I have a DM type question that I hope you'all can help me with. I have
been playing AD&D for about 18 years now and have been a DM for quite a bit
of those. I know the standard game pretty well but I am new to the
Birthright setting. I run a fairly normal campaign of my own design heavy
on the Greyhawk/Forgotten Realms aspects. When the Birthright boxed set
came out I absolutely fell in love with the Domain rules as a way to
administrate player holdings once they reached so called "name-level". My
question then is this; My players and I ran through a couple of practice
turns and it seems that the potential is there for the Domain Turns to just
get carried away and all of a sudden you've spent two years game time in
about an hour. Do you'all have a problem with this and if so how do you
deal with it? A second question is how do you mix in Adventuring with the
day to day running of a Kingdom? Any help on this would be greatly
appreciated.

Kevin Knowlton