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Thread: Guns

  1. #1
    bstoner
    Guest

    Guns

    I was once thinking about the use of gunpowder in BR and I came up with a possible solution. Perhaps gunpowder reacts poorly to the casting of magic. For whatever reason, whenever a spell is cast within a certain distance, the gunpowder ignites and explodes violently (as if it were under
    pressure). Thus, even a simple cantrip could destroy a ship filled with gunpowder...and realm spells would cause explosions in several places throughout the province. The Anuireans and others quickly realized that hauling gunpowder around was hazardous to one's health. Despite several
    experiments to find a secure way of protecting the powder, no one has yet come up with a solution. Therefore, gunpowder, despite its potential, is not common and most people keep a safe distance from the stuff. In fact, most people haven't even heard of it.

    I was once toying with the idea of letting the Adurians use gunpowder, but not have Priests or Wizards. And I didn't want the PCs to be able to keep any gunpowder they got their hands on. Heh, at first the Adurians would seem quite powerful, until a wizard cast a cantrip to get to that itch he
    can't reach...

    Brian, aka Dearnen

  2. #2
    Jan Arnoldus
    Guest

    Guns

    Who do you think is dicking around with gunpowder anyway. If you allow it in
    your campaign I would almost certainly rule it to be one of the magic
    ingredients in most spells that do "boom".
    Most mages would therefore be totally conversant with the peculiarities of
    the black powder (after their research lab has been blown to smithereens for
    the tenth time certainly).
    It would take some pretty rare individual with a pretty large research grant
    and a lot of determination to continue working on the idea of things that do
    boom to your enemies. The idea that the Anuireans would try something like
    this would seem quite improbable to me. Now the Brecht are a different story
    in a quest for new marketgoods I could see one of them sponsoring local
    inventors. Who knows somebody might discover the printing press, the
    watertoilet, paperclips, or skates.

    And by the way who says that mages aren't using the same natural principles
    for their spells as we (RW) are exploiting using our technology.
    Remember any magecraft advanced enough beyond that currently in use in
    Birthright would seem like technology to them.

    Just my two ounces of salpeter

    Jan Arnoldus

  3. #3
    Pieter A de Jong
    Guest

    Guns

    At 12:34 PM 8/26/98 -0400, you wrote:
    >In a message dated 8/26/98 12:29:31 PM Eastern Daylight Time,
    >pad300@mail.usask.ca writes:
    >
    > I have to ask, why are you playing AD&D at all? It is a fantasy RPG, which
    > generally implies magic. Why don't you go over to a set of rules like GURPS
    > which can be played without any fantastic elements at all? If you want
    > realism from a RPG, I assure you that AD&D is not the place to look.
    > Especially AD&D combat rules. >>
    >
    >Hmmmmmmmmm..you have a point. I may ditch AD&D yet..Do you know where one
    >could pick up a copy of GURPS main rulebook?
    >
    >- The Motive
    Sorry, I don't live nearby, but I'm sure you're local games store has it, or
    can order it, or you could order it online.

    Pieter A de Jong
    Graduate Mechanical Engineering Student
    University of Saskatchewan, Saskatoon, Canada

  4. #4
    Pieter A de Jong
    Guest

    Guns

    At 06:56 PM 8/26/98 +0200, Jan Arnoldus wrote:
    >Who do you think is dicking around with gunpowder anyway. If you allow it in
    >your campaign I would almost certainly rule it to be one of the magic
    >ingredients in most spells that do "boom".
    >Most mages would therefore be totally conversant with the peculiarities of
    >the black powder (after their research lab has been blown to smithereens for
    >the tenth time certainly).
    >It would take some pretty rare individual with a pretty large research grant
    >and a lot of determination to continue working on the idea of things that do
    >boom to your enemies. The idea that the Anuireans would try something like
    >this would seem quite improbable to me. Now the Brecht are a different story
    >in a quest for new marketgoods I could see one of them sponsoring local
    >inventors. Who knows somebody might discover the printing press, the
    >watertoilet, paperclips, or skates.
    >
    >And by the way who says that mages aren't using the same natural principles
    >for their spells as we (RW) are exploiting using our technology.
    >Remember any magecraft advanced enough beyond that currently in use in
    >Birthright would seem like technology to them.
    >
    Jan, please explain dimension door spells using the same principles that we
    exploit in our technology. All it is possible to explain some of the
    simpler spells with technology, it gets very difficult when you start
    violating conservation of mass and energy, not to mention the principle that
    entropy always increases.

