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  1. #1
    Pieter A de Jong
    Guest

    Other strange rules

    As we have been discussing the strangeness that is the Island Wizard Rule
    from Havens of the Great Bay, I would like to ask about another rule from
    that expansion. It was presented under the Coulhabie(spelling) domain. It
    stated that the maintenance costs for non-human units in a non-human realm
    was reduced by one. I could not find any reference to this in the main
    boxed set. Has anyone else dealt with this rule?

    Pieter A de Jong
    Graduate Mechanical Engineering Student
    University of Saskatchewan, Saskatoon, Canada

  2. #2
    Memnoch
    Guest

    Other strange rules

    Yes, I have dealt with the rule, and it is the long way of saying that as
    far as maintenance costs go the special units in the BR rulebook are applied
    only for human realms. When a non-human realm is mustering troops of the
    same racial makeup as the realm itself, the maintenance cost is 1 less than
    what it says under Special Units.

    Memnoch
    - -----Original Message-----
    From: Pieter A de Jong
    To: birthright@MPGN.COM
    Date: Tuesday, April 21, 1998 2:52 PM
    Subject: Re: [BIRTHRIGHT] - Other strange rules


    >As we have been discussing the strangeness that is the Island Wizard Rule
    >from Havens of the Great Bay, I would like to ask about another rule from
    >that expansion. It was presented under the Coulhabie(spelling) domain. It
    >stated that the maintenance costs for non-human units in a non-human realm
    >was reduced by one. I could not find any reference to this in the main
    >boxed set. Has anyone else dealt with this rule?
    >

  3. #3
    Pieter A de Jong
    Guest

    Other strange rules

    At 03:27 PM 4/21/98 -0500, Memnoch wrote:
    >Yes, I have dealt with the rule, and it is the long way of saying that as
    >far as maintenance costs go the special units in the BR rulebook are applied
    >only for human realms. When a non-human realm is mustering troops of the
    >same racial makeup as the realm itself, the maintenance cost is 1 less than
    >what it says under Special Units.
    >
    >Memnoch
    >
    You realize that this makes elven archers have no maintenance cost for an
    elven realm. This will in turn lead to rather large stacks of elven units
    running around

    Pieter A de Jong
    Graduate Mechanical Engineering Student
    University of Saskatchewan, Saskatoon, Canada

  4. #4
    brenda santer
    Guest

    Other strange rules

    >At 03:27 PM 4/21/98 -0500, Memnoch wrote:
    >>Yes, I have dealt with the rule, and it is the long way of saying that as
    >>far as maintenance costs go the special units in the BR rulebook are applied
    >>only for human realms. When a non-human realm is mustering troops of the
    >>same racial makeup as the realm itself, the maintenance cost is 1 less than
    >>what it says under Special Units.
    >>
    >>Memnoch
    >>
    >You realize that this makes elven archers have no maintenance cost for an
    >elven realm. This will in turn lead to rather large stacks of elven units
    >running around
    >

  5. #5
    Tremiere
    Guest

    Other strange rules

    In a message dated 98-04-21 17:03:47 EDT, you write:

    far as maintenance costs go the special units in the BR rulebook are applied
    >only for human realms. When a non-human realm is mustering troops of the
    >same racial makeup as the realm itself, the maintenance cost is 1 less than
    >what it says under Special Units. >>

    If this were really the case, Rhoubhe would have absolutely no problem
    expanding into and crushing Boeruine. And Sielwode or Tuarhievel would have
    huge incomes.

  6. #6
    Ed Stark
    Guest

    Other strange rules

    At 02:46 PM 4/21/98 -0600, you wrote:
    >At 03:27 PM 4/21/98 -0500, Memnoch wrote:
    >>Yes, I have dealt with the rule, and it is the long way of saying that as
    >>far as maintenance costs go the special units in the BR rulebook are applied
    >>only for human realms. When a non-human realm is mustering troops of the
    >>same racial makeup as the realm itself, the maintenance cost is 1 less than
    >>what it says under Special Units.
    >>
    >>Memnoch
    >>
    >You realize that this makes elven archers have no maintenance cost for an
    >elven realm. This will in turn lead to rather large stacks of elven units
    >running around

    It was my intention that 1 GB be the minimum maintenance cost.



