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Thread: Paladin:Synopsis
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06-16-1998, 12:05 AM #1Benji CraddockGuest
Paladin:Synopsis
Alright....
1) I have tried visions from God, and the DM says I am lying.... How do
I tell him my character really believes?
2) How do you lawfully wrest control from a realm? I ahve a level 2 LAW
in ILIEN? Rogr's people Love me... How do I show I am fit?
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06-16-1998, 04:07 AM #2kirbyvalor@juno.com (BreGuest
Paladin:Synopsis
On Mon, 15 Jun 1998 19:05:43 -0500 Benji Craddock
writes:
> Alright....
>
>1) I have tried visions from God, and the DM says I am lying.... How
>do
>I tell him my character really believes?
"Every man thinks God is on his side" - Jean Anouilh
I would think that first off, you need to pull out of character and
look at this in an AD&D realistic way. Your DM knows your character
hasn't had visions from Haelyn, because YOUR DM IS HAELYN!!! If your
character really believes this, then he is now what we call "psycho" and
hopefully a real paladin or priest of Haelyn will stop him before he can
damage too many people's faith.
>2) How do you lawfully wrest control from a realm? I ahve a level 2
>LAW
>in ILIEN? Rogr's people Love me... How do I show I am fit?
"What you do speaks so loud that I cannot hear what you say." - Ralph
Waldo Emerson
Unless something major has affected ILIEN, the people aren't going
to love you just because you have a level 2 LAW holding. Three things to
keep in mind here can both be found on pg 47 under "Adjust Loyalty and
Regency" in reference to the "Domain Turn" started on 38. They are 1)
"-1grade if levies were mustered and sent to a foreign war started by the
regent;" 2) "-1 grade for a province under occupation. Note that a
province assumes a loyalty of poor in the first turn that it is occupied
by enemy forces," and [under Law Holdings and Loyalty] 3) "A regent who
controls *less than half* of the law hodlings in a province can't ignore
any grades of loyalty change." Having a level 2 LAW holding in ILIEN is
*less than half* because ILIEN is a LEVEL 7 province!
Your best bet is to ally yourself with a good domain that *might*
get invaded by the bad guys so that you may retaliate and take over the
bad guys' territory. If waiting to be attacked just isn't good enough.
You might as well abandon paladinhood, join Boeruine's side, and declare
war on anyone you see fit to rule better. So what if Boeruine's claim to
the throne is via the biggest traitor to the empire? It's not like
there's a *family tradition* of that going on? Besides, both you and
Boeruine can be lawful. Who cares that you're now evil?
If you just absolutely, positively have to conquer a domain
overnight and you have convinced yourself that you're still Lawful GOOD
and want to remain that way, there's this mountain region northeast of
you called The Gorgon's Crown. If you can take that over, I'm sure
everyone else will follow your rule. That way, you don't have to take
over the entire continent, just the evil side.
In other words, forget about it. You're not listening to us tell
you it's wrong, you're waiting for someone to agree with you and help you
convince your DM of your decision. See the path you are choosing.
Take care,
Kirby
Valor above all
Hey, McCloud, get off me ewe!
"I am not so senseless as to want war. We want peace and understanding,
nothing else. We want to give our hand to our former enemies.... When
has the German people ever broken its word?" - Adolf Hitler
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06-16-1998, 12:25 PM #3James RayGuest
Paladin:Synopsis
I agree. I know the whole alignment system probably needs a little
tweaking for Birthright Campaigns, but looking to usurp controls of lands
controlled by fellow good-aligned humans is almost certainly not the sort
of behavior Paladins of Haelyn are supposed to exemplify. As a Paladin,
your primary concern is to protect and defend your faith. The example of
honest government and civic justice that you set for your neighbors ought
to be sufficient to bring people into your fold, as it were. If you're
feeling threatened by some other Regent's rampant expansionism, just stick
to Ruling and Fortifying your key Provinces and Holdings for a while, and
be patient. Sooner or later, you'll find an opportunity to expand your
Domain honorably, declare existing states to be protectorates, forge
alliances on your own terms, or whatever you feel might be necessary to
protect your faith, your territories, and those of your neighbor, without
courting the danger of alignment infractions.
James
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> From: Brett L Kirby
> In other words, forget about it. You're not listening to us tell
> you it's wrong, you're waiting for someone to agree with you and help you
> convince your DM of your decision. See the path you are choosing.
>
> Take care,
> Kirby
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06-16-1998, 12:42 PM #4TriztGuest
Paladin:Synopsis
On 16-Jun-98, Benji Craddock (craddock@iswt.com) wrote about [BIRTHRIGHT] -
Paladin:Synopsis:
- ->2) How do you lawfully wrest control from a realm? I ahve a level 2 LAW
- ->in ILIEN? Rogr's people Love me... How do I show I am fit?
Do as all other religous persons, kill your foe and tell lies that the former
foe did worship dark powers.
If you are gona play a real Paladin, then you would only protect your
king/church with your life. You wouldn't dream of leading armies of your own.
