And here's another spell...


Level 3
School Evocation
Range 10 yds. + 10 yds. /level
Component VSM
Duration Instantaneous
CT 3
AE 10-ft. radius
Saving Throw 1/2

Spell description

A snowball is an explosive burst of snow and ice, which detonates with a low
roar and delivers damage proportional to the level of the wizard who cast it -
1d6 points of damage for each level of experience of the spellcaster (up to a
maximum of 10d6). The burst of a snowball creates little pressure and
generally conforms to the shape of the area in which it occurs. The snowball
fills an area equal to its cubic volume (roughly 33000 cubic feet - thirty-
three 10-foot × 10-foot × 10-foot cubes). Besides causing damage to creatures,
the snowball freezes all exposed materials within its burst radius, and the
chill of a snowball causes soft metals to harden maybe even crack. Exposed
items require saving throws vs. magical cold to determine if they are
affected, but items in the possession of a creature that rolls a successful
saving throw are unaffected by the snowball.
The wizard points his finger and speaks the range (distance and height) at
which the snowball is to burst. A streak flashes from the pointing digit and
unless it impacts upon a material body or solid barrier prior to attaining the
prescribed range, blossoms into the snowball (an early impact results in an
early detonation). Creatures failing their saving throws each suffer full
damage from the blast. Those who roll successful saving throws manage to
dodge, fall flat, or roll aside, each receiving half damage (the DM rolls the
damage and each affected creature suffers either full damage or half damage
[round fractions down], depending on whether the creature saved or not).
The material components of this spell are a tiny ball of dust and a thimble of
This spell was created by Quevven Tuarlachiem, Khinasi half-elf fighter/mage.