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  1. #1
    Joao Medeiros
    Guest

    Republics

    Page 9 of the Rulebook states that "the nobilty is weak in Brectur,
    and several staes have declared themselves republics." Looking through the
    Havens of the Great Bay expansion I have not seen a single republic. However
    I see great potential for republics in Birthright, so I haved outlined my
    ideas as how one may be handled.
    The land is not tied to any single regent, it is tied to the
    people. The people therefore elect a person to act as the regent of the
    republic for a specific length of time, after this period of time a new
    person must be elected, for the elected one loses his tie to the land. The
    following must be decided about a republic:

    1. Who Rules?: Is the right to vote limited to blooded peple only?
    Is the right to run for office so limited?

    2. How many rule?: How many branches are there to the government?
    The limit, as shall be seen below, is three.

    3. What type of branches are these? Senates, and presidents are
    possiblities.

    4. who dominates the government? which branch controls the most law
    holdings?

    Senates:

    Senates are bodies of elected representatives of the people. For the
    purposes of bloodline the senate has a score equal to that of the average of
    its members. To avoid having to roll for every member's bloodline just roll
    once to find what the average is. If unblooded individuals are allowed on
    the senate then subtract 25 from the roll. A senate collects regency and GB
    as a regent normally would, but is unable to use it without a majority vote.
    One action can be made per domain round. However, any number of
    senators can propose actions. Thus each senator proposing an action must
    make a (Free) diplomacy action. The one who makes his by the greatest number
    gets the most votes to approve his action. In the case of a tie the two
    winners must roll again to see who wins.

    Presidents:

    This person acts as a temporary regent for the republic. One of the
    disadvantages of this branch is that the president tends to dominate the
    political structure.

    Taxes and Province RPs:

    These are divided up in proportions equal to the percentage of law
    controlled by the ruling branches.

    Elections:

    To suceed in getting elected to a senate a candidate must suceed in
    a diplomacy action with a normal chance. He may spend GB to improve his
    chances or lower an opponent's.
    To be elected president the candidate must suceed in a diplomacy
    action by more than any of his opponents. Again GB may be used to influence
    results. In the case of a tie the two contenders reroll. All GB used in the
    first roll is lost for the second.

    Unblooded presidents and senates: rule as per the rules posted by
    Brandon Quina.

    Example: The Republic of Alklund(4/1)

    Once part of the Brect kingdom of Rhormarch, Alklund broke away from
    that kingdom during the bloody civil war that took place there. The
    citizens, disenheartened by what moarcy can arouse in contenders to the
    throne swore off of it. They then formed the the Republic.

    Government: The republic is governed by a bicameral Senate. The upper house
    is called the House of Scions. All members are blooded, and only scions can
    elect members of this house. The lower house, the House of Commons, is
    comprised of only unblooded individuals, they can only be elected by
    commoners. The Houses of Scions is dominant and controls a law(3), while the
    the lower house controls only a law(1). Together the two houses appoint a
    prime minister(president) who has no real power(law(0)), but instead serves
    as an advisor to both houses.
    Elections to the house of Scions occur on the first month of years
    ending with 0 or 5. Elections to the lower house take place on the last
    montyh of these years. In the action round during the elections no action
    can be taken by the house due to campaigning.

  2. #2
    swords
    Guest

    Republics

    At 04:00 PM 9/11/97 -0700, you wrote:
    >John Campbell wrote:
    >
    >> I am not up on the different forms of government. What is there besides
    Dictatorships, Oligachrys, Democracies, and Socialist states?
    >>
    >> John
    >
    >There are also Theocracies and Monarchies (Which is like a dictatorship in
    a way)..
    >I can't think of anymore at the time, but I hope the two are an addition to
    the list..

    Well for fantasy worlds and some for the real world there are Autocracy,
    Bureaucracy, Collegium, Gerontocracy, Gynarchy/Matriarchy, Hierarchy,
    Magocracy, Militocracy, Patriarchy, Pedocracy, Plutocracy, or Syndicracy.
    For those who don't know here is a brief discription of the odd forms of
    Government.

