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Thread: Playing A God

  1. #1
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    Im thinking about, how to build a little campage, where the gods can be Pc's as well as any regents.

    what can a god benifit from having followers. How sould tows rules work. what seremonys sould there be to gain acsess to the energy in the harts of people thet fule the powers of the god, how can a god grant spells, would there be a limit on how many clerics one god can have depending on his mana pool. granting a cleric acsess to higer level spells migth drain the mana pool of the god, and therefore not every cleric has acsess all of the time. and sometimes the manapool is emty.

    me like to play a god

    would be nice to have some discussion on this topic.

  2. #2
    Birthright Developer irdeggman's Avatar
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    Originally posted by kari@Oct 21 2003, 09:48 AM
    Im thinking about, how to build a little campage, where the gods can be Pc's as well as any regents.

    what can a god benifit from having followers. How sould tows rules work. what seremonys sould there be to gain acsess to the energy in the harts of people thet fule the powers of the god, how can a god grant spells, would there be a limit on how many clerics one god can have depending on his mana pool. granting a cleric acsess to higer level spells migth drain the mana pool of the god, and therefore not every cleric has acsess all of the time. and sometimes the manapool is emty.

    me like to play a god

    would be nice to have some discussion on this topic.
    Check out Deities and Demigods. There are many things like divine salient abilities, how gods grant abilities, etc. contained in that book.
    Duane Eggert

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    Im thinking more in the line of RP colections for Gods !! Trow temple Holdings, and all temple holdings are somehow sending its power to the god.

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    Birthright Developer Raesene Andu's Avatar
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    If you look at the BR god, you will see that the most powerful of the gods (Haelyn, Erik, and Avani) are also the 3 gods who have the most holdings and the weakest gods (Eloele, Lareme, Kriesha, and Ruornil) have the least holdings. This would tend to imply that the more powerful gods are only more powerful because they have more worshippers than any other god. (Cuiraecen is the one god that throws this theory, but if you boost him to intermediate power then it is fine).

    This idea can also be backed up by looking at Azrai. He was powerful enough to take on 7 other gods, and the only reason he got to be so powerful was because he had more worshippers than any other god. Azrai had an entire continent backing him, while the other gods each only had a single tribe of humanity who worshipped them.
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    I would say thet Cuiraecen can borrow power from his father. as any cleric can. lol... Or even his mother.

    so each god has a mana pool. where he and his chosen ones, and whoever thay wish, can conect to, if a conection has been forged it will remain until broken, much like the lay-lines of the Sourc holders.

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    Senior Member Osprey's Avatar
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    I would add in the fact that these levels of power change slowly, so that gods who suddenly lose a large portion of their followers don't disappear overnight. If we use the bloodlines/RP as a kind of model, wherein mortal scions can only increase their bloodlines twice a year, we have an idea (though on a much grander scale) of how the gods' power might wax and wane.

    If we equate your "mana pool" to an RP reserve, then we could say that a god with a strong following has a great deal of temporary power at his/her disposal, but must concentrate huge amounts of this power into increasing their divince rank (permanent power).

    In fact, since RP do in fact represent divine power, it is not unreasonable to combine the bloodline system with the deific system in Deities and Demigods! In this case Divine Rank is a macro-level bloodline (bloodlines are really just low levels of divine rank broken down into a detailed micro-level system).

    Here's some ideas off the top of my head:

    Deities earn RP each season equal to the sum of all levels of temple holdings dedicated to their worship (the "mana pool" you described). It is this regency which allows them to use their divine powers (the salient abilities from Deities and Demigods). A deity can collect a maximum of 25 x Divine Rank in RP per season (100 x Rank per year), and may hold up to 1000 x Divine Rank in RP in their reserve.

    I would impose a cost on using any active salient abilities, all of which tend to be rank-dependent. Thus powers like Avatar, Energy Burst, Create Object, and any other power that is activated would require an expenditure of divine energy.
    Divine Rank x RP per use of a power isn't unreasonable, IMO. This would help explain why Cuiraecen might still only be a minor deity, despite his following: he keeps blowing his power battling dark lords of the Shadow World, the Cold Rider, etc.

    If they conserve their power, however, a deity might be able to increase its power through the continous devotion of their subjects. Any time a deity reaches its RP reserve limit (1000 x Rank), it may concentrate all of this energy into itself, increasing its divine rank by 1.

    With the above guidelines, the absolute highest rate of ascension is 1 rank per 10 years, and that only if the deity has a maximum worldly following (which few if any do at this point in time, I think). And the more powerful they get, the harder it will be to advance.

    What do you think (considering I came up with it in about 15 minutes)?

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    Senior Member Osprey's Avatar
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    Expanding the RP:deity comparison, we could throw in deific versions of gains and losses of regency. Having an entire sect of your worshippers get wiped out by an opposing temple might constitute a major loss of regency (rank x 50 RP loss?), while losing a single temple might be a minor loss (rank x 20?). Similarly, great advances in the diety's agenda might allow gains in regency. For instance, Cuiraecen defeating the Cold Rider in single combat might constitute a major gain of regency (50 x rank), while permanently destroying him through such means (and/or with the aid of his followers) would definitely be a great gain of regency (100 x rank&#33.

    Just some thoughts...

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    Some good ideas. I would also impose a cost per priest, per level. Every time a priest casts a spell they are actually spending a little bit of that divine energy.
    Build a man a fire and he will be warm for a night. Set a man on fire and he will be warm for the rest of his life.

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    Raesene Andu schrieb:

    > This post was generated by the Birthright.net message forum.

    > You can view the entire thread at:

    > http://www.birthright.net/forums/ind...=ST&f=2&t=2026

    > Raesene Andu wrote:

    > If you look at the BR god, you will see that the most powerful of the gods (Haelyn, Erik, and

    Avani) are also the 3 gods who have the most holdings and the weakest

    gods (Eloele, Lareme

    Kriesha, and Ruornil) have the least holdings. This would tend to

    imply that the more powerful

    gods are only more powerful because they have more worshippers than

    any other god. (Cuiraecen is

    the one god that throws this theory, but if you boost him to

    intermediate power then it is fine).

    > This idea can also be backed up by looking at Azrai. He was powerful enough to take on

    7 other gods, and the only reason he got to be so powerful was because

    he had more worshippers

    than any other god. Azrai had an entire continent backing him, while

    the other gods each only

    had a single tribe of humanity who worshipped them.



    This is one explanation. But not the only one.

    The "more temple holdings" = "more powerful god" need not to be related

    in this way. Instead of meaning that the god becomes more powerful when

    more temples are built for his churches, it could mean that more

    powerful gods inspire more people to build temples for it.



    Or the number is not related. Eloele for example has few temples - but

    she has a huge number of followers among thieves in guilds as detailed

    in the description of Eloeles Quickfingers Guild in Dragon 240.





    And Azrai need not to be powerful because he had lots of followers.

    Another explanation is to look at his portfolio and draw the conclusion

    that he draws power from fear and hate - and at Deismaar even his enemys

    were afraid and hated. There is a sentence about Laerme in one of the

    books that states that all beings who love pay tribute to her which

    translated to Azrais hate/fear would explain the situation very good.

    bye

    Michael

  10. #10
    Birthright Developer irdeggman's Avatar
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    Yes it is important to remember that Birthright is a polytheistic campaign. Which translates into people actually paying homage to multiple deities, even though they have their own 'primary' deity which would correspond to the size of the temples, but they still pay homage to the other deities. So a straight connection between temples and deities is not so easy, nor is it a real accurate way of handling things.
    Duane Eggert

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