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  1. #1
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    Given how things seem to frequently have costs like 1/12, 1/4, 1/3, 1/6 of a gold bar and generate either 2/3 or 1/3 of a gold bar per season, wouldn't it be sensible to just multiply everything by 12 and say a gold bar is worth 200 crowns for finance purposes?

    Other than legacy, is there any other real reason to have it worth 2000gp?

    CM.

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    From: "CMonkey" <brnetboard@TUARHIEVEL.ORG>

    > Other than legacy, is there any other real reason to have it worth
    2000gp?
    >

    I guess the reason is political - it is the only thing we can agree on!

    = )

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  3. #3
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    I would personally like to see the system remove the 1/12, 1/4, 1/3, 1/6 of
    a gold bar. That is far to cumbersome and clunky. The system should be
    over hauled to use .1, .2, .3, etc of a gold bar.

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  4. #4
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    > -----Original Message-----
    > From: Birthright Roleplaying Game Discussion
    > [mailto:BIRTHRIGHT-L@ORACLE.WIZARDS.COM]On Behalf Of CMonkey

    > Other than legacy, is there any other real reason to have
    > it worth 2000gp?
    You mean other than having to rewrite the whole economy system and price
    values? Do you really think that 200gp/GB is realistic given what a GB buys?
    I can understand perhaps reducing it to 1000 gp to ease computation
    (although I personally don`t find using 2000 all that difficult), but I seem
    to remember someone arguing once that based on what a GB buys, it actually
    should be worth something like 5000 gp.

    Of course, I`m also of the opinion that the purchasing power of 1 gp in
    Faerun or Oerth should be about equal to 2 sp in Cerilia, which means that 1
    GB (2000 gp Cerilian) would buy you about 10,000 gp worth of goods and
    services out of the PHB. And that`s even MORE complicated.

    Mark V.

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  5. #5
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    Originally posted by Trevyr
    You mean other than having to rewrite the whole economy system and price
    values? Do you really think that 200gp/GB is realistic given what a GB buys?
    No, that's completely missing the point. I mean multiply everything by 12; so a shipyard will cost 48 gold bars per level, a ferry will cost 12, a highway in the plains will cost 24 GB and so on. Thus the maintainance for a ferry is now 1 GB instead of 1/12, law holdings generate 4 GB a season per level and so forth. Nothings actual cost has changed at all.

    The other stuff would be complex to do, this would be not.

    CM.

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    'Mini-Goldbars' could work for some, and if you called them 'Tradebars' you could use them in conjunction with goldbars, and not need change a thing.:)

    edit:Then you could claim that TBs are worth 200 and GBs 2400.

  7. #7
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    See the description of what a GB is in the playtest document. It is an abstract. It is not supposed to reflect strictly money but also goods and other things that are of value. This was a subject discussed on the discussion boards for quite some time, as I recall.

    The fractions are of course hard to deal with easily and should definitely be looked at in more detail.:)
    Duane Eggert

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    I agree with CMonkey.

    Having smaller gold bars makes sense even ingame terms. Why have heavy gold bars you got to keep cutting in half when you could just have smaller gold bars. :)

  9. #9
    Birthright Developer irdeggman's Avatar
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    Originally posted by ecliptic


    I agree with CMonkey.

    Having smaller gold bars makes sense even ingame terms. Why have heavy gold bars you got to keep cutting in half when you could just have smaller gold bars. :)
    See the description of what a GB is in the playtest document. It is an abstract. It is not supposed to reflect strictly money but also goods and other things that are of value. This was a subject discussed on the discussion boards for quite some time, as I recall.
    Duane Eggert

  10. #10
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    Whats the point in bringing BR to D20 if noone ever wants to improve anything?

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