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Thread: Priest of Moradin
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06-13-1998, 05:29 PM #1pwrobel@colba.neGuest
Priest of Moradin
Can someone tell me the abilities of a Dwarven priest of Moradin ?
Please respond privately : pwrobel@colba.net
Thank you in advance .
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06-14-1998, 02:13 AM #2Brett LangGuest
Priest of Moradin
Ahh, my favorite priest class !
Moradin (Greater God)
WP: any
AR: any
SP: all, combat, creation, divination*, elemental (earth, fire), guardian,
healing, law, necromantic, protection, war, wards
PW 1) +2 Cha to other dwarves; 5) +2 to hit with warhammer; 9) "prayer",
magic resistance of enemies does not negate effect, 1d3 hp of damage cured
for all dwarves within the radius of effect at the end of the spell
duration - 1 turn.
Turn undead - yes
In addition, any weapon personally crafted by the priest is considered a +1
magical weapon for purposes of what creatures the weapon can hit.
However, TSR's new supplement released end of this year, may change any, all
or none of this :)
Hope this helped
- -----Original Message-----
From: pwrobel@colba.net
To: birthright@MPGN.COM
Date: Sunday, 14 June 1998 1:27
Subject: [BIRTHRIGHT] - Priest of Moradin
>Can someone tell me the abilities of a Dwarven priest of Moradin ?
>
>Please respond privately : pwrobel@colba.net
>
>Thank you in advance .
>
>************************************************* **************************
>>'unsubscribe birthright' as the body of the message.
>
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06-15-1998, 05:24 PM #3prtr02@scorpion.nspco.coGuest
Priest of Moradin
- ----- Begin Included Message -----
Ahh, my favorite priest class !
Moradin (Greater God)
WP: any
AR: any
SP: all, combat, creation, divination*, elemental (earth, fire), guardian,
healing, law, necromantic, protection, war, wards
PW 1) +2 Cha to other dwarves; 5) +2 to hit with warhammer; 9) "prayer",
magic resistance of enemies does not negate effect, 1d3 hp of damage cured
for all dwarves within the radius of effect at the end of the spell
duration - 1 turn.
Turn undead - yes
In addition, any weapon personally crafted by the priest is considered a +1
magical weapon for purposes of what creatures the weapon can hit.
- ----- End Included Message -----
I can see why it's your favorite. With major access to 12 spheres, any weapons
and turning undead this specialty priest is overpowered.
I'd ditch turn undead and limit spheres to 7 major and 3 minor. I have the
exact ones I determined at home.
Speaking of overpowered priests.... Rournil's 'hood is now overpowered
with the addition of spheres found in BoP. I combined spells from the Wards and
ethereal spheres to create a "Shadow" sphere that is more in line with BR.
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06-15-1998, 06:15 PM #4pwrobel@colba.neGuest
Priest of Moradin
>
>
>
>I can see why it's your favorite. With major access to 12 spheres, any weapons
>and turning undead this specialty priest is overpowered.
>
>I'd ditch turn undead and limit spheres to 7 major and 3 minor. I have the
>exact ones I determined at home.
>
>Speaking of overpowered priests.... Rournil's 'hood is now overpowered
>with the addition of spheres found in BoP. I combined spells from the
Wards and
>ethereal spheres to create a "Shadow" sphere that is more in line with BR.
>
>************************************************* **************************
>
Pfff... that's nothing , try this :
Priest of Tempus
requirements : STR 14 , Wis 12
Alignment : any chaotic
Armor : any
Weapons : type B , Spiked glove + 1 of choice
Major spheres : animal , chaos , combat , divination , elemental , healing ,
necromantic , protection , war , weather
Minor spheres ; All , Guardian , summoning , sun , wards
Bonus profs; Religion , armorer , Blind-fighting , charioteering ,
weaponsmithing
Sp : may instill berserker rage for 10 rounds
+1 with a chosen weapon
Constitution hit point bonus as a Fighter
No missile weapon may be taken
can determine workmanship of a weapon
3rd level : create food and water once per day
5th : cast prayer once per day with casting time of 1
7th level : 3 attacks per2 rounds , cast create campsite once per day
10 th level : cast heroes feast once per 3 days
13 th level ; 2 attacks per round
Phil
The Laughing Wolf!!!
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06-15-1998, 09:30 PM #5veryfastperson@juno.comGuest
Priest of Moradin
Hmm, another reason why NOT to like forgotten realms :)
sorry, but i came to BR to leave all this munchkining going on in FR -
Berserker for 10 rounds! that's crazy! but hey, if you're the kind of DM
that likes this... :)
good gaming,
Erik
*************************************
>>
>Pfff... that's nothing , try this :
>
>Priest of Tempus
>requirements : STR 14 , Wis 12
>Alignment : any chaotic
>Armor : any
>Weapons : type B , Spiked glove + 1 of choice
>Major spheres : animal , chaos , combat , divination , elemental ,
>healing ,
>necromantic , protection , war , weather
>
>Minor spheres ; All , Guardian , summoning , sun , wards
>Bonus profs; Religion , armorer , Blind-fighting , charioteering ,
>weaponsmithing
>
>Sp : may instill berserker rage for 10 rounds
>+1 with a chosen weapon
>Constitution hit point bonus as a Fighter
>No missile weapon may be taken
>can determine workmanship of a weapon
>3rd level : create food and water once per day
>5th : cast prayer once per day with casting time of 1
>7th level : 3 attacks per2 rounds , cast create campsite once per day
>10 th level : cast heroes feast once per 3 days
>13 th level ; 2 attacks per round
>
>Phil
>
>The Laughing Wolf!!!
>
>
>************************************************* **************************
>To unsubscribe from this list send mail to majordomo@mpgn.com with the
>line
>'unsubscribe birthright' as the body of the message.
>
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06-15-1998, 07:38 PM #6
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Priest of Moradin
>Pfff... that's nothing , try this :
>
>Priest of Tempus
And we haven't even touched the priests of Mystra... :)
******************
Aleksei Andrievski
aka Solmyr, Archmage of the Azure Star
Visit the Archmage's Tower at
http://www.geocities.com/TimesSquare/Fortress/2198/index.html
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