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02-08-2004, 08:30 PM #1
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From the "Might Fortress" AD&D2 historical refence book:
Every time the PC`s unit takes a hit, every character must make a saving
throw vs paralyzation. Those who fail suffer 1d8 points of damage.
If the PCs` unit is destroyed or runs away, the PCs can either flee to
save their lives or run to join a different unit which is still
fighting. Anyone who flees must also make a saving throw vs.
Paralyzation. Failure means that the character was seen doing something
particularly cowardly and is disgraced (disgrace only applies to
characters who are bound by honor, q.v.).
If a player rolls a 20 on any of these saving throws, his character has
done something particularly heroic. He will be commended after the
battle and should be considered for promotion. At the very least, if he
was in disgrace he has redeemed his honor.
Is using the simple battle resolution, PCs need to make a saving throw
only if they are defeated (remember that cavalry can be defeated even if
the infantry wins the battle).
--Lord RahvinNOTE: Messages posted by Birthright-L are automatically inserted posts originating from the mailing list linked to the forum.
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