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  1. #1
    Lycaeon The Arrogant (ak
    Guest

    Least favorite -FR

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    I've always enjoyed reading the stories and novels in the FRealms and =
    Dragonlance settings. The problem is I don't enjoy adventuring or DMing =
    either of these settings. I feel like changing the setting too much =
    makes it stray too much from the storyline that TSR has set out for it.
    I much prefer the Ravenloft, Birthright, and Greyhawk settings as PCs =
    can change the world around them. You can have god wars like in DL and =
    FR and have your heroes determine the outcome. =20
    Don't get me wrong. My favorite novels are those from the =
    Ravenloftand Brithright settings. I feel though you can't screw up the =
    continuity of these stories as most of them are historical documents =
    telling tales of ages long past. =20
    Anyway that's just my 2 c.p.
    Lycaeon The Arrogant
    lycaeon@pinellas.com
    ICQ# 4780268

    Visit Lycaeon's Scrollcase
    http://www.pinellas.com/~lycaeon/
    For All Things Role-Playing and PlayElf of the Month.

    Or pay a visit to WBYT- Radio Free Transylvania
    http://www.geocities.com/~wbyt-1313am
    For Halloween, Horror, and Haunted Houses

    "I've been doing a lot of abstract painting lately, extremely abstract.
    No brush, no paint, no canvas, I just think about it." -Steven Wright

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      I've always enjoyed reading =
    the stories=20
    and novels in the FRealms and Dragonlance settings. The problem is I =
    don't enjoy=20
    adventuring or DMing either of these settings.  I feel like =
    changing the=20
    setting too much makes it stray too much from the storyline that TSR has =
    set out=20
    for it.
      I much prefer the Ravenloft, =
    Birthright,=20
    and Greyhawk settings as PCs can change the world around them.  You =
    can=20
    have god wars like in DL and FR and have your heroes determine the=20
    outcome.  
      Don't get me wrong.  My =
    favorite=20
    novels are those from the Ravenloftand Brithright settings.  I feel =
    though=20
    you can't screw up the continuity of these stories as most of them are=20
    historical documents telling tales of ages long past.   =20

      Anyway that's just my 2 =
    c.p.
    Lycaeon The Arrogantlycaeon@pinellas.comICQ#=20
    4780268
     
    Visit Lycaeon's Scrollcasehttp://www.pinellas.com/~lycae=
    on/For=20
    All Things Role-Playing and PlayElf of the Month.
     
    Or pay a visit to WBYT- Radio Free=20
    Transylvaniahttp://www.geocities.com/~=
    wbyt-1313amFor=20
    Halloween, Horror, and Haunted Houses
     
    "I've been doing a lot of =
    abstract painting=20
    lately, extremely abstract.No brush, no paint, no canvas, I just =
    think about=20
    it." -Steven Wright
     
    ---

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  2. #2
    Bret W. Davenport
    Guest

    Least favorite -FR

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    Lycaeon The Arrogant (aka Mark Muncy) wrote:

    > I've always enjoyed reading the stories and novels in the FRealms and Dragonlance settings. The
    > problem is I don't enjoy adventuring or DMing either of these settings. I feel like changing the
    > setting too much makes it stray too much from the storyline that TSR has set out for it. I much
    > prefer the Ravenloft, Birthright, and Greyhawk settings as PCs can change the world around them.
    > You can have god wars like in DL and FR and have your heroes determine the outcome. Don't get me
    > wrong. My favorite novels are those from the Ravenloftand Brithright settings. I feel though you
    > can't screw up the continuity of these stories as most of them are historical documents telling
    > tales of ages long past. Anyway that's just my 2 c.p.

    What the heck, I'll add my 2 GBs here too.

    I enjoy most settings. Some better than others. Individually, here are my thoughts:

    Forgotten Realms: As it is, I don't like it much. However, it is a great source for generic
    material. Need an adventure? Grab a FR and plug it in. Most are just there to have fun with and
    don't alter worlds.
    Greyhawk: Basically dead, but it was good in its time, and I will always have a soft spot in my
    heart for the good old days =)
    Birthright: Well, wouldn't be on this list if I didn't think it rocked =)
    Ravenloft: I have to disagree, respectably, with Lycaeon the Arrogant. Ravenloft is VERY set
    in its ways. Even Dragonlance doesn't have every area of its world dominated by some supreme
    power. Almost everything you do in that setting (and I played it for 3 years) can, and probably
    will, be influenced by these great evils. It can be a fun, frustrating, and futile place to play
    in. If played as the books and rules intend, your greatest hope is to escape the place -chuckle-
    Still, I have loads of the stuff being a fan of the Gothic.
    Dragonlance: I have always liked Dragonlance, but you have to work a bit to DM or Narrate
    it...especially if your players read the books. The new Saga rules, though, I have to admit are the
    best thing (and for role-playing, even better) since Regency and Birthright.
    Spelljammer: I never could get into this.
    Others: Most have their good points (Mystra was good old D&D, so had a lot of adaptability and
    nostalgia to it for me), some weaker than others.

    Anyway, that's my opinions. Almost all material (especially adventures) can be used by GMs, and
    the option to try something new is always welcome.

    Bret

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    Lycaeon The Arrogant (aka Mark Muncy) wrote:
      I've always
    enjoyed reading the stories and novels in the FRealms and Dragonlance settings.
    The problem is I don't enjoy adventuring or DMing either of these settings. 
    I feel like changing the setting too much makes it stray too much from
    the storyline that TSR has set out for it. 
    I much prefer the Ravenloft, Birthright, and Greyhawk settings as PCs can
    change the world around them.  You can have god wars like in DL and
    FR and have your heroes determine the outcome. 
    Don't get me wrong.  My favorite novels are those from the Ravenloftand
    Brithright settings.  I feel though you can't screw up the continuity
    of these stories as most of them are historical documents telling tales
    of ages long past. 
    Anyway that's just my 2 c.p.


    What the heck, I'll add my 2 GBs here too.

        I enjoy most settings.  Some better than others. 
    Individually, here are my thoughts:

        Forgotten Realms:  As it is, I don't like it
    much.  However, it is a great source for generic material.  Need
    an adventure?  Grab a FR and plug it in.  Most are just there
    to have fun with and don't alter worlds.
        Greyhawk:  Basically dead, but it was good
    in its time, and I will always have a soft spot in my heart for the good
    old days =)
        Birthright: Well, wouldn't be on this list if I
    didn't think it rocked =)
        Ravenloft:  I have to disagree, respectably,
    with Lycaeon the Arrogant.  Ravenloft is VERY set in its ways. 
    Even Dragonlance doesn't have every area of its world dominated by some
    supreme power.  Almost everything you do in that setting (and I played
    it for 3 years) can, and probably will, be influenced by these great evils. 
    It can be a fun, frustrating, and futile place to play in.  If played
    as the books and rules intend, your greatest hope is to escape the place
    - -chuckle-  Still, I have loads of the stuff being a fan of the Gothic.
        Dragonlance: I have always liked Dragonlance, but
    you have to work a bit to DM or Narrate it...especially if your players
    read the books.  The new Saga rules, though, I have to admit are the
    best thing (and for role-playing, even better) since Regency and Birthright.
        Spelljammer: I never could get into this.
        Others: Most have their good points (Mystra was
    good old D&D, so had a lot of adaptability and nostalgia to it for
    me), some weaker than others.

        Anyway, that's my opinions.  Almost all material
    (especially adventures) can be used by GMs, and the option to try something
    new is always welcome.

    Bret



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