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Thread: Relics of Power
08-09-1997, 05:35 PM #1
Relics of Power
The following Magic Items are transcribed from the Sierra Birthright game
"The Gorgon's Alliance" (by Robert C. Clardy and Kirt Lemons). In many
places I have added descriptions or modifications that do not match the
items as they are presented in the game, but this was nesscessary for them
to make the transition from computer game to live game.
Amulet of Inspiration - This ornate golden amulet has a large star saphire
set in its center. The amulet's history goes back to a time before the
settling of the Cerilian continent. Originally made to rally the followers
of Anduiras, this item has found its way into the hands of Rulers who found
they could use its powers to embolden thier own people. And has since lost
any "Holy" connections. Although it has still been used by Priests, faith is
no longer an issue. In game terms the Amulet of Inspiration raises the
Morale of all Units by 1 level when the Regent wearing this item is in thier
Banner of Roele - This banner was made by a Blooded Mage who fought with the
Roele's at Mt. Diesmaar, and bears the standard of the House of Roele upon
it. As the banner was woven the mage infused energy into the fabric that
made all those loyal to the bearer swell with pride and courage. In game
terms as long as the Regent bears this banner all Units with him/her never
fail a Morale check. *Note:* This item only works on Human Units.
Barazad's Tools - This set of golden tools was crafted by Dwarves thousands
of years ago. The set consists of 25 various tools that are linked
magically. If the tools are moved more then 100 yards away from one another
they disappear and return to thier oaken chest. The chest itself is
unadorned but very sturdy. In fact it is magically and virtually
indestructable. A group of craftsman using these tools reduce the cost of
what they are Building by 25%.
Chalice of the Dead - This gold and silver chalice was forged by loyal
Priests of Azrai to be used in the war against the tribes living in Cerilia.
With it a Regent can Muster, and command, 1 Unit of Skeletons for 1GB per
DT. The possession and use of this item is considered an evil act.
Corgandal's Staff of Transport - This tall wooden staff is wrapped in gold
wire, and its surface is etched with various magical runes. The maker of
this item was long ago forgotten but it still bears his name, and Mages have
struggled with its secrets unable to duplicate the items unique magic. When
using this item the cost of the Transport Realm spell is reduced to 1 RP and
the Soure requirement is reduced to 0.
Crown of Command - Created by an unknown ally for the first Goblin-King of
Thurazor. It is a simple looking iron circulet studded with various small
gems. Any Regent using this item gains 1 extra Domain Action per Domain
Turn. It also has the effect of raising the wearers Int. by 1 point while
wearing the crown.
Danica's Crystal of Scrying - This flawless ball of pure crystal is rumored
to have been plucked from the shattered remains of Mt. Diesmaar. However it
gained its powers, it got its name from the first recorded Mage to ever
possess it. Besides functioning as a standard Crystal Ball, this item allows
a Mage Regent to cast 1 free Scry realm spell once per Domain Turn. The
Regent may view things up to 5 Provincies away without any basic cost.
Dierdrien's Ring - This is a simple brass band that will shape itself to fit
any wearers finger. The Mage Diedrien wrought this band sacrificing some of
his own Bloodstrength in its making. With this ring a Mage Regent can
attempt to Forge 1 Ley Line as a free Action once per Domain Turn.
Faele's Ring - This holy object is said to have been made from metal that
was once part of Anduiras' armor. The band shapes itself to a wearers
finger, and grants a Priest Regent 1 free Realm spell per Domain Turn.
Gavelon's Staff of Prosperity - This short silver rod was a gift from the
Elves of the Erebannien. It will only function in the hands of a Priest
Regent. Any Priest possessing it gains a permenent Bless spell on all
Proviences that he/she has a Level 1, or better, Temple Holding in.
Robes of the Masses - Woven by the same Mage who made the Banner of Roele,
these robes help inspire all who see them. The robes themselves are a deep
blue and have intricate silver threading throughout. A Regent wearing these
robes gains a +5 to any Agitate action that they make.
Regalia of the Empire - This fine set of imperial robes are made of a
brilliant golden material that shimmers with a divine aura. Again made by
the Mage who crafted both the Banner of Roele, and the Robes of the Masses,
this magical cloth was made to aid an Emperor in single-handedly ruling his
empire. With these clothes a non-Priest Regent can perform an Investiture
ceremony and get a +5 to thier success roll. A Priest Regent using these
robes gains a +10 to thier success roll during an Investiture. These clothes
may only be used once per Domain Turn.
Scepter of Cuiraecen - Shortly after his rise to godhood, Cuiraecen returned
to Cerilia and formed his first church. To his High Priest Cuiraecen granted
a golden scepter topped with a massive ruby. This item became a symbol of
thier religion for hundreds of years. In all but a Priest of Cuiraecen hands
it is just a ornate scepter. In the hands of a Priest of Cuiraecen it is
much more. If the Priest is a Regent all Units under his/her command gain a
+1 to thier Attack. Non-Regent Priests of Cuiraecen can use the scepter to
cast 1 12d6 Lightning Bolt(as per spell)per day. Of course Regent Priests
may use that ability as well.
Torc of Splendor - This item was made by Dwarves shortly after the first
Humans arrived on Cerilia. Appearing as a rather old piece of non-precious
metal engraved with a form of knotwork, this item has a rather profound
effect on those dealing with the wearer. The torc grants the wearer a 18
Charisma, and gives Regents a +10 to all Diplomacy Actions they make.
"War is a matter of vital importance to the State;
the province of life or death;
the road to survival or ruin.
It is mandatory that it be thoroughly studied."
-Sun Tzu,(The Art of War)-
BR Netbook: http://webpages.metrolink.net/~veleda/birth.html
08-10-1997, 03:36 AM #2Jeremy ReabanGuest
Relics of Power
While I like the idea of Relics, I think most of them are two poweful
(which is why I was glad to see you admit most of them).
But! You kept a couple of the most powerful ones:
The Crown of Command and the Staff of Prosperity
An extra action gives per domain turn gives a huge advantage. It might be
okay if there's only one PC regent in your game (the rest are Lts or
whatever), but if you have several, the other players will probably get
The Staff of Properity, although toned down in your version, still
basically maximizes revenue - on average at least doubling it. I'd be very
wary of letting any of my players, at least Priests, have this.
BTW, on a completely unrelated note - TSR/WOTC is going to have the audio
from a Gencon seminar on the Shadow World. Check their web site for
details. From the description, it sounds like if BR survives as a product
line, it might have a some sort of story arc added to it involving the
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