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Thread: Easy War Method

  1. #1
    Darkstar
    Guest

    Easy War Method

    Here is a very simple battle system you may wish to try. I just though
    this up this morning so have yet to try it out myself.

    It consists of five easy steps

    1) Add up all melee and other attack values. Always use the highest for
    each unit (mounted = charge, archers = missile)
    This gives a total ATTACK value

    2) Add up all defence values to give a total DEFENSE

    3) Subtract DEFENSE from ATTACK to get a to HIT VALUE.
    Roll a 20 sided dice. You need to get equal to or less that the HIT
    VALUE

    4) Roll a 6 sided dice for damage. This damage is delt in number of hits
    to units, which may result in death to units.

    5) Repeat steps 1-4 above until one side retreats.

    Well that is it, very basic and easy to follow. As I said I haven't had
    a chance to try it yet but if anyone does can you let me know how it
    works out. If I get a chance I may write up a better war system, but it
    is not my biggest priority at the moment.

    - --
    Ian Hoskins

    e-Mail: hoss@box.net.au
    ICQ: 2938300
    Home Page: http://www.box.net.au/~hoss/birth.html

    From the Darkness we came,
    and to the Darkness we will return.

  2. #2
    Glenn Robb
    Guest

    Easy War Method

    > Here is a very simple battle system you may wish to try. I just though
    > this up this morning so have yet to try it out myself.
    >

    Sorry dude. But I'd rather use War Law, Ironcrown's Battlesystem=
    for
    Rolemaster II.

    =97 Elton Robb
    "Your Generously Liberal GM.
    I break all the rules."

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