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Thread: Starting out.
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11-30-1997, 12:00 AM #1BearcatGuest
Starting out.
Regent characters start out with a big fat doughnut for regency.
Bearcat
lcgm@elogica.com.br
Come visit Bearcat's Birthright Homepage at:
http://www.geocities.com/Area51/Cavern/6204
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11-30-1997, 12:00 AM #2BearcatGuest
Starting out.
>On the other hand, given that this paladin would control nearly all
>the law holdings, could he not contest the temples directly? Gain
>some sort of control over them straight away?
I would like to remind you that the priest regent is allowed free
agitate actions. He can help determine your popularity in the empire. I
suggest that your tread carefuly on this ground.
Bearcat
lcgm@elogica.com.br
Come visit Bearcat's Birthright Homepage at:
http://www.geocities.com/Area51/Cavern/6204
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11-30-1997, 12:00 AM #3BearcatGuest
Starting out.
At 22:44 24/02/98 +0100, you wrote:
>
>> Why doesn't your paladin use the Diemsword ? (The Sword of the House Diem ,
>> given to the first Diem by Roele)
>
>To the list,
> where would I find information on this sword? It sounds ideal.
I've never heard of an official one, but my homepage houses "Diatem"
which I created for this purpose. The address is below:
Bearcat
lcgm@elogica.com.br
Come visit Bearcat's Birthright Homepage at:
http://www.geocities.com/Area51/Cavern/6204
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11-30-1997, 12:00 AM #4BearcatGuest
Starting out.
>This is a very nice sword but unfortunately my paladin has a Great
>Bloodline dating back to Azrai. As such, this fine weapon might prove
>a little too painful for him to wield.
You can still use it, just be very careful not to fumble with it ;)
The sielshegh in the sword would not be of any use to you (it also wasn't to
the character who I made the sword for, he was a reynirite) and it would
probably just make you a target for theft.
Bearcat
lcgm@elogica.com.br
Come visit Bearcat's Birthright Homepage at:
http://www.geocities.com/Area51/Cavern/6204
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02-23-1998, 03:30 PM #5T E BrightwellGuest
Starting out.
To the list,
I'm just joining a Birthright campaign group - starting out
this week and it's my first time out in Cerilia. The DM is also
relatively new to this field and we just had a quick rules question.
I'm to be playing a paladin called Laurence who's in control of Diemed.
What we were wondering is what to do about regency points and
how we would put Laurence in.
It suggests in the rulebook that paladins get regency points from
both temples and law holdings. Now we both realise that Laurence is
going to be limited by his initial blood strength (for reference, 26)
Even so, doesn't this make him a bit powerful if he's got all that
regency already at his disposal (keep increasing blood strength
nearly every turn, no worries about size of holdings?)
Hoping you can help,
Thomas Brightwell
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02-23-1998, 05:20 PM #6Sythryc@aol.coGuest
Starting out.
well obviously the extra points go for naught (since you max out at your
current bloodline strength) so you can build up on the RP total but you should
beware than Avanil may try to muscle in. that goes pretty much for the other
surrounding countries as well. i should hope your paladin would be using the
RP to increase holdings/provinces some and also to improve alliances,
loyalties and/or other improvements (roads, trade routes etc). i do not think
that RP would all automatically go to increasing your bloodline strength, if
you do then you can sit back and watch outside forces take over your holdings,
contesting them, or otherwise diplomatically taking them over. RP is your
diplomatic strength. be sure to keep some always in reserve.
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02-23-1998, 06:42 PM #7David Sean BrownGuest
Starting out.
>
> Even so, doesn't this make him a bit powerful if he's got all that
> regency already at his disposal (keep increasing blood strength
> nearly every turn, no worries about size of holdings?)
Well, I'm not sure how much regency you start out with, but the fact that
you have to spend 1 more RP than you generate each turn to increase your
bloodline means you are going to be doing a lot of sitting around during
your domain rounds. If your DM is worth his/her salt, you'll pay for
trying that little manoeuver..people contesting your holdings, mages
trying to increase their sources at the cost of your province levels..in
the campaign I ran, the only person ever able to increase their bloodline
was the thief, thanks to all those trade route RPs..course, he spent most
of his money trying to hold off various invasuions from nearby realms...
Sean
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02-23-1998, 07:21 PM #8GeniverGuest
Starting out.
David Sean Brown wrote:
>
> >
> > Even so, doesn't this make him a bit powerful if he's got all that
> > regency already at his disposal (keep increasing blood strength
> > nearly every turn, no worries about size of holdings?)
>
> Well, I'm not sure how much regency you start out with, but the fact that
> you have to spend 1 more RP than you generate each turn to increase your
> bloodline means you are going to be doing a lot of sitting around during
> your domain rounds.
>
Ok, so you spend 24 RP to increase your Blood line from 23 to 24. Big
Deal! It will take you 24 domain turns to recover the 24 RP you spent
(at 1 extra RP per turn). That's six years.
Better yet, imagine depositing 1 RP each turn into an "increase the
bloodline" account. In six years and one quarter you will have saved the
25 RP needed to increase your Bloodline from 24 to 25. Why bother? You
just proved you already generate more RP than you need!!!
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02-23-1998, 07:55 PM #9T E BrightwellGuest
Starting out.
> >
> > Even so, doesn't this make him a bit powerful if he's got all that
> > regency already at his disposal (keep increasing blood strength
> > nearly every turn, no worries about size of holdings?)
To the list. (again)
the advice that I've been getting from all those who've
responded from my list has been not to worry about my blood strength
and concentrate much more on the holdings more than anything. This is
contrary to the impressions I was getting from the other players who
seem to plan on playing aggressively and increasing their blood
strengths as swiftly as possible. Does this mean that I'm going to have
to be constantly watching my back for assassinations etc?
Each player was allowed a choice of magic item for their characters,
with the provisio that the DM approves of it. From what my character
knows, the other players have gone for very combat orientated items.
(Gauntlets of Ogre Power, Dwarven Thrower etc.)
I was thinking more of, say a ring of human influence? Any
suggestions on this point? I don't know if there are any nice items
appropriate for Cerilia. Something with an unpronounceable name?
Finally, is anybody able to pick up on my previous query - if a
paladin is starting a new game, what types of holdings would he begin
with. The book says Warriors get Law Holdings and Priests get
Temples. Where do I fit in???
From,
Thomas Brightwell
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02-23-1998, 09:34 PM #10Sythryc@aol.coGuest
Starting out.
i got a ring of feather falling and i am a mage/thief 3/4. paladins get
regency from law (full amount) and temples (full amount) per Rulebook page 41
Table 14. if you increase your bloodline it takes 1 more than your current
strength to go up a level, so if you have 26 it takes 27, it seems foolish to
improve your RP collection by one, and pay 27 for it. the method of setting
aside a number towards an account sounds good to me though. i would
concentrate on maintaining holdings and forging alliances (holdings are what
allow you to collect regency - along with provinces and trade routes, if a
thief).
every individual is different, so advice will follow those lines. recall the
story of a man who kept asking everyone's advice rather than trust his own
judgement - he looked around and saw that he had gone nowhere.
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