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Thread: Online City
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01-28-1998, 11:37 PM #1Jan ArnoldusGuest
Online City
Well an online city sounds like a good idea, but must it be in that out of
the way place of the Imperial City The ImpCit is only very interesting from
the Anuirean viewpoint.
For most campaigns in other regions it would be very much out of the way,
nice to visit once but not really usable for constant use in a campaign.
My suggestion would be Kiedel, lying in Brechtur, near to Anuire and Kninasi
territory.
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01-28-1998, 11:44 PM #2James RuhlandGuest
Online City
> >
> >My first suggestion is that we decide on a form of government for the
> >city and then divide the city (whichever city is chosen) into logical
> >areas.
>
Lord-Mayorality; Chamberlain heavily influences the selection of a
governing body, headed by a Prefect (mayor), with "votes" by the leading
figures of the city (priestly, merchantile, "representatives" [informal] of
the various lords with influence in the city, COS mages, et al).
I'd be willing to have someone in charge of regulating trade and/or other
matters. Also we need, both IC and OOC, a "zoning" body to determine where
stuff should go and if it is ligitimate ("building permits"); I.E. no
outlandish stuff, and while things can and should be cosmopolitan, nothing
out of character for the rest of the city. I'd love to be on that body,
also; I think 6-9 gamers should make up that "zoning" body, though;
two-thirds vote carrys.
> Additionally, there is an interesting tavern that we're using in Eric
> Dunn's PBeM game. Lots of people in the game had good ideas for it, and
> with his permission it could be used in this city.
>
I'm sure there should be taverns/inns in every "portion" of the city,
frequented by various types of clientle. Darkstar posted a tavern to the
list a couple weeks ago, also, that would be perfect.
We've discussed a lot of aspects for Anuire the City over the last Mo. or
so; unfortunately I didn't save all the posts, but we could go into the
archives and organize the "best" ideas into some kind of framework that
will serve as a base for our plans; both architecutral & governmental et
al.
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01-28-1998, 11:46 PM #3James RuhlandGuest
Online City
>
> Wow, it didn't take long for the idea of an online city to take off. I
too
> would like to get in on all this. Any city would be fun, although the
Imperial
> City would be nice. As for my own character, I would like him to be part
of
> the city guard/army. Designing the defences for the city sounds fun.
>
Sounds good; remember to take a good look at the Imperial Legion war card
from the Birthright boxed set; you got some tough hombres under your
command.
Oh; and someone should role play the Chamberlain; Ed, you want in? Sounds
like a perfect job for some TSR dude. . .
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01-29-1998, 01:18 AM #4HSwiftfootGuest
Online City
In a message dated 98-01-28 13:57:30 EST, you write:
>
This was my interpretation as well...as opposed to an actual campaign that we
would all run. There's allready a lot of PBeMs in existance, why start
another? I think a city that we all contribute to would be of a greater
interest to more people than an online campaign. Its something we could all
take back to our own campaigns as source material. Great idea, count me in!
But lets steer clear of the Imperial City....it may well come out as an
official supplement one day and then all would be for naught. All of the
other ideas suggested have merit...Mieres, Ilien, or somewhere on the Sun
Coast...but may I suggest another: the mysterious island of Caelcorwynn,
perhaps? Last I checked it was officially "open" for development. Heck, we
could create a whole realm, not just a city. Thoughts?
Kevin M.
"The early bird may get the worm, but the second mouse gets the cheese."
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01-29-1998, 01:54 AM #5HSwiftfootGuest
Online City
Whoa! This idea is taking off like wildfire, and we need to try and impose
some order to it. unfortunately, I don't have the foggiest idea how. But I
have the following suggestions:
1) I suggest that the moderator (or perhaps, Mr. Stark?) of this list-serve be
the official referee. (This does not mean do all the work, just kind of be
our guide and direct us when we get too out of control!)
2) I also recommend dividing the city up in game terms right off the bat,
namely by holding type. There should then be a minimum of 4 "DMs"
coordinating this project, a Law DM, a Temple DM, a Guild DM, and a Source DM.
Anyone who wants to contribute something would do it in conjunction with their
"DM". And if anyone just wants to do something on their own, like a tavern,
NPC, swashbuckling rat pirates, whatever, they can! The referee would
coordinate the DMs and be overall "god" of the project.
3) If we are going to do the Imperial City, I'd like to volunteer to take the
Imperial Heralds...if everyone agrees they would fit in. I've already got
some work done on this already, including the bard kit I posted a while back.
