>
> Dual-Classing & exp:
> Re. Gandalf's post.
>
One more thing about Dual-Classing & Exp; the same argument (the one raised
in The Dragon. . .er, Dragon, regarding the massacre of the Devils. . .er,
Baatezu) could be made with regards to Multi-Classed characters who have
reached their "maximum" level: You mean I can spend the rest of my lifetime
attempting to hone my craft and gain nothing from it? (and in some cases,
I.E. Elves, a very long lifetime indeed?)
Again, for game balance reasons, the answer would be "yes", and various
logical arguments of more (or usually less) persuasiveness can be advanced
as to why this is plausable. Again, in exceptional cases a individual DM
might agree to let a specific character go up a level beyond the maximum,
just as I argued a DM might give the Dual-Class player a reward for
exceptional heroism, creativity in the "old" class, or whatever. The goal
of these rules is to keep it from being a runaway train effect, and have
everyone become an Elric (master of both Sorcery & Swordcraft).