This is a rough draft on my ideas for dark elves in BR, please send your
comments.=20

Yes, I copied the rule book description of elves a little to keep it in the
feel of BR. I'm still working on the full history.


Dark Elves-Awnsidhelien

The dark elves of Aduria are few and far between, they are a dark and
reclusive race, suspicious of all other races. Early in history the elves
contested human settlement in Cerilia. During the War of Shadows they
allied with Azrai, but at the height of the battle of Mount Deismaar most
elves changed to the side of the Five Tribes. The elves that stayed loyal
to Azrai retreated with the rest of the Empire's forces and now live in
Aduria. These elves have declared that the Cerilian Elves are their most
hated enemies.
There is only one race of Adurian Elves; they call them selves the
Awnsidhelien (awn-SHEE-lin), or Dark Elves. The Awnsidhelien hold court in
the deepest, most secluded dark woods in the Adurian forests.
Dark Elves stand slightly taller then most humans. They are far more
graceful and slender. Most average six to six =BD feet in height, and weigh
130 to 150 pounds. All have dusky gray skin, like a light ash, and dark
hair. The total population of dark elves in Aduria is roughly 50,000. Only
about 200 carry the bloodline of Azrai, most of which is tainted. Those
elves that are blooded have pure white eyes, devoid of pupils and irises,
yet all dark elves cannot tolerate bright lights. (-2 to attack if
unblooded, -4 if blooded). Dark elves posses an unnatural beauty, and their
voices carry a spellbinding quality.
Dark elves are a brooding race and treat others with coldness. Dark elves
have been given priestly powers, same as the goblins, by Azrai to prove his
power. This makes the dark elves believe even stronger in their own
superiority over their Cerilian cousins. They are creatures created with
faerie dust and starlight, blasted by the power of the shadow. They have
lost touch with the true magic of the land so now have begun to slowly age.
They still live much longer then any of the other races, but this makes the
dark elves value each day a little more then their cousins in Cerilia.
The dark elves heart is one of conflict. They feel emotions to each
extreme; they can be moved to wild delight in one instant, dark brooding the
next, then suddenly unyielding anger all in the span of a few minutes. More
then anything else these elves feel the lose of their heritage and the
hatred toward the cousins they felt betrayed them.
Dark elves have a resistance to sleep and charm spells (90% resistance)
Since they have lost their immortality, they are affected by aging attacks,
but not normal disease. Dark elves have infra vision and can see 60 feet in
darkness. They also can see by starlight or moonlight as if it were day.
They do not need sleep, but must rest the same amount of time a human needs
to sleep. If they don't, they will become physically exhausted.=20
Dark elves have no special attack bonuses and no ability to detect secret
doors or concealed objects, but are able to surprise opponents as described
in the Players Handbook. Dark elves can pass without a trace in all natural
settings and ignore ground characteristics when moving.
Dark elves follow any nongood alignment. Since the lose of their touch
with true magic dark elves regents do not get the population and source
bonuses for ruling provinces. Their woodland homes are very dark and the
heart of it is a twisted mockery of nature. The society has developed that
only blooded females are taught to be priests, the reason for only allowing
blooded females as priest is because of the first Awnsidhelien priest was a
female, Lwlewellyn Ergsbane. She fought at Deismaar alongside Rhuobhe
Manslayer, and was the first elf to accept Azrai as a god and worship him as
such. In addition, since the race started with only about 500 elves after
the battle, females were a prized commodity. The dark elves practice a
strong breeding program and women have taken over the leadership of the
race. All males are taught magic, but blooded males are the only ones
taught true magic, they are mostly Fighter/Wizards. Since these elves have
lost their connection with true magic non-blooded dark elves cannot be true
wizards.

Racial Ability Adjustments
+1 Wisdom, +1 Dexterity, -1 Constitution, -1 Strength

Racial Level Limits
Fighter-12
Paladin-N/A
Ranger-9
Priest-9
Wizard-12
Thief-12
Bard-6


Again, this is only a first draft. I've been told that you all have already
went over this, but since i was not here at that time. I would like your
feed back.

Thank You,
Bryon Switala

***********************************
Well the Question has been answered. Kind of---

I'm a Twirp, no longer, now I am merely a powerful nuisance. ::and the
crowd cheers::