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  1. #1
    darkstar
    Guest

    New Vos Wizard Battle Spells

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    Yes even more battle spells for everyone. This times spells avalible
    only to the few Vos wizards.

    - --
    Ian Hoskins

    e-Mail: hoss@box.net.au
    Homepage: http://darkstar.cyberserv.com
    ICQ: 2938300
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    New Battle Spells

    Icy Knives (Alteration)
    Level: 4th
    Range: 2 squares
    Components: V, S, M
    Duration: Instantaneous
    Casting Time: 1 attack phase
    Area of Effect: 1 square
    Saving Throw: None

    A powerful battle spell that creates icy daggers that then fly arcoss a battle field to strike any units in the effected square, both enemy and friendly. The daggers however are only made of ice so their effectivness is reduced by strong armour and any unit with the defence of 4 or above is not effected at all. All other units however take 1 hit of damage. The caster is he is in the square effected will also take damage unless he has a AC of 4 or better.
    The material compent for this spell is either snow or cold water which ever is avalible. Not just any water will do however, it must be cold water. This tend to restrict the use of this spell to the colder regions of Cerilia.


    Ice Castle (Alteration)
    Level: 3rd
    Range: Touch
    Components: V, S, M
    Duration: 1 battle turn + 1/5 levels
    Casting Time: 2 Attack Phases
    Area of Effect: Square where caster current is
    Saving Throw: None

    This spell is used to create a icy fortress from the snowy landscape around the caster. When it is cast the snow reforms into a large fortress with a level equal the one third the casters current level of experience. The spell can only hold the fortress together for a small period of time, usually no longer that a couple of battle turns before the ice melts.
    The fortress itself is only fairly basic with walls of ice and a platform for archers to stand on. The soldiers inside the walls would have to be well protected against the cold though or they would freeze.
    The material compenent of the spell is either snow or a pool of freezing water.


    Snowmen (Alteration, Conuration/Summoning)
    Level: 3rd
    Range: 3 squares
    Components: V, S, M
    Duration: Until sunrise
    Casting Time: 1 Attack Phase
    Area of Effect: 1 square
    Saving Throw: None

    With this battle spell the caster is able to make copies of enemy units to fight for him. Only one unit at a time can be effected this way and it is never an exact copy, with the icy soldiers only having very rough forms. The snowmen's weapons are weaker than the normal unit so their attack is alway reduced to half that or the original unit while their defence remains the same. If the original unit had a missile rating then the copy will lose that value and only have the melee and charge values. Fire or heat based spells and even the sun itself are the enemy of these snowy unit so if they are exposed to direct sunlight, or fire based spell, they will be destroyed. Also while the unit is fighting the caster would need to maitain concentration to keep the snowmen active, or they will just stand there and now move.
    The material component is large quantities of snow, water will not do in this case, and a wooden pipe.


    Snow Beasts (Alteration, Conjuration/Summoning)
    Level: 4th
    Range: 3 Squares
    Components: V, S, M
    Duration: 4 battle turns
    Casting Time: 1 Attack Phase
    Area of Effect: 1 square
    Saving Throw: None

    When this spell is cast the wizard summons elemental creatures of ice to serve him. These a shaped similar to either wolves of great bear and are armed with ice claws and teeth.
    The unit has the following stats.
    Move: 2 Melee: 4
    Defence: 6
    Morale: N/a
    The caster must maintain concentration on the unit and can not cast other spells or similar when the unit is fighting. If the caster loose concentration for some reason then the unit stand still and can not fight. The units icy weapons are not as strong as steel and the melee rating is reduced because of this, however their icy forms are very tough and it is difficult to cause much damage hence the high defence rating.
    The material component is large quantities of snow or cold water.


    Kriesha's Hail (Evocation)
    Level: 4th
    Range: 2 Squares
    Components: V, S, M
    Duration: Instantaneous
    Casting Time: 1 Attack Phase
    Area of Effect: 1 Square
    Saving Throw: Morale Check

    This spell creates a hail of ice that effects an entire battle square causeing 1 hit to each unit. The unit must also make a morale check for be routed.
    It must be snowing for the spell to work, and it also require 1 GB of sacrifices to Kriesha.


