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  1. #1
    rad smith
    Guest

    pre-deismar anaemia

    okay, so we've established the rules take on unblooded regents.

    but.

    how did people manage to rule kingdoms before deismar?

    they can't /all/ have been the land's choice ;-)

    - --
    rad

    i've got my hand in your head
    i've got my hand in your head
    and i'm pulling out all of your mind

  2. #2
    Gary V. Foss
    Guest

    pre-deismar anaemia

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    rad smith wrote:

    > okay, so we've established the rules take on unblooded regents.
    >
    > but.
    >
    > how did people manage to rule kingdoms before deismar?
    >
    > they can't /all/ have been the land's choice ;-)

    Having control of Law holdings pretty much puts one in control of a province.
    Since nonblooded characters cannot collect RPs they wouldn't really care
    whether they have some divine connection to the land, right? Before Deismar
    there would have been no connection to the land in the same way that it exists
    post-Deismar, so rulership would have been more of a de facto thing rather than
    a deDeismar thing.

    As far as the how of how they ruled, I kind of like the idea that regents could
    still do realm actions, but at a much slower rate than post-Deismar rulers.
    Perhaps it would take them a Domain Round to do what a blooded regent could do
    in an Action Round.

    It might give the Birthright setting a little more universality in the AD&D
    universe if the rulership aspect of the game was translatable into other
    campaigns. This could potentially evolve into an aspect of the game that
    players would eventually want to explore when their characters reach a point of
    controlling the equivalent of "holdings" in whatever campaign world they are
    in.

    What do you all think?

    - -G

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    rad smith wrote:
    okay, so we've established the rules take on unblooded
    regents.

    but.

    how did people manage to rule kingdoms before deismar?

    they can't /all/ have been the land's choice ;-)
    Having control of Law holdings pretty much puts one in control of a province. 
    Since nonblooded characters cannot collect RPs they wouldn't really care
    whether they have some divine connection to the land, right?  Before
    Deismar there would have been no connection to the land in the same way
    that it exists post-Deismar, so rulership would have been more of a de
    facto thing rather than a deDeismar thing.

    As far as the how of how they ruled, I kind of like the idea
    that regents could still do realm actions, but at a much slower rate than
    post-Deismar rulers.  Perhaps it would take them a Domain Round to
    do what a blooded regent could do in an Action Round.

    It might give the Birthright setting a little more universality in the
    AD&D universe if the rulership aspect of the game was translatable
    into other campaigns.  This could potentially evolve into an aspect
    of the game that players would eventually want to explore when their characters
    reach a point of controlling the equivalent of "holdings" in whatever campaign
    world they are in.

    What do you all think?

    -G

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  3. #3
    Sythryc
    Guest

    pre-deismar anaemia

    they were probably the choice of the people and who is to say they were not
    the land's choice as well?

  4. #4
    David Sean Brown
    Guest

    pre-deismar anaemia

    As for the Pre-Deismaar rulers, wouldn't they have been the same as on any
    other world? I mean, the whole idea of bloodlines came from the release
    of the godly power at the time of the explosion, and I had always assumed
    the land soaked up a good portion of this. That was sort of the tie the
    blooded regents had with the land. I had always surmised that prior to
    Deismaar, rulers were Kings, Lords, etc without any particular tie to the
    land, and no link to their holdings beyond that of using them for their
    base proposes (eg, Law to control criminal activity, etc)..

    Just my opinion though..:)

    Sean


    On Mon, 9 Mar 1998, rad smith wrote:

    >
    > okay, so we've established the rules take on unblooded regents.
    >
    > but.
    >
    > how did people manage to rule kingdoms before deismar?
    >
    > they can't /all/ have been the land's choice ;-)
    >
    > --
    > rad
    >
    > i've got my hand in your head
    > i've got my hand in your head
    > and i'm pulling out all of your mind
    >
    > ************************************************** *************************
    > > 'unsubscribe birthright' as the body of the message.
    >

  5. #5
    Ed Stark
    Guest

    pre-deismar anaemia

    At 10:07 AM 3/9/98 +0000, you wrote:
    >
    >okay, so we've established the rules take on unblooded regents.
    >
    >but.
    >
    >how did people manage to rule kingdoms before deismar?
    >
    >they can't /all/ have been the land's choice ;-)
    >

    I think this has been discussed before, but let me go with my OPINION (not
    to be confused with an official stance on the matter).