    Ed Stark
    Game Designer, Wizards of the Coast/TSR Division
    Asst. Brand Manager
    TSR Website: http://www.tsrinc.com
    also: http://www.tsr.com

  7. #7
    Memnoch
    Guest

    Other strange rules

    Ok, I apologize for going by memory when I should have looked up the special
    units in the BR book. And thank you all for the comments. Let me amend
    what I have put down...
    IMO, when it comes to the mustering and maintenance costs for non-human
    units, the units are exorbitantly priced (I was thinking more along the
    lines of a dwarven crossbow units' muster and maintenance cost and I sent
    the response without thinking and taking all races into account). I believe
    that when mustering and maintaining units, the muster and maintenance costs
    for the non-human realms units' should follow the same pattern as the human
    ones'. In other words, when mustering an archer unit, regardless of race
    (as long as the regent that is mustering them is of the same race AND holds
    a domain of the same race) the muster cost will be 2 GB and maintenance cost
    will be 1 gold bars. When mustering a cavalry unit, it should always be 4
    GB muster and 2 GB maintenance.

    There, that is my full description of that particular rule

    Thanks all,

    Memnoch
    - -----Original Message-----
    From: Tremiere
    To: birthright@MPGN.COM
    Date: Tuesday, April 21, 1998 5:09 PM
    Subject: Re: [BIRTHRIGHT] - Other strange rules


    >In a message dated 98-04-21 17:03:47 EDT, you write:
    >
    > >far as maintenance costs go the special units in the BR rulebook are
    applied
    > >only for human realms. When a non-human realm is mustering troops of the
    > >same racial makeup as the realm itself, the maintenance cost is 1 less
    than
    > >what it says under Special Units. >>
    >
    >If this were really the case, Rhoubhe would have absolutely no problem
    >expanding into and crushing Boeruine. And Sielwode or Tuarhievel would
    have
    >huge incomes.
    >************************************************* **************************
    >>'unsubscribe birthright' as the body of the message.
    >

  8. #8
    Tremiere
    Guest

    Other strange rules

    In a message dated 98-04-21 20:06:19 EDT, you write:

    elven realm. This will in turn lead to rather large stacks of elven units
    >running around

    It was my intention that 1 GB be the minimum maintenance cost.
    >>

    Excellent Idea TED! This ought to reflect the rule accurately and prevent
    players and NPC's from exploiting it.

  9. #9
    darkstar
    Guest

    Other strange rules

    Tremiere wrote:
    >
    > In a message dated 98-04-21 17:03:47 EDT, you write:
    >
    > >far as maintenance costs go the special units in the BR rulebook are applied
    > >only for human realms. When a non-human realm is mustering troops of the
    > >same racial makeup as the realm itself, the maintenance cost is 1 less than
    > >what it says under Special Units. >>
    >
    > If this were really the case, Rhoubhe would have absolutely no problem
    > expanding into and crushing Boeruine. And Sielwode or Tuarhievel would have
    > huge incomes.

    Acutally Rhuobhe does not need to maintain his armies as they serve due
    to their hatred of humans and require no payment to do so. The only
    thing that stops him is that not all Elves feel the same way he does so
    he only has a certain number of followers.

    - --
    Ian Hoskins

    e-Mail: hoss@box.net.au
    Homepage: http://darkstar.cyberserv.com
    ICQ: 2938300

  10. #10
    Tremiere
    Guest

    Other strange rules

    In a message dated 98-04-21 23:20:59 EDT, you write:

    >

    True, but what about Mur-Kilad? Or any of the goblin kingdoms? They'd be
    doin' more damage. Though I do like Tie' skar's policy of keeping out of war
    until someone demands it. Then send THAT person to die in a foreign war.
    Smart goblin.

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