ame tonight. Whoopee! First time I`ve been able to

run a face-to-face game in years, and I cleverly engineered it to be set

in Birthright. The players weren`t really interested in ruling kingdoms

so much as adventuring, but I`ll work on them.



They started out in Dhoesone, a barbarian, a barbarian/ranger, and a druid

(they all picked rjurik, I have no clue why). Got hired to guard the

prizes for a tournament the Baroness was throwing. Briefly debated

stealing them themselves. Fought off the re-animating undead that were

brought as a distraction, and then dispatched the rogue trying to steal

the prize with a single critical hit. My poor NPCs.



So the prize for the joust was this sword, golden or gold-plated, they

don`t know. I figured the bad guys were stealing it because it`s darn

valuable, and even evil cultists bent on world domination need money. But

my players think it must be some kind of ancient magical thingamabob, and

never let it be said I don`t aim to please.



So my new plan is that the sword is Azrai`s sword. The way I figure it,

when azrai died, he split into parts, plus lost some bits into the minor

awnsheghlien that were created.



These are fuzzy, but the general separation:

Pride- I`d like his sword to have gained the pride aspect.

Greed- The Cold Rider- wants to posess the entire shadow world.

Envy- the Gorgon- he always envied his brothers.

Wrath- Belenik- obviously.

Sloth- the Apocalypse- it floats around slowly and eats things. This one

is week.



Which leaves:

Lust

Gluttony



Kriesha doesn`t seem to fit any of these really, she`s described in the

BoP as plotting and cruel. Maybe Lust? And that would still leave one

open, which is fine, this doesn`t have to fit perfect right away, since

all the players know is there`s a sword some dead guy wanted.



I don`t know where this is going eventually, maybe if the Gorgon is

tricked into using the sword to kill the Apocalypse, well, that`s 3 parts,

something bad will happen. Who knows.



By the way, skeletons in 3.5 have DR 5/blunt, meaning blunt weapons

penetrate the DR. If some evil guy takes the time to fit them with iron

banding on their major bones, you can just give them DR 5/- and freak your

players out.



--

Daniel McSorley