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Thread: ScionWorship
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11-19-1997, 09:25 PM #1Patrick McCormickGuest
ScionWorship
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JLR881@aol.com wrote:
> Oh, well, scionworship wasn't my idea but the idea of playing a god is
> intriguing.
I had a similar idea, of a character playing a type of god. The problem is it can
really upset the balance of the campaign. I went ahead and created a class I call an
"Idol". I created it a long while ago, but just might have one of my players try it out
as a ype of expirament. it isn't exactly the king of scionworship you talked about, but
it is worth looking at. It's pretty powerful, but I added a major alignment "falw" for
the class. He or she can only be Lawful good or Chaotic evil, and if they oppose their
alignment in any instance... well why don't you just go look at it and see. I have it
posted on the WWW at:
http://home.earthlink.net/~flammie/idol.html
Also because of its power, it's required expirience points are quite high. The class
can easily by modified down however.
Tell me what you think.
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11-19-1997, 09:27 PM #2Taragin@sprintmail.coGuest
ScionWorship
JLR881@aol.com wrote:
> To open, require the scion to have a very high bloodline
> strength. The exact score is unimportant, but for now letās say 50. > Then you need to have the character spend a large sum of his accrued > RPs to make himself divine - letās say 50. This lets each character > start off as a god of roughly the same amount of power, and keeps > every regent and his brother from joining the god-club.
Woah! It takes a lot more than just spending some RP to go from mortal
to power. I know I've had a character who's been at it for about six
years now. It requires some 500+ true worshipers, all your stats at 13+
with one 19+ and one 21+, the character must be at least 10-15th level
(depending on campaign power-level), and must involve at least two of
the following three things: a like-minded deity, an artifact, or a
spell/quest involving great loss/cost/effort.
Just because a Birthright scion has a religious following does not mean
that the player gets to run a god. In addition to all of the above, the
character should probably have a good deal of difficulty creating temple
holdings dedicated to herself. I know mine sure did -- even after ten
years, he still only had a single temple (1).
- --
Alexander
āThere is no dilemma that cannot be solved by a disciplined Cardassian
mind.ā - Gul Dukat
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11-24-1997, 10:14 AM #3ITU FRP KlubuGuest
ScionWorship
I remember an RPGA module called `Election` where players were role
playing gods. There was, of course, no actual physical or mental treat for
them in the adventure. Their main goal was to come together for an
immortal election and choose only one candidate among them to win, despite
of their differences.
After that I wrote a module of my own where players played amnesic gods,
discovering their powers and characters throughout an adventure on their
home worlds.
RESULT : No wrong in role playing (not roll playing) immortals or alike.
It is possible to have fun with immortal players with a good scenario...
Sercan SENGUN
ITU RPG Society
ITU Ayazaga Campus Culture & Arts Society Building
itufrpklub@compclub.itu.edu.tr
On Wed, 19 Nov 1997, Patrick McCormick wrote:
>
>
> JLR881@aol.com wrote:
>
> > Oh, well, scionworship wasn't my idea but the idea of playing a god is
> > intriguing.
>
> I had a similar idea, of a character playing a type of god. The problem is it can
> really upset the balance of the campaign. I went ahead and created a class I call an
> "Idol". I created it a long while ago, but just might have one of my players try it out
> as a ype of expirament. it isn't exactly the king of scionworship you talked about, but
> it is worth looking at. It's pretty powerful, but I added a major alignment "falw" for
> the class. He or she can only be Lawful good or Chaotic evil, and if they oppose their
> alignment in any instance... well why don't you just go look at it and see. I have it
> posted on the WWW at:
>
> http://home.earthlink.net/~flammie/idol.html
>
> Also because of its power, it's required expirience points are quite high. The class
> can easily by modified down however.
>
> Tell me what you think.
>
>
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11-24-1997, 11:46 AM #4JLR881@aol.coGuest
ScionWorship
thank you for (sniff) your vote of confidence. I still don't think I've
heard from the person whose original post prompted my post, to which I'me
still waiting to hear a reply.
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