> > The ability to advance in magic-using classes and the spell-types
> > available within those classes will be based on bloodline. Arcane and
> > divine and natural magic descriptors need only really apply to the
> > "Lesser Magics". All of the "Greater Magics" need a bloodline
>
> I very much agree. To me, in BR, blooded vs. unblooded should be a much
> bigger difference between spellcasters than arcane vs. divine.
>
> > and are restricted to particular derivations. Scions of Reynir will
> > have an easier time casting Cure and Growth spells than Scions of
> > Azrai or Anduiras.
>
> Now this sounds really neat -- tell me more! Have you worked out a more
> complete list yet, or is it still just a design goal?


Okay, I just wanted to let you know that I haven`t forgotten this. I`m
mostly just compiling other people`s work in a way that makes sense within
the themes of Birthright, but even so, it`s taking me longer than I
originally expected because I`m working on other stuff, too, and I can only
work on this from home. I should have it up sometime this week. It`s too
long to be put into a series of emails because of the spell lists but I`ll
post a link where you can download it as a .doc file. (I`ll throw in a .txt
link too, just in case.) It will be under the subject "Greater Magic
Traditions".

I`ve also included some of my own (rather simplistic) adaptions of the
Classically Modern magic-using classes and the Spells & Magic spell point
system.

Basically, how the overall spell lists work is that the spells have all been
broken up into spell Traditions and Focuses. As a magic-user levels up, he
can get access to other Traditions or Focuses at the cost of class
abilities, getting complete access to the spell list for each Tradition or
Focus. He is limited as to which Focuses and Traditions he may pick from
based on bloodline derivation and magic-using class (cleric, bard, druid,
wizard). I might throw in more magic-using classes later. Since they use
the spell point system, all classes can cast spells "spontaneously" as the
bard or sorcerer of D&D at a higher spell point cost or prepare specific
spells to make more economical use of their spell points.

--Lord Rahvin

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