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Thread: Battle Card Woes
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05-27-1998, 04:34 PM #1=?iso-8859-1?Q?Gu=F0mundGuest
Battle Card Woes
What tool are you talking about exactly you are referring to somekind of a
dm tool (I have a great deal of interest in this field I am trying too
find time to write a birthright tool myself
- -----Original Message-----
From: Ronnie Livingston
To: birthright@MPGN.COM
Date: 27. júlÃ* 1998 16:32
Subject: [BIRTHRIGHT] - Battle Card Woes
>
>Okay, I'm ready to hear some of your ideas on battle cards and
>diplomacy.
>
>Background: All players play in person and have been playing AD&D for
>years.....
>
>Battle Cards: Currently, the battles can get confusing on who's cards
>are who's. They all look similar and with hits they change facing. I put
>paper clips on one side and use a black paper clip when units engage.
>Anyone have a better way for this? Yes, I have the Battle system from
>eons ago but, that would take too long.
>
>Diplomacy: Currently, I make up some random roll off the top of my head.
>But, the players always point out that the RULES say 10+ on a diplomacy
>action. Anyone have charts to reflect the things that the Computer
>version tracks? If not, I think I'll run have to write them down myself.
>I've already found the computer version to be a nice reference for
>several things. Roads, starting troop strengths, etc. are all there. If
>it could print information and actually allow raw data entry it would
>make a hell of a DM tool.
>
>
>Semper Fidelis,
>Ronnie
>************************************************* **************************
>>'unsubscribe birthright' as the body of the message.
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07-27-1998, 11:10 PM #2Stephen L. MinnihanGuest
Battle Card Woes
Ronnie Livingston wrote:
> Battle Cards: Currently, the battles can get confusing on who's cards
> are who's. They all look similar and with hits they change facing. I put
> paper clips on one side and use a black paper clip when units engage.
> Anyone have a better way for this? Yes, I have the Battle system from
> eons ago but, that would take too long.
Our group uses miniatures to represent 'hits' on each card. Being
insane gamers, we have huge amounts of minis for all kinds of races.
this works fairly well, though its still hard to tell what a unit's
stats are at any given time.
On another note has anyone else created their own cards? I have
scanned in some units and changed names, stats, etc to reflect
experience or a special unit. It makes it much easier to track where
special characters are on the field (especially spell casters.)
- --
Blood for the Blood God There is no time for Peace.
Lord Khorne, The Blood God No respite, No forgiveness.
lordkhor@inwave.com There is only WAR.
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07-28-1998, 02:44 PM #3breye@earthlink.netGuest
Battle Card Woes
> Battle Cards: Currently, the battles can get confusing on who's cards
> are who's. They all look similar and with hits they change facing. I put
> paper clips on one side and use a black paper clip when units engage.
> Anyone have a better way for this?
That method will work fine, two other methods we have used are:1. Use only one
persons cards - solves the whole issue, but not always possible
2. Write down before the battle starts a tally of each players cards, at least
you
will end up with the same mix as you brought.
> Diplomacy: Currently, I make up some random roll off the top of my head.
> But, the players always point out that the RULES say 10+ on a diplomacy
> action.
You are perfectly within your rights as a DM to apply situational modifiers to
anyroll for a domain action, but especially as regards a Diplomacy action. I
usually roll
all dice for my players for domain actions anyway, they dont need to know who
is,
or to what extent NPCs or even other PCs are influencing their actions.
Bryan
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