    Autocracy-One self-appointed person holds supreme authority. It is a form
    of dictaorship in which the ruler is often times called a tyrant or despot.

    Bureaucracy-This is a government by bureaus or departments, often caused by
    other forms of government. The departments establish laws and rules and
    expect adherence to the administration's guidelines.

    Collegium-A government by an elite group of people each of whom has
    approximately the same amount of power. The members within the group
    determin how members are replaced and whether the group should be expanded.

    Gerontocracy-A government by elderly men and women. The gerontocracy could
    consist of a council made up of town residents who are older than a certain
    age, or it could be a government where the elders in the community elect a
    leader from among themselves. This government is based on the thought that
    the older the person the more wisdom and experience they have in regard to
    dealing with others.

    Gynarchy/Matriarchy-Women rule this form of government, whether by council
    or one woman who is in a supreme position of authourity. But regardless
    males take a back seat in all matters.

    Hierarchy-A government ruled by the clergy, with the highest-level church
    leaders having the most authority. In this form of government the church is
    the state. It differs from a Theocracy in that Theocracies are supposedly
    derived directly from a diety not just position in the church.

    Magocracy-Wizrds are the leaders in the community. The mages, who vested
    themselves with political power believing that their great intelligence
    makes them fit rulers, establish rules and regulations and enforce them-if
    need be, through the use of spells.

    Militocracy-A government run by the military. The residents are governed by
    the military, with the laws usually, rigidly enforced. This can be a
    dictatorship if there is just one supreme military commander or an oligarchy
    if the ultimate power is shared by more than one high-ranking soldier.

    Patriarchy-Similar to a Matriarchy except ruled by men, with all the woman
    being second in concern to a man.

    Pedocracy-Well eduacted persons and scholars are in charge. A pedocracy
    might be headed by one person or by a group of people who share authority
    and responsibility.

    Plutocracy-The wealthy are the rulers. Their power is derived from their
    wealth and holdings, and all the other residents of such a community are
    subject to their decrees. This form of government can fall under several
    different catagories but at any time it is the wealthiest who rule.

    Syndicracy-Government ruled by merchants and tradesmen. Each member, who
    might also be a guild leader, could represent an interest such as farming,
    industry ect.

    Michael

  3. #3
    Kenneth Gauck
    Guest

    Republics

    I think the Brecht "republics" are like the Venetian and Dutch republics --
    councils of blooded nobles who coordinate their actions. Each bring a
    handfull of holdings and a few points of regency, but since they act as a
    group, the holdings can usually be considered one regency.

    Kenneth Gauck
    c558382@earthlink.net

  4. #4
    Pieter Sleijpen
    Guest

    Republics

    Kenneth Gauck wrote:
    >
    > I think the Brecht "republics" are like the Venetian and Dutch
    > republics -- councils of blooded nobles who coordinate their actions.
    > Each bring a handfull of holdings and a few points of regency, but
    > since they act as a group, the holdings can usually be considered one
    > regency

    While I prefer this same type of view, I do not think the councils are
    all blooded, merely the head of the council. When taking a look at the
    boxed set there are not that many Brecht countries where these councils
    are there. Dauren has got a council in which all five members are the
    lieutenants of Colier. These members are mostly non-blooded and their
    task is the day-to-day ruling of the land and to give advise. If other
    strong rules countries (and remember there is a lot of chaos in the
    lands of Brecht) have a council, this council is only to give advise. I
    also think that the rulers of Anurie probably also have a council of
    nobles (only nobles, unlike Brecht) for advise. The ammount of power of
    such a council is off coarse less here and dependent on the ruler of
    that particular land. After all a wise ruler listens to the people he
    rules, because no person can rule without the suport of at least his
    army and nobles.

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