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Thread: halflings

  1. #1
    Harri Kemppainen
    Guest

    halflings

    On Wed, 1 Oct 1997, Jonathan Picklesimer wrote:

    > Howdy!
    >
    > Does anyone have any good ideas for adventures revolving around
    > halfling characters? I have read the adventure in Dragon where a
    > halfling is used as a "scout" for cross over points to the shadow world.
    > I really don't want my PCs to start thinking of their furry footed
    > companions as compasses for the shadow world though. Thoughts, ideas,
    > or suggestions?

    I am going to use a halfing NPC as source of information. Shadow world of
    course can be great source of info otherwise unavailable. I am also going
    to use that same halfing as means to enter Shadow world and as scout
    there. I will be only one adventure, but getting to Shadow world is
    essential in this case.

    - ---
    Harri Kemppainen cshake@kastanja.uta.fi
    Java-programmer Attila B288b
    Information Studies, University of Tampere +358 3 215 7632

  2. #2
    jpicklesimer@cascade.edu
    Guest

    halflings

    Howdy!

    Does anyone have any good ideas for adventures revolving around halfling =
    characters? I have read the adventure in Dragon where a halfling is =
    used as a "scout" for cross over points to the shadow world. I really =
    don't want my PCs to start thinking of their furry footed companions as =
    compasses for the shadow world though. Thoughts, ideas, or suggestions?

    Also, the RH expansion makes it pretty clear that the Rjurik folk do not =
    trust magicians or mages. Just how far does this mistrust go? Obviously =
    a magic user would need to be careful to whom he reveals his magical =
    abilities, but do they need to go so far as to use subterfuge in order =
    to survive?

    Jonathan

  3. #3
    Speaker636@aol.co
    Guest

    halflings

    I got an idea. A small cult of Halfling assassins have begun usurping
    bloodlines across Cerilia. Ordered to put an end to the cult, the heroes
    must now track the Halflings back to their hideout (in some Awnshegh's
    realm). Drag the entire adventure out several sessions; have a ball.
    Because of the likelyhood openly walking into an awnshegh's territority is
    what it is, the PCs are gonna have to find a way in without arousing
    suspicion (I recommend sending a mostly non-elven party into Rhoube). This
    means three methods of entrance: guns blazing, disguise, or the Shadow
    World.......

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