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Thread: Lieutenants
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03-18-1998, 08:55 PM #11Eric DunnGuest
Lieutenants
At 03:32 PM 3/18/98 -0800, you wrote:
>James Ruhland wrote:
>>
>> >
>> > IMHO:
>> >
>> > Anyone who is not a regent gets one action a domain turn.
>> >
>> Hmmmmn. . .that doesn't sound right. You mean unblooded and Scion
>> (non-Regent PCs even) only get one action per turn?
>
>Yes, that is exactly correct[I think]. To "get on the board" you do a
>"Create Holding" action, and from then on 3 actions.
>
>Tripp
Well, that really brings in two questions.. one of which occupied this list
for too long, and you can't really group them together--Scion's and
unblooded Regents.
Of course, my opinion is that unblooded and Regent don't really belong in
the same sentence. (As someone distinguished that Regent with the capital
"R" is one who has a domain, and is blooded, and one with a lower case "r"
is simply someone who's ruling, but really has no basis for it, except
perhaps charisma, and therefore is highly suseptible to a blooded regent or
scion to come in and take the non-existent domain.)
So, when it shakes down, unblooded get NO domain actions, and Scions and
LT's get one. As soon as a scion gets a holding, he is now a Regent, and a
Vassal, pending an investiture, and gets 3 domain actions.
On a totally seperate note, I would say that the newly created
vassal/regent would become an NPC and cease being a henchman, albeit a VERY
closely allied NPC.
E
Eric Dunn
eric@cyberserv.com
ICQ#4332602
[This space for rent.]
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03-18-1998, 09:05 PM #12James RuhlandGuest
Lieutenants
IMO the below is sounding more and more correct (Orthodox)
>
> The "case" is that you are absolutely correct. The Regent can have his
> Lieutenant do 1 domain/realm action once per domain turn regardless of
how
> many Lt's that he/she/it may have. Each of those Lt's however, can do
2-3
> "character" actions per domain turn (depending on if the regent assigns a
> domain action to one of the Lt's or not) on their own. So If a Mage
regent
> has 3 Lt's, he can have one cast a realm spell for him, and have him use
the
> remaining two months in spell research, while the remaining two can do
> adventure actions: i.e. spell research etc for their 3 character actions.
> At least this is how I read it in the rulebook under Lt's....
>
Oh, I definately don't want Lts doing more than one Realm/Domain action per
turn. That would get sick. . .but I agree with the above, and the below,
that they can do Character/Free actions as frequently as a normal person.
> it doesn't say that you can't tell your louies to do other
> CHARACTER/FREE actions for you or your domain every turn. Thus you can
> only get one lieutenant to do one domain/realm action for you in a turn,
> but you can could conceivably get all your lieutenants to say, adventure
> to solve X number of random events in your domain.
>
> Or you can just say 'screw the rules', this is my campaign and I'll do
> what I want with it. :-D Thats always a free action (and thus, anyone
> can do it!)
>
> Darren
Ok, agreed with what follows, as stated. But the Q. pertained to how many
*Character* actions these blighters (LTs and unblooded/Scions) get per turn
(total).
>
> So, when it shakes down, unblooded get NO domain actions, and Scions and
> LT's get one. As soon as a scion gets a holding, he is now a Regent, and
a
> Vassal, pending an investiture, and gets 3 domain actions.
>
> >> Hmmmmn. . .that doesn't sound right. You mean unblooded and Scion
> >> (non-Regent PCs even) only get one action per turn?
> >
> >Yes, that is exactly correct[I think]. To "get on the board" you do a
> >"Create Holding" action, and from then on 3 actions.
> >
> >Tripp
.
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03-18-1998, 09:08 PM #13Eric DunnGuest
Lieutenants
>So, when it shakes down, unblooded get NO domain actions, and Scions and
>LT's get one. As soon as a scion gets a holding, he is now a Regent, and a
>Vassal, pending an investiture, and gets 3 domain actions.
>
Oh, to clarify--if the unblooded was a LT, he would get the one action :).
BTW, I think this in itself validates the fact that the only way unblooded
characters really get actions, or any sense of ruling at all, is through
regency given them by blooded characters.
E
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03-18-1998, 09:29 PM #14Bret W. DavenportGuest
Lieutenants
> Hmmmmn. . .that doesn't sound right. You mean unblooded and Scion
> (non-Regent PCs even) only get one action per turn?
Let me put my hat into the mix, if only briefly. There should be a clear
distinction between Domain Actions and Character/Free Actions. The one
action per turn rule is only in regards to Domain Actions.
An unblooded character(PC or NPC), would have its 3 actions (basically 3
months) of Character/Free actions to perform each turn, if you even
bothered to track it that way. The same is held true for the non-regent
Blooded character.
Also, a little tale about a lieutenant to tell...
I had one lieutenant in a campaign who was directed to invade a near-by
territory. After doing that, during the next turn, after the new province
was invested, they were directed to create a law holding. Now, as a PC,
they had some designs on rulership of their own. During the 2nd action
round of the turn, they went on an adventure seeking a rare artifact
(unbeknownst to the Regent) that they heard was within the Province they
just captured - a character action. Successfully completing the adventure,
they used their final month/action to hire troops under her own banner,
persuade or defeat the armies belong to the other regent, and start a
rebellion - I considered this another character action. To start the next
turn, she was no longer a Lieutenant of the Regent, but a renegade force.