    Icy Breath of Kriesha (Evocation)
    Level: 2nd
    Range: 4 squares
    Components: V, S
    Duration: Instantaneous
    Casting Time: 1 attack phase
    Area of Effect: 1 unit
    Saving Throw: None

    This spell create a freezing wind that sweeps across a battle field to strike a unit and freeze the blood of the soldiers effected. The effected unit takes one hit from the cold and frostbite, and this can not be prevented by armour, although magic that kept a unit warm may work.


    SnowStorm (Evocation)
    Level: 2nd
    Range: 4 squares
    Components: V, S, M
    Duration: special
    Casting Time: 2 attack phases
    Area of Effect: 1 square, + 1 square/3 levels
    Saving Throw: None

    This spell whips up the snow of the effected battle squares and makes it almost impossible to see anything. Units in the effected square can not fight as effectivly as normal and their stats are reduced by 2. This will effect all units in the square, friendly and enemy. The storm can also be move, at a rate of 1 square/turn.


    Snow Blindness (Evocation)
    Level: 1st
    Range: 2 squares
    Components: V, S, M
    Duration: 1d4 battle turns
    Casting Time: 1 attack phase
    Area of Effect: 1 unit
    Saving Throw: Neg

    This spell can only be cast in bright sunshine when the sun shines down on a snowcovered battlefield. It is a simple enough spell in all that it does is create a bright flash that blinds the soldiers in the effected unit for 1-4 battle turns. A unit so blinded can not fight as effectivly and is effected by a -2 modifier to all stats.
    The material components of this spell are direct sunlight, and a snow covered battlefield


    Kriesha Snowball (Evocation)
    Level: 3rd
    Range: 1 square
    Components: V, S
    Duration: Instantaneous
    Casting Time: 1 attack phase
    Area of Effect: 1 unit
    Saving Throw: 1/2

    When this spell is cast is create a ball of icy particles that flys from the casters hand to explode among the effected unit. It flys around objects blocking its path and will always strike the unit it is aimed at. That unit takes 2 hits of damage as the chunks of ice tear through anything in their path.


    Kriesha's Freezing (Evocation)
    Level: 6th
    Range: 1 Square
    Components: V, S, M
    Duration: Instantanous
    Casting Time: 1 Attack Phase
    Area of Effect: 1 square
    Savng throw: None

    One of the more powerful battle spells it can only be cast by a wizard who worships Kriesha, and only then after the wizard has made a recent donation of 2 GB or more to one of Kriesha's temples. The spell freezes any unit in the effected square stopping their hearts and killing them. All of this power however comes at a cost, as the spell also drains 1 point from the casters bloodline. If the caster is in the square effected the he takes no damage. The material component of the spell is a falling snow or sleet.
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  2. #2
    bloebick@juno.com (Benja
    Guest

    New Vos Wizard Battle Spells

    On Sun, 12 Apr 1998 01:18:44 +0930 darkstar writes:
    >This is a multi-part message in MIME format.
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    >
    >Yes even more battle spells for everyone. This times spells avalible
    >only to the few Vos wizards.
    >
    >--
    >Ian Hoskins
    >

    YES!!! Vos only spells. I LOVE them. To anyone playing in my Vosgaard
    PBEM, these are a definite addition.

    Ian, thanks a lot.

    Benjamin, Hail Vosgaard

    __________________________________________________ ___________________
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  3. #3
    kurita
    Guest

    New Vos Wizard Battle Spells

    Benjamin W Loebick escribió:

    > On Sun, 12 Apr 1998 01:18:44 +0930 darkstar writes:
    > >This is a multi-part message in MIME format.
    > >--------------4FCDF2D47E4F39A2FB3428F2
    > >Content-Type: text/plain; charset=us-ascii
    > >Content-Transfer-Encoding: 7bit
    > >
    > >Yes even more battle spells for everyone. This times spells avalible
    > >only to the few Vos wizards.
    > >
    > >--
    > >Ian Hoskins
    > >
    >
    > YES!!! Vos only spells. I LOVE them. To anyone playing in my Vosgaard
    > PBEM, these are a definite addition.
    >
    > Ian, thanks a lot.
    >
    > Benjamin, Hail Vosgaard

    Hey Ben ! Could my beautiful "Chessa of Tribute of King" learn magic ? :)

    >
    >
    > __________________________________________________ ___________________
    > You don't need to buy Internet access to use free Internet e-mail.
    > Get completely free e-mail from Juno at http://www.juno.com
    > Or call Juno at (800) 654-JUNO [654-5866]
    >
    > ************************************************** *************************
    > >

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