Page 3 of 10 FirstFirst 1234567 ... LastLast
Results 21 to 30 of 94
  1. #21
    Site Moderator Ariadne's Avatar
    Join Date
    Feb 2002
    Location
    near Frankfurt/ Germany
    Posts
    801
    Downloads
    0
    Uploads
    0
    First: Nice write up. The humans are made really great now, als well as dwarves and halflings. Well, the elves have a bit hard ablility adjustments.

    I refer to the paladins of Avani. Making them lawful neutral and substituting smite evil to smite chaos would seriously change the “Ariya” setting where a LAWFUL GOOD paladin of Avani MUST be regent. It would force a complete change of the “Ariya” setting (or a house rule again) because of this. Players who played in that setting for years and years, will not be that amoused about this…

    Maybe, it can be changed to a variant, that paladins of the Ariyan Temple of Avani still must be lawful good with all PHB abilities, while paladins of all other sects must be lawful neutral. This would stop causing troubles with existing settings. If I remember right, no other setting causes troubles of paladin alignments (regardless of deity), so IMO only the paladins of the Ariyan Temple of Avani should be changed in this manner…

    The other write ups of paladins are really well succeeded.
    May Khirdai always bless your sword and his lightning struck your enemies!

  2. #22
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    Originally posted by Ariadne@Jul 25 2004, 11:35 AM

    I refer to the paladins of Avani. Making them lawful neutral and substituting smite evil to smite chaos would seriously change the “Ariya” setting where a LAWFUL GOOD paladin of Avani MUST be regent. It would force a complete change of the “Ariya” setting (or a house rule again) because of this. Players who played in that setting for years and years, will not be that amoused about this…

    Maybe, it can be changed to a variant, that paladins of the Ariyan Temple of Avani still must be lawful good with all PHB abilities, while paladins of all other sects must be lawful neutral. This would stop causing troubles with existing settings. If I remember right, no other setting causes troubles of paladin alignments (regardless of deity), so IMO only the paladins of the Ariyan Temple of Avani should be changed in this manner…

    Sorry, Ariadne but the poll results clearly showed that people wanted the paladin alignments to match their deity. So it is not a variant and is one of those things that just won't work having a variant for it. It is an all-or-nothing type of thing.

    Personally I preferred having their alignments per the the 2nd ed material, but the votes came in otherwise.

    I guess the Atlas group will have to make the necessary adjustments to match.

    What specifically in the PS of Ariya would require the paladin-prince to be lawful good? I don't recall reading anything specific about the Ariyan Temple of Avani that leads to it having to be a lawful good one, in fact most of the descriptions apply to lawful neutral as equally as they do to lawful good.
    Duane Eggert

  3. #23
    Site Moderator geeman's Avatar
    Join Date
    Nov 2001
    Location
    California, USA
    Posts
    2,165
    Downloads
    4
    Uploads
    0
    At 01:32 PM 7/25/2004 +0200, irdeggman wrote:



    >>I still think the solution to the Paladin of Moradin class is to

    >>eliminate
    it and allow BR dwarves to freely multi-class between the

    >>fighter and
    cleric classes. It`s more in keeping with the original

    >>BR method of
    portraying that race, and doesn`t require tweaking the

    >>3e/3.5 paladin class
    in a way that differs overmuch from the more

    >>reasonable variations of that
    class for the human deities.

    >

    >Isn`t that freely multiclass combo already allowed by both the BRCS and

    >the core rules?Fighter is the favored class of dwarves, which means that

    >it doesn`t count when figuring out multiclass penalties.And I know this is

    >based on your use of paladins as a prestige class vice a core class.

    >{Something you`ve espoused repeatedly.}IIRC you have also taken the stance

    >that paladins of Moradin shouldn`t be allowed in the BRCS anyway.



    Yes, I`ve repeatedly said that there should be no paladins of Moradin in

    the BRCS and that`s still what I`m saying. IMO, human paladins should be a

    prestige class, but that`s pretty much unrelated to whether BR dwarves

    should have them in the first place. There should be no dwarven paladins

    at all or, rather, a "holy warrior" prestige class of dwarves should have

    only an incidental connection to paladins AND that class should be a

    prestige class. The dwarven take on warriors and religion should be

    handled by allowing them to freely multi-class as BOTH fighters and

    clerics. The class combo is still possible, of course, with dwarves having

    fighter as their favored class, but allowing them to freely take levels in

    both classes better describes the emphasis of that race without trying to

    put it into the conventions of the paladin character class, which is in

    more than one respect an odd fit.



