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  1. #1
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    It`s very rare that I find anything in Drgaon magazine

    I can use for Birthright games `cause everything has

    such a weird "flavor" to it, but this one I felt had

    kind of a Birthrighty feel to it. I thought I`d point

    it out. This prestige class is a good way of showing

    one aspect of Neserie`s faithful.





    Mourners use their musical gifts to honor the dead and

    ease the suffering of the living. Travelling from

    city to city and trained in all manner of funeral

    customs, mourners assist, and, when necessary, replace

    priests in the performance of last rites.



    Mourners believe in the sanctity of burial and are

    sworn enemies of grave robbers and, especially,

    necromancers. They view non-intelligent undead as

    victims and use special bardic music abilities to

    restore their eternal slumber, but they mercilessly

    hunt and destroy intelligent undead.



    All mourners have bardic backgrounds, with multiclass

    bards/clerics almost as common as single class bards.



    To qualify to become a Mourner, a character must

    fulfill all the following criteria:

    Diplomacy: 8 ranks

    Knowledge (religion): 5 ranks

    Perform: 8 ranks

    Special: The character must have the bardic music

    ability.





    All the following are features of the Mourner prestige

    class:



    The Mourner prestige class has a five-level

    progression with good fortitude, reflex, and will

    saves and a medium base attack progression. Each

    level adds 1 to their effective bard level for

    purposes of spellcasting (spells per day and spells

    known).



    Special Abilities are as follows:

    1st Bardic knowledge, bardic music

    2nd Bright soul

    3rd Peaceful slumber

    4th Lament

    5th Go gently



    Hit Die: d6

    Class Skills:

    Dex: Hide, Move Silently

    Con: Concentration

    Int: Craft, Decipher Script, Knowledge (any),

    Search, Spellcraft

    Wis: Listen, Profession, Sense Motive

    Cha: Bluff, Diplomacy, Gather Information, Perform

    Skill points at each level: 6 + int modifier







    Weapon and Armor proficiency: A character becoming a

    mourner gains no additional proficiency in weapons or

    armor for taking levels of this class.



    Bardic knowledge: If the character already has the

    bardic knowledge ability, her mourner levels stack

    with levels of any other classes that grant her that

    ability for the purpose of determining the bonus, but

    only when making a bardic knowledge check that deals

    with funeral rites, undead, necromancy, or items

    associated with those topics.



    Bardic Music: If the character already has the bardic

    music ability, her mourner levels stack with the

    levels of any other classes that grant her that

    ability for the pupose of determining abilities,

    duration, and so on.



    Spells per Day/Spells Known: At each mourner level,

    the character gains new bard spells per day and spells

    known as if she had also gained a level in the bard

    class.



    Bright soul (Su): The mourner adds her Charisma bonus

    to all saves against necromancy spells and effects and

    all supernatural and spell-like abilities of undead.



    Peaceful Slumber (Su): A 3rd-level mourner can use

    peaceful slumber to grant a corpose protection against

    reanimation. Peaceful slumber requires 1 use of the

    mourner`s daily uses of bardic music and a Perform

    check. The mourner cannot take 20 on this check. The

    corpose then gains permanent spell resistance equal to

    the mourner`s Perform skill check, but only against

    spells and spell-like abilities that speak with the

    dead, create undead, or raise or resurrect the dead.

    A mourner may grant a corpse spell resistance as many

    times as he wishes, but each use resets the spell

    resistance granted to the corpse, regardless of

    whether the perform check has a higher or lower

    result.



    Lament (Su): A 4th-level mourner can stir and undead

    creature`s soul with a lament to lost life laced with

    the magic of necromancy. Peaceful slumber requires a

    standard action and two uses of the mourner`s daily

    uses of bardic music. All undead within a 30-foot

    radius centered on the mourner who fail a Will save

    (DC 10 + mourner`s level + bard level + Cha bonus)

    fall prone and are held immobile as by the spell Halt

    Undead cast be a cleric of the mourner`s class level.

    This is a sonic effect.



    Go gently (Su): A 5th-level mourner can, in the round

    immediately following the lament ability, sever the

    cords of negative energy that bind undead to the

    material plane. Go gently requires a perform check

    and 1 use of the mourner`s daily uses of bardic music.

    Any undead within 30 feet that failed to save against

    the lament are required to make a second Will save

    against the same DC. Non-intelligent undead that fail

    are desroyed, and intelligent undead take damage equal

    to the Perform skill check. Use of Go Gently

    constitutes an attack against the undead and frees

    them from the effects of lament.



    =====

    "Though much is taken, much abides; and though

    We are not now that strength which in old days

    Moved earth and heaven; that which we are, we are;

    One equal temper of heroic hearts,

    Made weak by time and fate, but strong in will

    To strive, to seek, to find, and not to yield."

    --Alfred, Lord Tennyson



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  2. #2
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    Y'know, with a bit of tweaking, this could work as a PrCl for Clerics of Nesirie, considering the portfolio of that faith....
    "It may be better to be a live jackal than a dead lion, but it is better still to be a live lion -- and usually easier."

    - R. A. Heinlien, from The Collected works of Lazarus Long

  3. #3
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    I agree that it is a very interesting prestige class. The only problem I see is that it is very theme dependent. If the DM decide to use lots of undead it is a very powerfull class, otherwise it is very bad choice. I'm not sure I like the fact that only bards can choose the class, as I think most prestige classes are better if suitable to a broad base of classes.

    Originally posted by Athos69@Jul 7 2004, 08:01 PM
    Y'know, with a bit of tweaking, this could work as a PrCl for Clerics of Nesirie, considering the portfolio of that faith....
    One option would be to allow tham to use turning uses instead of spellsong uses to power the abilities. On the other hand this would perhaps be just as well represented by using various channeling feats, e.g. those presented in Complete Divine.

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