IMC blooded fighters generate RP for the units they command (Equal to half
their muster cost rounded down(ie none for irregulars or levies) .
One of the players controls a Dwarf General (Scion) leading a Mercenary
Army (10 Units) who has the Ability BattleWise.
He has worked for a couple of different Regents

Chance is the Demon's Law; ... , against it the Gods themselves are
powerless ...
Demon's Law: Tales of the Bard (Michael Scott)

- -----Original Message-----
From: The Olesen's
Sent: Sunday, May 10, 1998 12:10 PM
To: Birthright@MPGN.COM
Subject: [BIRTHRIGHT] - Unequal Regent Bonuses

>From a game statistics standpoint who would want to be a fighter regent?
After all a thief gets RP from law, guilds, and trade routes. Not to
mention thier free esionage action.
And priests; free agitate action and RP from law and temples, along with
realm spells.
Wizards have realm spells too, and special holdings that can't be
contested by military force.

In the warrior family there are also less things
Rangers have law and 1/2 Guilds
Paladins have law and 1/2 temples

Bards are not typically regents so forget them.

Any class can get warrior proficencies (MAYBEE A Little more expensive
but they can) and the battle benifits from them.

Maybee I am missing something but I am thinking about giving other
classes some benifits.


Fighter: Cheaper to muster amries/move troops? Free declare war action?
Cheaper to Fortify?

Paladin (can these guys cast realm spells?): 1/2 benifits of fighter,
bonuses to Agitate actions (priest part)

Ranger (they worship Erik right? Do they get realm spells, in any way?):
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