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Thread: [BIRTHRIGHT] City Works
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10-16-2003, 09:05 PM #1
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Thanks for the review Kenneth. We seem to be getting a nice assortment of supplements that work well with Birthright; Crime & Punishment, Empires, Dynasties & Demagouges, Magical Midevil Society, and now City Works.
Does anybody have any others that should be added? I haven`t gotten all of these yet but they are on my list.
Randy
> Fantasy Flight Games has put out a book on cities by Mike Mearls. Its
> called _City Works_ and does a nice job on governments, politics, conflict
> in cities, and constructing a city setting. Its a fairly weak on economics,
> many are not interested in the structures which enderlay a setting, but a
> small chapter on the economic function of cities as consumers of resources
> and converters of resources would have been nice. Social structures and
> politics are where the strength of this book lays and its well worth it just
> for that.
>
> For Birthright, its easy to use holdings as a framework to construct
> specific cities which a DM plans to put front and center in their campaign.
> It can also be used more broadly to inspire social and political conflicts
> within or between holdings, not just within or between cities. This is
> especially useful for campaigns which put the players below the level of
> ruler of a whole domain, or is just detail oriented.
>
> City Works include some of the standard elements found in a good number of
> sourcebooks, including classes, PrC`s, spells, and special equipment. These
> offerings are pretty light (26 pages out of 173) and are for the most point
> right on point. The spells especially seem to make the city setting more
> specific. For example, a 2nd level divination allows you to touch a
> building and know its floor plan and purpose. One PrC in particular stands
> out as especially intriging for both players and DM`s: the Kingpin. Its a
> crime lord type PrC which could be either an excellent rival for PC`s or a
> career path for them.
>
> Overall, very high marks for City Works.
>
> Kenneth Gauck
> kgauck@mchsi.com
>
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>Hello, I guess I gotta have a sig.
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