I know this is the wrong campaign, but I thought some Birthright players

might be interested. It`s made for Dragonlance, of course, and this is just

a copy-and-paste:





Knight of the Crown



The Order of the Crown is the first tier of the Solamnic Knights. A group of

warriors trained for obedience and loyalty, they are charged with upholding

the honor of the knighthood and of their order.



Knights of the Crown are often younger than those of the higher orders and,

as such, are eager to accept any challenge given to them. The Measure

teaches them, however, to temper their sword-arm with wisdom and be obedient

to those they serve.



Hit Die: d10.



Requirements

To qualify to become a Knight of the Crown, a character must fulfill all the

following criteria.



Alignment: Lawful good.

Base Attack Bonus: +3.

Base Save Bonus: Fort +4.

Skills: Diplomacy 2 ranks, Knowledge (religion) 2 ranks, Ride 2 ranks.



Feats: Armor Proficiency (Heavy), Honor-bound, Martial Weapon Proficiency

(any one), Shield Proficiency.



Special:Squire of the Crown: The character must already have been accepted

as a squire (see Squires of the Crown, above).



Class Skills



The Knight of the Crown`s class skills (and the key ability for each skill)

are Craft (Int), Diplomacy (Cha), Intimidate (Cha), Knowledge (nobility and

royalty) (Int), Knowledge (religion) (Int), Profession (Wis), and Ride

(Dex).



Skill Points at Each Level: 2 + Int modifier.



Table 2-5: The Knight of the Crown



Lvl BAB FORT REFL WILL

1 +1 +2 +0 +0 Strength of honor 1/day, knightly courage

2 +2 +3 +0 +0 Heroic initiative +1

3 +3 +3 +1 +1 Fight to the death

4 +4 +4 +1 +1 Honorable will, strength of honor 2/day

5 +5 +4 +1 +1 Heroic initiative +2

6 +6 +5 +2 +2 Might of honor

7 +7 +5 +2 +2 Armored mobility, strength of honor 3/day

8 +8 +6 +2 +2 Heroic initiative +3

9 +9 +6 +3 +3 Aura of courage

10 +10 +7 +3 +3 Crown of knighthood, strength of honor 4/day



Class Features



All the following are class features of the Knight of the Crown.



Weapon and Armor Proficiency: Knights of the Crown are proficient with all

simple and martial weapons. They gain no additional armor or shield

proficiency.



Strength of Honor (Su): Once per day, a 1st-level Knight of the Crown can

gain a +4 morale bonus to her Strength score for a number of rounds equal to

3 + her Charisma modifier. For every 3 additional levels she advances as a

Knight of the Crown, she can gain this bonus an additional time each day

(2/day at 4th level, 3/day at 7th level, and 4/day at 10th level).

Activating this ability is a free action.



Knightly Courage (Su): A Knight of the Crown applies her Charisma modifier

(if positive) as a morale bonus on all saving throws against fear effects.



Heroic Initiative (Ex): Starting at 2nd level, a Knight of the Crown gains a

+1 bonus on initiative checks. This bonus increases by +1 for every three

levels the character attains beyond 2nd (+2 at 5th level and +3 at 8th

level).



Fight to the Death (Ex): At 3rd level, a Knight of the Crown gains the

Diehard feat as a bonus feat, even if she does not have the prerequisite

feat.



Honorable Will (Su): A 4th-level Knight of the Crown applies her Charisma

bonus (if any) as a morale bonus on saving throws against compulsion spells

and effects. Her powerful sense of honor and loyalty to her order

strengthens her will.



Might of Honor (Su): At 6th level, when a Knight of the Crown uses her

strength of honor ability, she gains a +6 bonus instead of +4.



Armored Mobility (Ex): At 7th level, a Knight of the Crown treats heavy

armor as medium armor for all purposes, including running speed. In

addition, her armor check penalty when wearing heavy armor is reduced by -1.

This benefit stacks with the armor check penalty reduction granted by

masterwork or dragonmetal armor.



Aura of Courage (Su): Beginning at 9th level, a Knight of the Crown becomes

completely immune to fear (magical or otherwise). Allies within 10 feet of

the knight gain a +4 morale bonus on saving throws against fear effects.

This ability functions while the knight is conscious, but not if she is

unconscious or dead.



Crown of Knighthood (Su): When she reaches 10th level, a Knight of the Crown

is the living embodiment of the principles of honor, obedience, and loyalty.

She adds her Charisma modifier as a morale bonus on all saving throws, and

gains an additional +4 bonus on saves against compulsion effects (this

replaces the bonus from her honorable will ability). In addition, she can

act as if under the effect of a heroic valor spell once per day, gaining a

+4 morale bonus on attack rolls, weapon damage rolls, and saving throws, and

gaining 15 temporary hit points. This effect lasts for 10 minutes.



Responsibilities of a Crown Knight



A Knight of the Crown must serve and aid any fellow knight who is on the

business of his order and requires assistance, and serve the kingdoms on the

List of Loyalty as compiled by the Grand Circle of Knights. Failure to

fulfill these duties may cause the honor of a knight to be questioned, and

may cause her knighthood to be stripped from her.



The Measure of the Crown Knight



The Order of the Crown exemplifies the ideals of Loyalty and Obedience in

all that a knight is and does. Loyalty requires unquestioned obedience to

higher power and authority, as long as that power and authority follows and

adheres to the precepts set forth in the Oath and the Measure.



Loyalty is due to one`s family, all that is good, those oppressed by evil,

and those monarchs who by decree and common consent of the Knightly Councils

are in good standing with the Knighthood and deserving of its honorable

loyalty and protection.



Acts befitting a Knight of the Crown include:



* Unquestioned obedience to those whose authority is righteously maintained

in the Knightly Councils.



* Dedication to the ideals of the Measure.



* Loyalty to brother knights of all orders.



* All other acts that cause the strengthening of loyalty among the knights.