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  1. #51
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    On Mon, 21 Apr 2003, Shade wrote:
    > >Personally I think it should stay Charisma modifier. Charisma is already
    > an underpowered ability score and it would help balance it atleast in BR.
    >
    > Charisma is underpowered?! Charisma is the most powerful ability score.. it
    > is the only one that (with the proper prestige classes) factors into
    > spellcasting, turning undead, initiative, armor class, damage, and saving
    > throws in addition to being the prime roleplaying/leadership stat.

    So if you multiclass out in full munchkin mode, you can get modifiers to
    other things? Min/maxers can break any system; that doesn`t mean charisma
    is overpowered, it means you should disallow the broken stuff they try.
    In particular, in this case, prestige classes. And then hit them with a
    stick if they complain. You can`t design everything around how some
    powergaming loser might abuse it, you`ll never get anything done.
    --
    Communication is possible only between equals.
    Daniel McSorley- mcsorley@cis.ohio-state.edu

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  2. #52
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    You can`t design everything around how some
    >powergaming loser might abuse it, you`ll never get anything done.

    Wow, and you called ME condescending in your other post...

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  3. #53
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    From: "Shade" <lordshade@SOFTHOME.NET>

    > > You can`t design everything around how some
    > > powergaming loser might abuse it, you`ll never get anything done.
    >
    > Wow, and you called ME condescending in your other post...
    >

    I think you are overreacting here. He is not calling YOU a powergaming
    loser - merely deridling your concearns over such players. Deridling
    another`s argument is not so bad - it is when we start deridling each other
    that we thread on thin ice.

    /Carl

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  4. #54
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    Fair enough. No offense taken, anymore. :)

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