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Thread: Non-regents
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11-30-2001, 10:46 AM #21
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I think it`s not likely for commoners to become blooded, but I usally play with some blooded and some unblooded. And that`s cool! Now we are playing a pirate campaign, and some of the players are trying to take controll over Albiele and make it a kingdom that they rule! (Not that Aerenwe, Roesone, Avanil and Diemed likes it to mutch....but anyway..)
By the way; does anyone have any information about Albiele Island please send it to me!
Lord Eldred! it`s XAPHAN not Xephan"To you I'm the stranger,
but you're strange to me..."
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12-01-2001, 01:48 AM #22
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Orginally posted by Xaphan
Lord Eldred! it`s XAPHAN not XephanLord Eldred
High Councilor of the
United Provinces of Cerilia
"May Haelyn bring justice to your realm"
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12-07-2001, 04:49 AM #23
I've never had anyone seek to be an un-blooded regent. Though I have entertained thoughts of converting Medoere or Roesone into a Repblic where they would have a ruling council of blooded and unblooded rulers...
I've got a two-fold campaign running parrallel in one the PCs are a mix of blooded and unblooded. I play this section much like a normal campaign in a different game world (though they do have a central goal, which happens to be getting their advocate on the throne...).
The other is a standard blooded regent campaign.
I don't see the reason for an un-blooded regent except to bukc the system and be different. My best solution is that once they become regent they would at least be imbued with a bloodline fo 1 from the land itself.Servant of the Most High,
Lawgiver
Isaiah 1:17
Learn to do good; Seek justice, Rebuke the oppressor; Defend the fatherless, Plead for the widow.
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01-27-2002, 02:37 PM #24
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I don't have a problem with a commoner becoming blooded, though there better be some serious roleplaying going on to get there. I have always had the feeling that the blooded were always meant for the great things, be triumph or tragedy, just like King Arthur. So for a commoner to become blooded would just take a major act of dedication on that individual's part.
Myself, I prefer playing in a blooded campaign because then you get to deal with all the things that Birthright was designed for. So a campaign of all commoners would, in my mind, still have to focus on the happenings and interactions of the regents.Arlen Blaede-Blademaster
Regent of Myddjarna
First Lord of the Giant Downs
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02-18-2002, 08:30 PM #25
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Orginally posted by Lawgiver
I've never had anyone seek to be an un-blooded regent. Though I have entertained thoughts of converting Medoere or Roesone into a Repblic where they would have a ruling council of blooded and unblooded rulers...
I've got a two-fold campaign running parrallel in one the PCs are a mix of blooded and unblooded. I play this section much like a normal campaign in a different game world (though they do have a central goal, which happens to be getting their advocate on the throne...).
The other is a standard blooded regent campaign.
I don't see the reason for an un-blooded regent except to bukc the system and be different. My best solution is that once they become regent they would at least be imbued with a bloodline fo 1 from the land itself.Lord Eldred
High Councilor of the
United Provinces of Cerilia
"May Haelyn bring justice to your realm"
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02-19-2002, 02:16 AM #26Servant of the Most High,
Lawgiver
Isaiah 1:17
Learn to do good; Seek justice, Rebuke the oppressor; Defend the fatherless, Plead for the widow.
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02-19-2002, 08:44 PM #27
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The nice thing about being DM is you can allow whatever you want.
Lord Eldred
High Councilor of the
United Provinces of Cerilia
"May Haelyn bring justice to your realm"
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03-12-2002, 06:00 AM #28
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I allow commoners to commit bloodtheft by the v3.08 rules. They get a couple of points and would really have to kill heaps of scions to get a bloodscore to be a decent regent. Now that's dedication.
My group of five started out as a Blooded (14) Half Orc son of a murdered cheif, a blooded (10) son of a Guildmaster, two commoners and a commoner that had received land + law levels as an "heir". When the group killed a bandit lord (Bloodscore 10). Two of the commoners became blooded through good rolls. One of these was the "heir". This instantly made the commoner who had lands etc into a regent (with 2 bloodscore).
The "heir" was inherited (when she was a baby) by the Prince of Avanil when the Castle in Anuire (that was taken by force when the Prince forced the chancellor to inheri him as Emperor) was beseiged by Aeric Boerine. The Prince knew he was going to be captured so named the baby girl as his heir and challenged Boerine to a duel to the Death. The Prince died but the baby escaped. The Prince hoped (sucessfully) to stuff Boerine around for years to come while he either looked for the baby to invest himself as emperor or slowly contest each province. Its actually 10 times more complex, but I won't bore you with the details....Gav
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03-12-2002, 11:28 AM #29
Too bad the rules require 1 RP to be spent to initiate so many actions. If you eliminate this "startup cost" and limit to GB only, commoners could rule - they just wouldn't have the benefit of RP. Allow them to just spen GBs instead to influence checks that normally are modifiable by RP.
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03-13-2002, 02:03 AM #30
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There are a few ways that Commoner Regents (for the want of a better term) could use Domain Actions that required RP:
set up a vassalage with a regent that pays you RP
convince non-regent scions that have excess RP leftover from usurping to invest this left over RP to you maybe in return for GBs. Wow - deathsquads of the regent (You could transfer this RP to Bloodscore and become a blooded regent)
Carry out some usurping of your own (ver 3.08 style) - if you roll well then you become blooded.
Most of these ways could easily lead you to become a weak bloodscore regent anyway.
GavGav
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