"normal" as in the PCs are special agents of a regent.

Okay, think an introduction is in order. My name is Elton Robb and =
I'm a
newbie to this list, but can get around mailing lists like a pro. I am =
what you
call a "budding liberal Gamemaster." And I enjoy using the adventures fr=
om other
worlds in my campaigns.

Anyway, back to the subject of using BR adventures this way. If I ha=
d the
Birthright Setting, I would not allow my PCs to be "Captain Kirk." That =
is,
Regents who travel all over Creation battling evil, leaving others to do =
the work
of ruling their provinces for them. The incidence of trechery is too gre=
at. But
this is the problem in the Birthright Adventures.

I have found a way to get around this. Especially in the first adven=
ture
"Sword and Crown." The PCs are the agents of the Local lord, Earl, or Ba=
ron or
what have you. They have the ear of the Regent, but act as retainers on =
hand for
dangerous (re: adventurous) missions. Thus the PCs would have the greate=
st
amount of freedom as well as have the privledge of hob-nobbing with Anuir=
e's
Elite.

What do you think of this approach?

=97 Elton Robb

p.s.: disregard what the above says. I am not Glenn Robb.