Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 26

Thread: Chap 1 Races

  1. #11
    Senior Member Osprey's Avatar
    Join Date
    Feb 2003
    Posts
    1,475
    Downloads
    34
    Uploads
    8
    And while we're at it, including size and height would be good as a table too.

  2. #12
    Senior Member
    Join Date
    Dec 2002
    Location
    Victoria BC, Canada
    Posts
    368
    Downloads
    0
    Uploads
    0
    Originally posted by Bearcat+Jun 22 2004, 07:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Bearcat &#064; Jun 22 2004, 07:02 PM)</td></tr><tr><td id='QUOTE'>Have a look at Rich Baker&#39;s original forward in the original Atlas of Cerilia. Second paragraph. Second sentence. As soon as you read that sentence you should know exactly what two human groups he&#39;s refering to. Our cultural equivalents need to be the same way: as soon as you read it you need to know what we&#39;re talking about.[/b]

    Third paragraph, actually. I just looked it up, and I&#39;m tapping it out for the benefit of everyone who no longer has it.

    <!--QuoteBegin-Rich Baker
    @ Atlas of Cerillia, Birthright Box Set
    "Our first maps were drawn on a dry-erase board, with cryptic notes like "big forest", "Russian guys" and "German Traders".[/quote]

    I would use Rich Baker&#39;s words as proof positive that he did not have ancient cultures (Egypt, Persian Empire), or the rising merchant classes of Spain and the Mediterranean in mind when he came up with the human sub-races.

    Using this line of reasoning, we should revert to his original concepts, instead of trying to overlay something different on it.
    "It may be better to be a live jackal than a dead lion, but it is better still to be a live lion -- and usually easier."

    - R. A. Heinlien, from The Collected works of Lazarus Long

  3. #13
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    One thing remains to be clarfied, and I think it needs to be in this section: aging. Are we to assume that the age categories for the various raves are identical tot he PHB ones? Do elves become adults the same as PHB elves? What about half-elves?
    Good point I need to add something for the race that is different than the PHB (i.e., elves). Pretty much elves won&#39;t have an aging table. They don&#39;t suffer aging effects (IMO they shouldn&#39;t gain the aging benefits if they don&#39;t suffer the penalties - we can write this off as part of their &#39;difficulty maintaining their desire to keep on existing for ever&#39;.

    2. Give half-elves (having an immortal parent) the aging of PHB elves, except that they hit young adulthood (equivalent to an 18-year old human) around age 30-40, rather than the ridiculous 100 years of childhood. OK, maybe growing up in the elven realms entirely this would be true, but I expect most half-elves with some exposure to human parentage would mature much more quickly.
    In 2nd ed BR 1/2 elves aged exactly like their human counterparts. So maintaing the tables in the PHB work pretty well as a compromise, IMO. It is also easier than having to refer to 2 different sets of tables which would only be slightly different in the first place.

    Otherwise, I think the races are great&#33; They&#39;ve definitely been hammered, tempered, and reforged at this point, and I believe are mostly ready for publication. Thanks for keeping this rolling, Irdeggman
    Thanks.
    I do have an ulterior motive at work here too. I need to take a break. So I&#39;m trying to get things to a point where I&#39;m comfortable with backing away for a little while. Remember that I&#39;ve been working at this for going on 3 years mostly straight. First in the initial writing phase and then subsequently with on line discussions and revisions.
    Duane Eggert

  4. #14
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    Originally posted by graham anderson@Jun 22 2004, 07:00 PM

    I still think that the elves look a little weak maybe a +2 to int would help to balance the positive and negative stats as in third ed str and con are worth more.
    Actually Cha = Con and Dex= Str. DMG (3.5 pg 173). Even though the table doesn&#39;t always make sense, for instance it lists a gain to Con as being balanced by a losss to Cha but a gain in Cha is not balanced by a loss in Con?. I guess it depends on the logic used, PHB dwarves gain Con in exchange for a loss in Cha.