    It's my belief that characters CAN be regents without bloodlines. However,
    it is much more difficult to accomplish anything without RP and a tie to
    the land--or, in "real world" terms, it's much easier to accomplish tasks
    with the advantages of a Cerilian regent.

    Think about it. Using RP and the tie to the land makes realm actions
    (actions any ruler of any land would have to accomplish to successfully
    rule a kingdom or empire) pretty darn easy. Just spend enough RP, invoke
    the tie to the land to take a domain action and you've got a pretty good
    chance of succeeding.

    Non-blooded regents would have to "roleplay" every one of those actions
    out, or assign them to trusted vassals/lieutenants/servants to accomplish
    EVERY TIME--and the actions would have to be much more "up close and
    personal." Negotiations, strategy sessions, and even adventuring would be
    necessary for a nonblooded leader to establish himself/herself and get
    anything done. Cerilians are used to the efficiency and speed of bloodlines
    and RP expenditure--they'd be overwhelmed otherwise.

    That's my opinion, anyway.

    -- ->-- ->-- ->--@
    Ed Stark
    Game Designer, Wizards of the Coast/TSR Division
    Asst. Brand Manager, BIRTHRIGHT/GREYHAWK/MARVEL Group
    TSR Website: http://www.tsrinc.com
    (soon to be http://www.tsr.com)

  6. #6
    Samuel Weiss
    Guest

    pre-deismar anaemia

    They could develop level 1 holdings. That is more than enough to conrtol
    your tribal group. For larger regions, it just means there were several
    competing local lords. I do not see a problem with that. And if theri heirs
    needed to rebuild the holdings from the ground up because there was no wasy
    to cast investiture, that would be fine too. Quite historical really.

    Samwise

  7. #7
    E Gray
    Guest

    pre-deismar anaemia

    - -----Original Message-----
    From: rad smith
    To: birthright
    Date: Sunday, March 08, 1998 8:13 PM
    Subject: [BIRTHRIGHT] - pre-deismar anaemia



    >how did people manage to rule kingdoms before deismar?


    Poorly? I don't know, maybe some ceremony like was
    done in Mercedes Lackey's third book of the Mage Storms
    Trilogy?

    >they can't /all/ have been the land's choice ;-)


    If you asked me, use of "the land" as a singular is a bad
    idea, seems like it is a bit schizophrenic.

  8. #8
    Anthony K.G.Shewan
    Guest

    pre-deismar anaemia

    > okay, so we've established the rules take on unblooded regents.
    > but.
    > how did people manage to rule kingdoms before deismar?
    > they can't /all/ have been the land's choice ;-)
    > --
    > rad

    I have always thought "Blood", Bloodlines, investiture, "Regency", etc.
    didn't exist pre-Deismar (sp.). Before the Battle of the Gods and their
    destruction, Aberynis (sp.) was an ordinary place like any other plane in
    the AD&D genre.
    Regards,
    Anthony

  9. #9
    Bret W. Davenport
    Guest

    pre-deismar anaemia

    Gary V. Foss, David Sean Brown and others all said this excellently.
    Pre-Deismar Cerilea would have been simple AD&D (being that BR
    is a product of TSR -grin-)...

    Also, as far as elves being so great, I still think people are wrong to
    assume that just because all elves are "eligible" to use True Magic
    and become Wizards, that they are. In fact, as the rule books state,
    there are so very few who are, and that includes elves. Also, as
    others have said, I have always believed a lot of elven magic comes
    from the collection of the masses, not because every single elf can
    walk around tossing out true magic spells like Sielwode Sweets.
    Most are common Ranger/Warrior types with minor innate magic
    abilities that are not going to alter the world or challenge the true
    Wizards of Anuire...

    But, to each their own.. =)

    Bret

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