    Gary

  4. #24
    Senior Member
    Join Date
    Dec 2002
    Location
    Victoria BC, Canada
    Posts
    368
    Downloads
    0
    Uploads
    0
    First off Gary, I've always been an advocate for Dwarven rights... Well, I have a soft spot in my heart for them at least, so whatever I say on the topic will have some bias.

    Are you saying that we should specifically state in the BRCS that one of the Core setting rules and philosophies -- that of the freedom for any core race to be any core class -- is now null and void? It seems to be a very radical departure from the entire spirit of 3.0/3.5 to be taking.

    If we do eventually take this tack, could we add War to Moradin's portfolio, to allow for access to the Warpriest PrCl? (or at least write a Moradin-specific Battlepriest PrCl for the atlas?) I'd be willing to try my hand at such a PrCl, but don't have any experience with such things. I doubt I'd get the right balance without 10 revisions.
    "It may be better to be a live jackal than a dead lion, but it is better still to be a live lion -- and usually easier."

    - R. A. Heinlien, from The Collected works of Lazarus Long

  5. #25
    Senior Member RaspK_FOG's Avatar
    Join Date
    May 2003
    Location
    Moschato, Athens, Greece
    Posts
    1,128
    Downloads
    1
    Uploads
    0
    All other things aside, I believe that having dwarves have both the cleric and fighter class as their favoured ones is too much!

    One thing most people do not immediately realise is that having fighter as your racially favoured class allows you to built a character with many levels in a spell-casting class and maybe another class and only few levels as a fighter; such a combination can actually be very deadly!

  6. #26
    Site Moderator geeman's Avatar
    Join Date
    Nov 2001
    Location
    California, USA
    Posts
    2,165
    Downloads
    4
    Uploads
    0
    At 08:22 PM 7/25/2004 +0200, irdeggman wrote:



    >Sorry, Ariadne but the poll results clearly showed that people wanted the

    >paladin alignments to match their deity. So it is not a variant and is one

    >of those things that just won`t work having a variant for it. It is an

    >all-or-nothing type of thing.



    One could have a little text saying that paladins of Avani are lawful good

    or lawful evil, and a general comment that lawful neutral paladins

    smite/protect against chaos while lawful good ones smite evil.



    Gary

  7. #27
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    Originally posted by geeman@Jul 25 2004, 04:20 PM
    One could have a little text saying that paladins of Avani are lawful good

    or lawful evil, and a general comment that lawful neutral paladins

    smite/protect against chaos while lawful good ones smite evil.



    Gary

    Sorry, again I refer to the poll that was conducted.

    Anything other is basically saying that the what the majority voted on was incorrect and is being ignored.

    If anyone wants to do something else in their campaign they most certainly can, it is a core principal of D&D that house rules rule.

    Here is the link to the poll:
    http://www.birthright.net/forums/ind...showtopic=2515

    The clear majority (9 to 4) wanted paladins to have the same alignment as their god.
    Duane Eggert

  8. #28
    Senior Member
    Join Date
    Dec 2002
    Location
    Victoria BC, Canada
    Posts
    368
    Downloads
    0
    Uploads
    0
    Here, here Duane!
    "It may be better to be a live jackal than a dead lion, but it is better still to be a live lion -- and usually easier."

    - R. A. Heinlien, from The Collected works of Lazarus Long

  9. #29
    Senior Member
    Join Date
    Dec 2002
    Location
    Victoria BC, Canada
    Posts
    368
    Downloads
    0
    Uploads
    0
    So... does anyone want a Battlepriest of Moradin PrCl? I'll be basing it on the Warpriest PrCl, with a few uniquely Karamhul twists, such as granting War as a 3rd Domain, and maybe a few Elemental Earth aspects...
    "It may be better to be a live jackal than a dead lion, but it is better still to be a live lion -- and usually easier."

