Results 1 to 3 of 3
  1. #1
    prtr02@scorpion.nspco.co
    Guest

    Elves, elves, elves, the immort

    - ----- Begin Included Message -----

    Well, this whole subject is one of my pet peeves. I am sick of non-humans
    being the center of attention in other campaign worlds, with parties of
    50%+ non-humans in a world with 90% human populations. I am sick of
    hearing arguments that humans should have level limits, and that some
    non-humans should not. It's a game, it's written that way for game
    balance. The storylines aught to incorportate the rules into the histories
    for plausibility. If you want to play in a game with no humans, go for it.
    But I doubt a big-time RPG would sell all that well is people didn't have
    humans to fall back on as the primary race, just to have something to base
    the role-play on. How do you play an entirely different race without some
    kind of comparison to humanity? After all, there are no elves on
    modern-day Earth.

    - ----- End Included Message -----

    One of the major reasons I love BR is that it's humanocentric (is that really
    a word?). Interesting RW-based human cultures go a long way when creating
    detailed and interesting storylines. "Realistic Fantasy" is my cup of tea.
    Everyone has a good feel, or at least a stereotype, of how to play a German
    (Brecht) or Moorish (Khinasi) character. Nothing adds detail, and therefore
    life, to a campaign more than the real world. This is one of BR strengths.
    If you want to play a campaign where elves are common PC race, play somewhere
    else. Let's not take another step toward making Cerilia a generic AD&D world
    by making the Sidhe more like their counterparts in other settings.

    That being said, I'll instantly prove myself a hypocrite by saying:

    I'm against elven immortality- Once again *whip, whip* I don't think we, as a
    mortal race can comprehend all the nuances of an immortal one. I prefer
    "immortal to human eyes" ie they live 1000-2000 years. This still gives you the
    story effect without the messy demographic complications. Who says Duncan
    McCloud won't tip over when he's 2000? He's only 320 years old and I consider
    him an immortal.

    As in other settings, BR Elves are more comfortable/familiar with magic, but it is by no means commonplace among them- so says the Book o' Magecraft.
    The Sidhe are more prone to become wizards than humans (it's easier for
    them to qualify). However, since not many feel the call to magic (BoM again),
    their population is less than 1/10th that of the humans and (most importantly)
    the setting's published numbers just don't allow for a large number of elven
    wizards, it turns out there's less elven mages than human ones. This is
    appropriate for a humanocentric (there's that word again) campaign.

    In the Taurhevial (sp?) sourcebook, it's pretty clear there are about 15
    mages in the kingdom. Considerably more, by a factor of about 5, than my
    previous analysis allowed. Would TSR ever publish conflicting material?
    Naawww! What's a poor, bedraggled DM to do? Pick one as your canon I guess
    with the ranks of the mysterious, unblooded Shidhe wizards having an
    ABSOLUTE MAX of about 15 per elven realm. Using the upper limit should
    actually give you more elven wizards than human ones and would increase the
    number of true mages to about 13 score. This is twice the number setting was
    designed for. If you double the number of mages on a scarce magic world are
    you still playing BR? - or are you playing some increased power version of
    Cerilia? You'll have to decide that one for yourself. We've been playing with
    the original design for 3 years now and love it. I don't think we'll change.

    Randax

  2. #2
    David Sean Brown
    Guest

    Elves, elves, elves, the immort

    > I'm against elven immortality- Once again *whip, whip* I don't think we, as a
    > mortal race can comprehend all the nuances of an immortal one. I prefer
    > "immortal to human eyes" ie they live 1000-2000 years. This still gives you the
    > story effect without the messy demographic complications. Who says Duncan
    > McCloud won't tip over when he's 2000? He's only 320 years old and I consider
    > him an immortal.

    Possibly as a complete aside, but have I missed something..who is this
    Duncan McCloud?

  3. #3
    prtr02@scorpion.nspco.co
    Guest

    Elves, elves, elves, the immort

    - ----- Begin Included Message -----

    > I'm against elven immortality- Once again *whip, whip* I don't think we, as a
    > mortal race can comprehend all the nuances of an immortal one. I prefer
    > "immortal to human eyes" ie they live 1000-2000 years. This still gives you the
    > story effect without the messy demographic complications. Who says Duncan
    > McCloud won't tip over when he's 2000? He's only 320 years old and I consider
    > him an immortal.

    Possibly as a complete aside, but have I missed something..who is this
    Duncan McCloud?

    - ----- End Included Message -----
    Ah, sorry. I must learn to think in the world view more often. Typical
    American sorry.

    For those not blessed by (the mostly crap) that which is American TV. Duncan
    McCloud is the Highlander of Movie and TV fame. Born in 1675 (hope that's right) He battles other immortals for power while (on TV) protecting the weak and
    innocent. He can't be killed except by being beheaded by another immortal.

    Most often Highlander comes into play in BR when discussing bloodtheft. Many
    people like the idea of using the "Quickening" when a scion has stolen the
    bloodline of another. Flashes of energy, a mysterious wind or a surge of power
    are possible manfistations of the "Quickening".

    Randax

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Elves, elves, elves, elves...
    By Clayton F. Hinton in forum MPGN Mailinglist archive 1996-1999
    Replies: 10
    Last Post: 07-12-1998, 07:34 AM
  2. the Elves.... no - not the elv
    By Tim Nutting in forum MPGN Mailinglist archive 1996-1999
    Replies: 0
    Last Post: 06-30-1998, 08:21 AM
  3. Dark Elves/Elves in the Shadow
    By Craig Greeson in forum MPGN Mailinglist archive 1996-1999
    Replies: 2
    Last Post: 03-20-1998, 09:52 AM
  4. Half-Elves (Was: dms on elves)
    By Trizt in forum MPGN Mailinglist archive 1996-1999
    Replies: 8
    Last Post: 11-20-1997, 01:53 PM
  5. Re : dms on elves
    By Horten77@aol.co in forum MPGN Mailinglist archive 1996-1999
    Replies: 0
    Last Post: 11-15-1997, 09:56 AM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.