Page 4 of 4 FirstFirst 1234
Results 31 to 33 of 33
  1. #31
    Junior Member
    Join Date
    Sep 2003
    Posts
    19
    Downloads
    0
    Uploads
    0
    aligment

    Read beyond good and evil

    http://users.compaqnet.be/cn127103/Nietzsc..._good_and_evil/

    and simelar texts

  2. #32
    Senior Member RaspK_FOG's Avatar
    Join Date
    May 2003
    Location
    Moschato, Athens, Greece
    Posts
    1,128
    Downloads
    1
    Uploads
    0
    For those of you who would like to see martial monks, there was a very nice chapter dedicated to them in September's issue of Dragon.

  3. #33
    Senior Member teloft's Avatar
    Join Date
    Sep 2003
    Location
    Reykjavík, Iceland
    Posts
    234
    Downloads
    10
    Uploads
    0
    one aligment variant.

    all alignment spells are divine spells, then all gods have some enemys, the enemy of the god is always evil or siply bad/stupid/weak and then you can detect thess weaker alignments, conections to surten behaveor, values.

    and have the LG-NG-CN LN-TN-CN LE-NE-CN system stricly for roleplay purpuses. and not realy going along with any conections to the choses made there.

    rather have ypur characters discribe how the character would behave, and her most common characteristics, like: greedy, sneeky, backstaping, frendly, vikked, likse to toture small creatures. but is generaly lawfull in the way thet she follows a higer law even thow it is direcly oposing any law anyone has ever heard about.

    h34r:

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.