    Pieter A de Jong
    Graduate Mechanical Engineering Student
    University of Saskatchewan, Saskatoon, Canada

  5. #5
    Gary V. Foss
    Guest

    Guns

    Pieter A de Jong wrote:

    > At 01:13 AM 8/26/98 -0700, Gary V. Foss wrote:
    > >Daniel McSorley wrote:
    >
    >
    > >Besides, if there is a FRish influence around here, I'm probably it! :-) [Note
    > >the incredibly stupid use of the emoticon.] After all, I've advocating more
    > >magic items, I've made arguments that there are literally thousands of mages
    > >running around Cerilia and I've tried to get everybody to allow non-blooded
    > >rulers to collect RPs based upon their experience level rather than just
    > >bloodline.... In the immortal words of Elminster: Bwuahahahaha!
    > >
    > You think you're the FR influence around here? I'm the guy with the 35th+
    > ancient elven mages argument (gotta love that elven immortality)! Not to
    > mention that the humans won the original elven war through direct divine
    > intervention!

    Well, I haven't mentioned that the PCs in my campaign recently destroyed all the
    Cerilian gods in a battle called Second Deismaar and became the gods themselves, but
    that's another story....

    (I'm kidding, I'm kidding! Don't anybody freak out. Not one of the PC's in my
    campaign is higher than 11th level, and that's the thief.)

    Gary

  6. #6
    Tim Nutting
    Guest

    Guns

    1 single cannon hit....

    hmmm...

    Stoneskin

    - ---

    Tim Nutting

  7. #7
    Pieter A de Jong
    Guest

    Guns

    At 08:15 PM 8/27/98 -0700, Gary V. Foss wrote:
    >Pieter A de Jong wrote:
    >
    >> At 01:13 AM 8/26/98 -0700, Gary V. Foss wrote:
    >> >Daniel McSorley wrote:
    >>
    >>
    >> >Besides, if there is a FRish influence around here, I'm probably it! :-)
    [Note
    >> >the incredibly stupid use of the emoticon.] After all, I've advocating more
    >> >magic items, I've made arguments that there are literally thousands of mages
    >> >running around Cerilia and I've tried to get everybody to allow non-blooded
    >> >rulers to collect RPs based upon their experience level rather than just
    >> >bloodline.... In the immortal words of Elminster: Bwuahahahaha!
    >> >
    >> You think you're the FR influence around here? I'm the guy with the 35th+
    >> ancient elven mages argument (gotta love that elven immortality)! Not to
    >> mention that the humans won the original elven war through direct divine
    >> intervention!
    >
    >Well, I haven't mentioned that the PCs in my campaign recently destroyed
    all the
    >Cerilian gods in a battle called Second Deismaar and became the gods
    themselves, but
    >that's another story....

    All right, all right, You win. I hereby award to Gary V. Foss the title of
    **Chief Forgotten Realms Influencer in Birthright**

    ALL HAIL THE CHIEF!!!!
    >
    >(I'm kidding, I'm kidding! Don't anybody freak out. Not one of the PC's in my
    >campaign is higher than 11th level, and that's the thief.)
    >
    Too bad, you can't back out now!

    Pieter A de Jong
    Graduate Mechanical Engineering Student
    University of Saskatchewan, Saskatoon, Canada

  8. #8
    Gary V. Foss
    Guest

    Guns

    Pieter A de Jong wrote:

    > All right, all right, You win. I hereby award to Gary V. Foss the title of
    > **Chief Forgotten Realms Influencer in Birthright**
    >
    > ALL HAIL THE CHIEF!!!!

    No, wait! It was a joke! I was kidding, just kidding I tell you! I don't wanna be
    the Chief of FRishness in Cerilia! Really!

    > Too bad, you can't back out now!

    NoooOOooOOOOoooOOoooo!!!! ::dragged off in chains::

    Gary

  9. #9
    HSteiner1@aol.co
    Guest

    Guns

    In einer eMail vom 28.08.98 07:45:00, schreiben Sie:

    >

    Is one of them called 'Waldorf' ? ;-)



    Lord Mage Aedric Maeras
    Lord Mage of Roesone
    Undead Master





    ######################################
    Holger Steiner
    Programmer & Object-Technology Consultant
    HSteiner1@aol.com
    http://members.aol.com/HSteiner1
    Only the code gets executed, not the intentions...
    ######################################

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