Results 1 to 1 of 1
Thread: RE: Espionage
-
08-15-1997, 12:59 PM #1Dustin EvermoreGuest
RE: Espionage
Finnsson wrote:
>I was wondering how you could set up a espionage-net over the world in
>Birthright.
>Like CIA, GRU, S=C4PO, PET, FET, KGB, DGSE, Mossad, Shin Bet, MI 6....
>I think you understand : )
>But I think it's so hard to have a working espionage-net in Birthright.
>And very expensive.
Hey, I think you have some good ideas, here. What if the PCs (or NPCs :-> =
) took some time and money and hired lieutenants with "spy" skills like =
intrigue, disguise, and stuff like that. Soon you'll have skilled =
lieutenants working for you but actually out in the world. They could be =
you top spies, with others under them that they hire, but in your pay.
hehehehe, I think I'll try this out on my players, then tell them about. :=
:snicker::
DE
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Similar Threads
-
Espionage
By Sorontar in forum MainReplies: 0Last Post: 07-28-2009, 03:19 AM -
Espionage
By Vadamar in forum The Royal LibraryReplies: 6Last Post: 02-10-2009, 07:16 PM -
Espionage Action
By kgauck in forum The Royal LibraryReplies: 0Last Post: 07-21-2003, 09:51 AM -
Espionage
By Finnsson in forum MPGN Mailinglist archive 1996-1999Replies: 3Last Post: 08-15-1997, 11:29 AM -
Espionage
By Finnsson in forum MPGN Mailinglist archive 1996-1999Replies: 0Last Post: 08-14-1997, 04:58 PM
Bookmarks