(Did anybody see it?)
That's my 2GB. Thoughts?
Kevin M.
"The early bird may get the worm, but the second mouse gets the cheese."
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01-29-1998, 02:07 AM #6Akash KanojiaGuest
Online City
>Lord-Mayorality; Chamberlain heavily influences the selection of a
>governing body, headed by a Prefect (mayor), with "votes" by the leading
>figures of the city (priestly, merchantile, "representatives" [informal] of
>the various lords with influence in the city, COS mages, et al).
Sounds good. The Chamberlain should be a permanent voting member. This
Upper council should probably consist of 3 other members (other than the
Chamberlain and the Mayor), who can come from any occupation in the city.
Traditionally, though, the Chamberlain tries to keep the membership
balanced, and the members
usually are the head of the most prominent temple, the head of the college of
sorcery, and the most influential local merchant.
Then there could be a lower council, with an open-ended number of members. The
members of the upper council also hold seats on the lower council. The lower
council is where the major merchants, other temples, and other high mages
should vote.
On a side note, someone employed by the City probably shouldn't hold a seat on
the council (other than the Chamberlain and the Mayor).
The Mayor is probably chosen by the lower council every set number of years.
> I'd be willing to have someone in charge of regulating trade and/or other
>matters. Also we need, both IC and OOC, a "zoning" body to determine where
>stuff should go and if it is ligitimate ("building permits"); I.E. no
>outlandish stuff, and while things can and should be cosmopolitan, nothing
>out of character for the rest of the city. I'd love to be on that body,
>also; I think 6-9 gamers should make up that "zoning" body, though;
>two-thirds vote carrys.
I'd like to be on this body too. We can have it at 6 or at nine, depending on
how many people want on. In character, the zoning body can be chosen out of
members in the lower council (usually the 5 upper councillors and 1-4 others).
>I'm sure there should be taverns/inns in every "portion" of the city,
>frequented by various types of clientle. Darkstar posted a tavern to the
>list a couple weeks ago, also, that would be perfect.
Could Darkstar repost this or email it to me? I only joined the list 2 days
ago.
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01-29-1998, 02:17 AM #7Akash KanojiaGuest
Online City
>1) I suggest that the moderator (or perhaps, Mr. Stark?) of this
list-serve be
>the official referee. (This does not mean do all the work, just kind of be
>our guide and direct us when we get too out of control!)
This sounds good. This is taking of fast and it looks to be getting very
chaotic.
>2) I also recommend dividing the city up in game terms right off the bat,
>namely by holding type. There should then be a minimum of 4 "DMs"
>coordinating this project, a Law DM, a Temple DM, a Guild DM, and a Source
DM.
>Anyone who wants to contribute something would do it in conjunction with
their
>"DM". And if anyone just wants to do something on their own, like a tavern,
>NPC, swashbuckling rat pirates, whatever, they can! The referee would
>coordinate the DMs and be overall "god" of the project.
I'd like to be either the Source or the Guild DM... namely a major merchant in
the city or head of the College of Sorcery. (preferably the latter)
I think Darkstar is compiling a list of email addresses of interested people.
I don't mind keeping a list of which positions are taken by which people. If
you want, you can email me with what you want to do in specific. I'll compile
this after a few days and then post it to the list. Or, if Darkstar wants to
do it, he can (because he's already getting the email list).
>3) If we are going to do the Imperial City, I'd like to volunteer to take the
>Imperial Heralds...if everyone agrees they would fit in. I've already got
>some work done on this already, including the bard kit I posted a while back.
>(Did anybody see it?)
I don't know much about the Imperial Heralds. Could you email me the stuff
you posted, or could someone give me a description of their function?
I think someone already mentioned that they wanted to be the head of the city
guard.
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01-29-1998, 02:38 AM #8Wrb41977Guest
Online City
In a message dated 98-01-28 19:18:24 EST, you write:
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01-29-1998, 02:47 AM #9Wrb41977Guest
Online City
In a message dated 98-01-28 20:40:42 EST, you write:
>
I see merit in having a realm to ourselves... But I think we should start out
with a city first, and if we get too big for our britches, well then we can
take Caelcorwynn.
Another note to the idea of the Imperial City: Would it be permissable to add
Darkstar's newspaper and editing staff to the area?
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01-29-1998, 03:38 AM #10
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Online City
In a message dated 98-01-28 19:18:23 EST, you write:
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