering the short-sightedness of
    children (when the training must begin)... and also considering that your
    ownership of your lands and title is at the whims of often capracious
    regents that, for the most part, are only concerned with things at the
    regent-level and make draconian laws to reflect that concern (check out most
    pbem decrees... talk about tyranny...)

    Memnoch

    >Gary
    >
    >
    >************************************************* **************************
    >>'unsubscribe birthright' as the body of the message.
    >

  8. #8
    Jim Cooper
    Guest

    Low magic and INT requirements

    Tim Nutting wrote:
    > Well, then, shouldn't there be a proliferation of mages?<

    Well, I would say because it takes a lifetime to master properly. And
    that isn't even assured when you get there on your deathbed ... :D

    (Which also supports why tech advancement would be more prevalent in BR)

    Cheers,
    Darren

  9. #9
    Gary V. Foss
    Guest

    Low magic and INT requirements

    Memnoch wrote:

    > No, not really... It has parralels to something similar to an athlete in
    > today's society to that of a computer geek... think about it... who gets the
    > most girls? A strong warrior is much more famous, much more quickly
    > engaging in warfare than a wizard does sitting in his room studying...

    Actually, I think that's kinda my point. The reason athletes get more girls in
    our RL society (aside from the fact that they beat up the competition) is
    because they are more rare than computer geeks. In Cerilia, a wizard walking
    down the street catches stares and is revered. Warriors may get more short term
    attention, but a smart noble 2nd son (who is not likely to get to command the
    entire army in the first place because his older brother is already Captain of
    the Football Team) would gravitate to an area where he could be assured a place
    of importance.

    Also computer geeks and wizards aren't really analogous (though I am sure many
    of us wish they were.) Sure, they are both brilliantly funny, secretly
    attractive, stunningly rakish types of grand wit and intelligence that are sadly
    misunderstoon, but being a wizard has many more obvious and dramatic effects
    than programming a computer. Wizards are, by their nature, flashy and
    dramatic. They get to astound and bewilder everyone, while computer guys can
    only do that if they can get someone to look at the monitor while that
    Mandlebrot thingie is running.....

    > In order to train for a warrior (and most noble son's in the mideval era did
    > this from age 10 on) takes very little time and money in relation to the
    > years and sheer amount of cash that are needed to put forth for someone to
    > become even a 1st level mage...

    The vast majority of those who can be mages are already in the noble classes.
    (Or are the children of merchants or temple rulers or other wizards.) They
    would have more money and be more apt to train their children in the magical
    arts. The costs for training to become a mage are higher, but not unimaginably
    so. A suit of plate mail is pretty expensive. So are horses and chariots and
    new swords. Tuition at the CoS, if memory serves is 1,500GP for the first year
    students. That makes one a 1st level mage. A suit of plate mail and a heavy
    warhorse costs 1,000GP, and that doesn't include weapons, a shield, practice
    equipment, fencing instructors, medical bills or the cost of a high calorie, big
    protein, artery hardening diet.

    As for the type of training you mentioned, I think the argument is a little
    backwards. If BR fighters, like medieval warriors, started training at ten
    years old and went through the long process of starting out as a page for a few
    years and becoming a squire for a few more then possibly a low level knight,
    etc. then I think a few years of relaxed study to become a wizard sounds all
    that much more reasonable.

    > Actually, I would put it around 1-2% across the board... A low level mage
    > just doesn't have the prestige that a warrior does in a warrior-society...
    > one is a book-learner... the other is a prized part of the realm,
    > "protecting the realm against incursions of human-hating elves, goblins,
    > orogs, etc, etc, etc, ad-nauseum...

    Well, again, I'm going to have to argue that this doesn't really make sense
    given the situation, or the text of the published materials. The books make it
    very clear that some cultures are more interested in magic than others. The
    Khinasi value it more highly than warriors, followed pretty closely by the
    Brechts (who recognize that scarce=valuable=profitable) and then Anuireans.
    Only the Rjurik and Vos have anything like the disparaging view towards wizards
    that you suggest. I have argued that the percentage of mages in Khinasi lands
    would be higher than the modest 10% of blooded characters I used in my example.
    I really think it would be more like 20% or even 25%, and I think it would be
    similarly high among elves.

    Besides, there is prestige and then there is power. Whichever one pursues is a
    matter of much individual taste. If one is interested in prestige, then being a
    fighter is just as good a method as becoming a priest, it might be better than
    becoming a mage (though I don't think so) and is probably better than a rogue.
    But if it is power you're after (and what second son isn't deep down?) then
    you've gotta go for the magic.

    > If you look at the relative abilities of a 1st level mage and a 1st level
    > fighter in a war-time context (sans battle spells), the warrior is much,
    > much, much more valuable mainly due to the 1-shot gun of the mage's arsenal,
    > ... the warrior can fight throughout the day (provided he doesn't die) with
    > just a sword, shield and armor... whereas the wizard has no armor, can cast
    > only one spell, and is extremely frail in comparison... it is only at very
    > high levels where the Wizard outstrips the warrior in prestige... and it
    > literally takes years upon years of study (and adventure) to become a high
    > level mage...

    ...and, thus, people who pursue that study would be all that much more revered.
    Its only stands to reason that it would work that way.