    Regardless elves gain other benes that make the trade off (those druid-like nature abilities).
    Duane Eggert

  5. #15
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    I also like the skills and saving throws assigned to each culture. However, I&#39;m not sure that elite characters (read PCs) should be forced to take skills in the cultural region. 3.x seems to be about giving options, and limiting options seems counter to that (it will also stir the resentment of Players, so I ask also in the interests of my physical well-being ).
    This was one of the results of the poll. But regardless for balance it is only the first level +4 skill points that must be spent there (see Wheel of Time for equivalent comparison) but in exchange the cultural skills listed are always considered class skills - so in the long run it will pay off.

    The cultural thing also bothers me, and probably a lot of people (specifically with regards to the Brecht and the Khinasi). Regardless of how many reams of paper support the ideas, the issue at hand is that we&#39;re dealing with stereotypes if we&#39;re going to reduce cultural comparisons to one sentence. The number of trading consulates maintained by Aragon in the Rennaissance is not generally well known, thanks to games like Civilzation and countless others you say Dutch, they think seafaring traders. Similarly, you say Spain and people think of Cortez, or El Cid, or Galleons (which Anuire has, not the Brecht), or the inquisition. If you say Ancient Egyptian people think of bare-chested Pharaohs with linen-skirts and a very tall headdress/crown (and an ankh). If you say Arabs, or Arabian Nights on the other hand, people will bring the mental imagery that is supported by the artwork in Cities of the Sun and elsewhere.

    For people who don&#39;t have the time to do intensive comparitive historical research, the one sentence approach needs to be used. After all, thats how the Campaign was designed. Have a look at Rich Baker&#39;s original forward in the original Atlas of Cerilia. Second paragraph. Second sentence. As soon as you read that sentence you should know exactly what two human groups he&#39;s refering to. Our cultural equivalents need to be the same way: as soon as you read it you need to know what we&#39;re talking about
    After the reams of discussion on this topic I couldn&#39;t quite come up with an &#39;easy&#39; way to resolve it (still won&#39;t based on discussions here) - so I just left it as is. IMO the d20 Atlas will go into the &#39;desired&#39; detail for the cultural distinctions (and will supercede the BRCS in these regards).
    Duane Eggert

  6. #16
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    Originally posted by Athos69@Jun 22 2004, 11:16 PM
    Were we going to include information about using the three Goblin races as PCs? Even a footnote? If so, we&#39;ll need to add that data into the racial age limits table.
    Goblins are going to be covered in the d20 Atlas.
    Duane Eggert

  7. #17

    After the reams of discussion on this topic I couldn&#39;t quite come up with an &#39;easy&#39; way to resolve it (still won&#39;t based on discussions here) - so I just left it as is. IMO the d20 Atlas will go into the &#39;desired&#39; detail for the cultural distinctions (and will supercede the BRCS in these regards).
    Has a poll been conducted on this topic? That seems to be as good a mechanism for dispute resolution as we have.

  8. #18
    Out of curiousity, why were the DCs for the use of halflings detection abilities removed?

  9. #19
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    Originally posted by Bearcat@Jun 23 2004, 06:32 PM
    Out of curiousity, why were the DCs for the use of halflings detection abilities removed?
    Good question. I missed that change when I picked up Doom&#39;s revision to the chapter and no one else seemed to pick it up until now. I&#39;ll see what I can come up with to fix it.
    Duane Eggert

  10. #20
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    Originally posted by Bearcat@Jun 22 2004, 09:02 PM
    I found it curious that elves have an ability score bonus for an ability, while they have major penalties applied to skills that rely on the ability, but I think I can rationalize it as being more Sorceror than personable-related.
    Remember that the &#39;penalty&#39; only applies to cultures where their &#39;infamous reputation&#39; applies. Their are some places where it is more likely not to apply (this is up to the DM to afix the cultural affinities in his campaign) but most places in Vosgaard are not specifically listed as having the Vos and elves being at war with each other. Since human memories fade much quicker than do elven ones, the Vos might not remember the elven betrayal (i.e., last minute switching of sides) at Deismaar. Regardless, they didn&#39;t have the long history of racial wars that the other human cultures did with the elves.

    The apparent conflict is one of natural ability (good looks and charm) versus cultural prejudice. So while on the surface it looks to be a conflict it actually works on game-mechanic standpoint.
    Duane Eggert

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.