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  1. #1
    Special Guest (Donor) morgramen's Avatar
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    Magic items (Was:Here`s A Quest

    >
    >
    > ----- End Included Message -----
    >
    > When in doubt, I go with "Bloodpowers Rule!" This is BR after all. I say
    > they're a spark of divinity integral to the setting- not some cheesey secondary
    > inherent powers.
    >
    > Randax

    I agree with Randax here. IMO, the divine essence of a God would greatly over
    power the meager magics created by a mortal wizard; even more so in an enchanted
    item. Even if that bloodline was watered down, I would still think the 'mortal
    made' amulet would have difficulty getting past the divine aspect inherent with the
    blooded character. (Maybe a saving throw modifier or something.)

    IMC I like to keep magic items as unpredictable as possible. I have ruled that the
    power of each magic item is dependent upon the wizards skill/ability/effort who
    made it. Thus, two amulets of 'detect alignment' would have drastically different
    properties. The first might be very reliable & powerful, but limited to range
    (touch for example), while the second might be slightly more ubiquitous, (showing
    the wearer the targets 'aura color' or something & let the player decide what it
    means) but have a better range (within 50' say.)

    Save BR man!

    Keith


    - --
    http://www.angelfire.com/ak/draftmine

  2. #2
    Bearcat
    Guest

    Magic items (Was:Here`s A Quest

    >IMO, the divine essence of a God would greatly over
    >power the meager magics created by a mortal wizard; even more so in an
    enchanted
    >item. Even if that bloodline was watered down, I would still think the 'mortal
    >made' amulet would have difficulty getting past the divine aspect inherent
    with the
    >blooded character. (Maybe a saving throw modifier or something.)

    This fact can be countered by the fact that the Wizard who makes
    this magical item has to be blooded as well _and_ pretty darn powerful to boot.

    Bearcat
    lcgm@elogica.com.br
    Come visit Bearcat's Birthright Homepage at:
    http://www.geocities.com/Area51/Cavern/6204

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