    - R. A. Heinlien, from The Collected works of Lazarus Long

  10. #30
    Site Moderator geeman's Avatar
    Join Date
    Nov 2001
    Location
    California, USA
    Posts
    2,165
    Downloads
    4
    Uploads
    0
    At 10:12 PM 7/25/2004 +0200, Athos69 wrote:



    >First off Gary, I`ve always been an advocate for Dwarven rights... Well,

    >I have a soft spot in my heart for them at least, so whatever I say on the

    >topic will have some bias. :)Are you saying that we should specifically

    >state in the BRCS that one of the Core setting rules and philosophies --

    >that of the freedom for any core race to be any core class -- is now null

    >and void?



    Yes, yes, yes, a thousand times yes. :) That`s exactly the point of coming

    up with campaign material, the specifics of which supercede the core

    rules. I`ve argued that so many times, honestly, I should summarize it and

    set up a hotkey.... "Press the Control-Alt-Campaign button to portray

    campaign specific materials that override core rules."



    In this particular case, however, I`d suggest that it`s not really a matter

    of restricting dwarves so much as it is a matter of portraying that race in

    a way that is unique to the setting. The paladin character class is not

    IMO a very good representation of the dwarven race`s theology or

    emphasis. That`s not to say they couldn`t have their own "holy warrior"

    class, but the paladin in the 3e rules isn`t very apt. The special

    abilities are just too... well, human. The warhorse is the most obvious

    thing, and replacing that by summoning an earth elemental or any of the

    other things that have been suggested just don`t seem to work. The spell

    list of paladins also has some things that seem odd for a dwarf to cast,

    and one or two of the other special abilities don`t seem particular

    sensible either.



    >It seems to be a very radical departure from the entire spirit of 3.0/3.5

    >to be taking.



    I`d draw a comparison to restricting true magic to scions or Cerilian elves

    in that regard. While that is a more obvious departure than changes to the

    paladin class by race for the campaign setting, it does violate the

    so-called "spirit" of 3e/3.5, doesn`t it? (I`m not really sure there`s any

    such thing as a "spirit" of 3e/3.5 but I`ll assume there is for now.) Why

    keep the restriction on true magic users in a 3e conversion? Because it`s

    campaign specific material that expresses the dynamics of the

    setting. 3e/3.5 allows for much more options than 2e did, campaign

    materials do not. More accurately, they create their own systems of

    options that do not exist in the core materials while placing other

    restrictions on those options that exist in the core materials. Taking all

    the dynamics of 3e/3.5 and putting them into the BRCS is like taking the BR

    bloodline system and making it core material.



    Birthright in particular has paladins that differed from the 2e campaign

    materials in ways that, frankly, got this exact same argument from people

    who thought the 2e D&D rules should take precedence over the campaign

    materials, along with several other campaign-specific issues. Some of

    these things are much more easily recognized, the most consistently and

    annoying (to the BR old timers) that still come up would be gnomes and

    monks. They are in the core materials, so why not include them in

    Birthright? Well, because they aren`t part of the original BR materials

    and there are campaign specific reasons for that. Paladins of Moradin are

    less obvious, but they were a perfectly valid option for the original

    Birthright campaign materials should it have been something that expressed

    a particular theme of that campaign-specific race. BR`s system of paladins

    varied significantly from that of 2e, and in ways that made many 2e fans

    cringe. Paladins of Moradin would not have been a particularly dramatic

    departure from the core rules for BR, especially when compared to other

    things that were changed in the setting. They do not necessarily fit with

    the BR dwarven race, however, so they aren`t included, and shouldn`t be

    included in a conversion to 3e/3.5 for the same reasons they weren`t there

    in the first place.



    More than many other settings has restrictions on things like race and

    character class. Some of those things are 2e holdovers (I wouldn`t have

    things like level limits or prevent



    >If we do eventually take this tack, could we add War to Moradin`s

    >portfolio, to allow for access to the Warpriest PrCl? (or at least write

    >a Moradin-specific Battlepriest PrCl for the atlas?) I`d be willing to

    >try my hand at such a PrCl, but don`t have any experience with such

    >things. I doubt I`d get the right balance without 10 revisions. :)



    I think either or both of those would be good solutions to the BR dwarf

    class issue--though as you note it might require a little tweaking to make

    it appropriate for BR (not unlike the dwarf/paladin issue itself....) I

    have yet to see a prestige class that I thought fit perfectly into

    BR. They all seem to require a little tweaking to make them work, so

    there`s probably a little twist or two to the Battlepriest that should be

    done mostly in regards to how its powers might effect units on the scale of

    BR companies, for instance.



    Gary

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.