    Besides, you framed this comparison on the battlefield, which is the natural
    habitat of the fighter, and really not the best forum for comparing these two
    classes when seeing how they would be viewed by the society as a whole. Of
    course, a fighter is going to be able to FIGHT better on a battlefield. It's
    kinda in the name of the character class.... But I suggest that a mage even
    holds up better on a battlefield than a fighter would hold up in a spell-casting
    contest....

    Even in AD&D, however, relatively little time is spent on the battlefield. Put
    them in a royal court and see who fares better. A mage who can Detect Lie,
    Hypnotize, Charm Person or Friends, or the guy who can hack an Orog apart in 3-4
    rounds.... Who is going to fare better in the majority of other situations, the
    guy with the sword or the one with more non-proficiencies due to high
    intelligence and class? Most nations spend the majority of their time
    peacefully, and as the Defense Department is finding out in the present time,
    warriors are rather less important to people when enemies aren't threatening....

    Even on that battlefield, however, who are all the fighters responsible to
    protect? The wizard. Sure, he is weaker, but he is also a more valuable
    commodity on the field. Not so much at first level, of course, but at 5th he
    can cast Fireballs and that ups the ante quite a bit. If such a character we're
    not viewed as more important than the average fighter, would the mage not stand
    in front of the fighter? One never protects the fodder rather than the cannon.
    Nor do many people revere the fodder over the cannon....

    > For most (and this gets to the dedication part of my post) it just isn't
    > worth the time and money, especially considering the short-sightedness of
    > children (when the training must begin)... and also considering that your
    > ownership of your lands and title is at the whims of often capracious
    > regents that, for the most part, are only concerned with things at the
    > regent-level and make draconian laws to reflect that concern (check out most
    > pbem decrees... talk about tyranny...)

    Trust me. At thirteen, if I had seen a guy cast a Fireball spell, I'd want to
    be that guy. At sixteen, if I saw him charm a barmaid and have her bring him
    his ales for free while he read a book with his feet up in the corner of the
    tavern, I'd want to be him even more.... :). Granted, I'm a geeky type, but I
    don't think that puts me in the 1-2% of the population. Given the course of
    study that the BoM implies are required to become a wizard, I don't think it is
    all that expensive or out of reach of any 2nd-5th son of a minor noble,
    especially since the payoffs can be so high.

    Gary

  10. #10
    Daniel McSorley
    Guest

    Low magic and INT requirements

    From: Gary V. Foss

    >As for 2nd & 3rd sons being more interested in the instant gratification of
    >warriordom, wouldn't the relative rarity and awe of being a mage offset
    that?
    >Surely it would for many, especially since Besides, I think being lesser
    >nobles is one of the things that would make wizards a higher percentage of
    the
    >blooded population than in other settings. First, they have the money to
    study
    >magic. Second, they have the time because they are nobles. Third, the
    study of
    >magic would really be a status symbol as only nobles would be able to
    perform
    >it. I've used 10% of the blooded population as the basis for the # of them
    that
    >would study magic, but I really think you could make an argument for 25% or
    even
    >as high as 40% in some of the Cerilian cultures. Though I grant you it
    could be
    >as low as 1-2% in Rjurik or Vos lands.
    >
    WHAT! 40% of blooded nobles are mages. That's crazy. I can't believe
    it.
    First, warriorship is a way of life for these people. In medieval Europe,
    there were three groups: those who farm, those who fight, and those who
    pray. The nobles, the warriors of the society, didn't even contribute
    anything useful in times of peace, they just trained to fight, and were
    supported by the people and ruled because of it. That was a noble's whole
    purpose in life, to fight! So I'd say that this would hold true in BR as
    well. The vast majority of the nobles would train, eat, sleep, and live to
    fight.
    Now, what makes you think that even a small portion of people are
    adventurous in class? Isn't it something like 90% of people are 0 level,
    according to the DMG? I have no clue, it's something high like that. Even
    if you allow that blooded nobles are going to have a slightly higher percent
    of adventurous types because they have the opportunity, there is still only
    going to be like 2% at the most that would study to become wizards. By far
    most of the leveled people would be warriors, because that's what the nobles

    do. There might also be some priests rogues there, and then coming in last
    would be the wizards.

    Daniel McSorley- mcsorley.1@osu.edu

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Epic levels and Requirements
    By Athos69 in forum BRCS 3.0/3.5 Edition
    Replies: 12
    Last Post: 07-09-2004, 12:16 AM
  2. Skill Requirements foPrestige Classes
    By Lord Rahvin in forum The Royal Library
    Replies: 1
    Last Post: 04-08-2003, 09:39 AM
  3. Low magic and INT requirements for
    By Tim Nutting in forum MPGN Mailinglist archive 1996-1999
    Replies: 0
    Last Post: 08-28-1998, 05:42 AM
  4. Monetary requirements for Lieut
    By Drake90094 in forum MPGN Mailinglist archive 1996-1999
    Replies: 1
    Last Post: 03-31-1998, 05:25 PM
  5. Monetary requirements for Lieutenan
    By Bryan Palmer in forum MPGN Mailinglist archive 1996-1999
    Replies: 0
    Last Post: 03-26-1998, 11:07 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.