However, because she occupied the territory, held all the forces within it,
and had a priest with bloodline and realm powers in her service, I allowed
her to begin with an Investiture spell to claim the province as her own,
and begin her Regency. It's locale was favorable, and she had "adventure"
funds to muster more armies, not to mention a Priest with strong Realm
Magic to hold off any advances while she worked some treaties and alliances
out. In the end, it began what would be a solid, but never spectacular
reign. A hard way to start, and full of many pitfalls (which would
eventually lead to her untimely demise, years later), but fun and
challenging all the same.
Bret
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03-18-1998, 09:45 PM #15James RuhlandGuest
Lieutenants
Of course the moral of the below story is that a Regent might be better off
if his Louies were largely worthless layabouts. . . .
>
> Also, a little tale about a lieutenant to tell...
> I had one lieutenant in a campaign who was directed to invade a near-by
> territory. After doing that, during the next turn, after the new
province
> was invested, they were directed to create a law holding. Now, as a PC,
> they had some designs on rulership of their own. During the 2nd action
> round of the turn, they went on an adventure seeking a rare artifact
> (unbeknownst to the Regent) that they heard was within the Province they
> just captured - a character action. Successfully completing the
adventure,
> they used their final month/action to hire troops under her own banner,
> persuade or defeat the armies belong to the other regent, and start a
> rebellion - I considered this another character action. To start the
next
> turn, she was no longer a Lieutenant of the Regent, but a renegade force.
> However, because she occupied the territory, held all the forces within
it,
> and had a priest with bloodline and realm powers in her service, I
allowed
> her to begin with an Investiture spell to claim the province as her own,
> and begin her Regency. It's locale was favorable, and she had
"adventure"
> funds to muster more armies, not to mention a Priest with strong Realm
> Magic to hold off any advances while she worked some treaties and
alliances
> out. In the end, it began what would be a solid, but never spectacular
> reign. A hard way to start, and full of many pitfalls (which would
> eventually lead to her untimely demise, years later), but fun and
> challenging all the same.
>
> Bret
>
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03-18-1998, 09:53 PM #16Jan ArnoldusGuest
Lieutenants
I think that the idea of Lieutenant was introduced to have a means of doing
actions which would otherwise be impossible. For example, in this way the
simple fighter regent can have a wizard lieutenant who can cast spells, etc.
I don't think lieutenants were invented to hire by the tens, then let them
all train their hitpoints and proficiencies up to the max. If any player of
mine tried to take advantage of this I would certainly yank him back.
Everybody has to make his own houserules ofcourse, but I would advice a bit
of restraint. The lieutenant is there to make things possible which
otherwise wouldn't be, not to exploit.
Just my 20GB, Jan Arnoldus
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03-18-1998, 10:22 PM #17James RuhlandGuest
Lieutenants
Oh; as to hiring Lts by the tens; if I'm lucky enough to have a action to
get a Lt on the occasion, I count my blessings. (I keep planning to get
some family member Lts in a certain PBeM game, but events keep me so busy
that it's always "next turn I'll get him". . .and then "next turn", see my
point?)
Oh, and as for taking advantage of the rules like that (having them train
their HP up to the max), any rule (well, almost any) can be abused, just as
magic items can be abused (like players using a Mirror of Mental Prowess to
avoid having to use Transport spells to move troops). People have to know
moderation. And the DM can, in the final event, enforce moderation. But,
IMO, players should show restraint in abusing Lt actions, AND other rules
as well.
>
> I think that the idea of Lieutenant was introduced to have a means of
doing
> actions which would otherwise be impossible. For example, in this way the
> simple fighter regent can have a wizard lieutenant who can cast spells,
etc.
> I don't think lieutenants were invented to hire by the tens, then let
them
> all train their hitpoints and proficiencies up to the max. If any player
of
> mine tried to take advantage of this I would certainly yank him back.
> Everybody has to make his own houserules ofcourse, but I would advice a
bit
> of restraint. The lieutenant is there to make things possible which
> otherwise wouldn't be, not to exploit.
>
> Just my 20GB, Jan Arnoldus
>
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03-18-1998, 10:25 PM #18Jim CooperGuest
Lieutenants
Eric Dunn wrote:
>
> So, when it shakes down, unblooded get NO domain actions, and Scions and
> LT's get one.
Hmmm ... unblooded people can and do become lieutenants. Considering
the above, and other discussions about re: regents/regency points, would
unblooded lieutenants be incapable of performing domain/realm actions in
their capacity as active louies? Or, IMH, am I missing an important
distinction?
Darren
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03-18-1998, 10:39 PM #19Jim CooperGuest
Lieutenants
James Ruhland wrote:
> <
> IMO the below is sounding more and more correct (Orthodox)
><
> Ok, agreed with what follows, as stated. But the Q. pertained to how many
> *Character* actions these blighters (LTs and unblooded/Scions) get per turn
> (total).
> >
Three.
Darren
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03-18-1998, 11:32 PM #20lialos@crosslink.neGuest
Lieutenants
James Ruhland wrote:
>
> >
> > IMHO:
> >
> > Anyone who is not a regent gets one action a domain turn.
> >
> Hmmmmn. . .that doesn't sound right. You mean unblooded and Scion
> (non-Regent PCs even) only get one action per turn?
Yes, that is exactly correct[I think]. To "get on the board" you do a
"Create Holding" action, and from then on 3 actions.
Tripp
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