//Trizt of Ward^RITE
--------------------
E-Mail: trizt@iname.com URL: http://www.ukko.dyn.ml.org/~trizt/
Nick : Trizt IRC: irc.kuai.se:5278 Channel: #Opers
MUD: callandor.imaginary.com 5317
--------------------
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06-16-1998, 01:24 PM #5DKEvermore@aol.coGuest
Paladin:Synopsis
In a message dated 98-06-15 20:11:16 EDT, you write:
> 1) I have tried visions from God, and the DM says I am lying.... How do
> I tell him my character really believes?
> 2) How do you lawfully wrest control from a realm? I ahve a level 2 LAW
> in ILIEN? Rogr's people Love me... How do I show I am fit?
>
If I was the DM for your game I would consider this: If your character was
truly the most fit ruler, perhaps the land itself might might choose you. To
determine it, I would devise a series of tests (adventures) and if all went
well for your character, rulership just *might* transfer! Don't know if this
helps, but it's a thought...
- -DKE
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06-16-1998, 04:28 PM #6The OlesensGuest
Paladin:Synopsis
"Anger, Fear, and Agression; these things lead to the dark side" Obi-Wan
"Once you start down the dark path forever will it dominate your
destiny"-Yoda
Hede what these men say my Paladin.
Hey, I know all of Boba Fett's lines in the movies:
"As you wish."
"He's no good to me dead."
"Aaahhhhhh!"
Oh just to let you know, Boba Fett does escape the Sarlacc and gets his
cool armor back (BTW-that's Mandalorian Battle Armor).
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06-16-1998, 06:57 PM #7Clayton F. HintonGuest
Paladin:Synopsis
>Do as all other religous persons, kill your foe and tell lies that the former
>foe did worship dark powers.
>
>If you are gona play a real Paladin, then you would only protect your
>king/church with your life. You wouldn't dream of leading armies of your own.
>
>
This is irresponsible. A Paladin who has had the fortune of having a
bloodline and a regency owes it to his religion, his followers, his
vassals, his god, himself, his family, his loved ones, and his servants to
do his best as a ruler. That means making hard decisions. But it does not
mean attacking others just because they are there. A *real* paladin does
lead armies, in the name of the church and the god he worships. This view
of a Lawful Stupid Paladin just does not apply to characters in AD&D, and
least of all to a regent in Birthright.
- -Clay Hinton
chinton@mail.utexas.edu
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06-17-1998, 11:21 PM #8bloebick@juno.com (BenjaGuest
Paladin:Synopsis
Well, I see paladins as being able to fight most wars, so long as they
have a "holy cause".
I take this from the historical viewpoint here on good old earth, mostly
the crusades and Arthurian legend. Gawain and Galahad are listed as
being good examples of paladins. Yet the fought in the battle against
Mordred, a kinsmen of their king, and their fellow countrymen. Was
Mordred evil, or just misguided? I won't go there, as it isn't
important. Were his troops evil, slobbering goblins? No, they were
typical, peace loving countrymen and lords who wanted a good king, and
believed Mordred was that king. Yet the paladins had no problem killing
Mordred's followers.
The crusaders sacked and pillaged the city of Constantinople, the capital
of a very christian kingdom that they were supposedly saving from
infidels. Was that evil? Not in their minds. They were justified
because the Byzantine emperors didn't pay up, so they crusaders took
their pay.
So, I imagine that any paladin who can create a holy reason (a high
priest proclaims a crusade, attack a different religion regardless of
benevolence, etc) can invade and pursue war. So, have someone (OIT in
Diemed would be perfect) proclaim a holy war against Medoere and Ilien,
have your paladin invade them, and be happy. Your church is supporting
you, so no worries.
Benjamin
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06-18-1998, 06:19 AM #9kirbyvalor@juno.com (BreGuest
Paladin:Synopsis
On Wed, 17 Jun 1998 19:21:35 -0400 bloebick@juno.com (Benjamin W Loebick)
writes:
>>Well, I see paladins as being able to fight most wars, so long as they
have a "holy cause".
I take this from the historical viewpoint here on good old earth....>Yet the paladins had no problem killing Mordred's followers.So, I imagine that any paladin who can create a holy reason (a high
>priest proclaims a crusade, attack a different religion regardless of
>benevolence, etc) can invade and pursue war. So, have someone (OIT in
>Diemed would be perfect) proclaim a holy war against Medoere and
>Ilien, have your paladin invade them, and be happy. Your church is
>supporting you, so no worries.
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06-18-1998, 10:56 AM #10The OlesensGuest
Paladin:Synopsis
You can't *create* a holy reason, especially because of a "different
> religion regardless of benevolence." In the AD&D world, that is just
> bull. The triceratops in Jurassic Park couldn't give a bigger pile of
> doo doo. Sure, it probably happened many times in real life history, but
> we never had mages casting fireballs, nor priests creating blade
> barriers, nor Rhoubhe Manslayer either.
On Earth the question of "is there a god?" is not as proven (if proven
at all) as it is in Birthright (where all important people are miniature
gods and it was only 2,000 years ago that the gods were actually seen in
person).
In most fantasy worlds you know that if you're bad a bolt of lightning
will strike you down but in the real world the god(s) aren't as
promiment (if existant at all) as in fantasy worlds (go to your nearest
church and ask a priest to Detect Evil).
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