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Thread: Birthright ADnD

  1. #11
    Birthright Developer irdeggman's Avatar
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    But by carefully planning his character a player could use the ability increase gained at every 4th level (something else not in 2nd ed) to aid in a useful transition for multi-classing. Again in 2nd ed a character would need a 17 in the primary attribute to "dual class" - humans couldn't "multi-class" so he wouldn't have been able to switch classes if he had min-maxed anyways, unless he was "real lucky" with his die rolls.
    Duane Eggert

  2. #12
    Site Moderator kgauck's Avatar
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    ----- Original Message -----
    From: "Michael Romes" <Archmage@T-ONLINE.DE>
    Sent: Wednesday, March 12, 2003 9:09 AM

    > Right. What I meant was that a fighter normally is build around
    > a high STR CON score, with less in INT DEX and CHA. So
    > a min/maxed fighter with 18 in STR and CON will have only 8 for
    > CHA and while being able to multiclass to Sorceror, would never
    > be able to actually use the class ability of casting spells - it is not
    > impossible, just useless ;-)

    But that only demonstrates most characters can`t be all things. I`m not
    sure that`s a bad thing.

    I will add that any BR character with a CHA of 8 has bigger problems than
    their inabaility to become a master sorcerer.

    Kenneth Gauck
    kgauck@mchsi.com

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  3. #13
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    >That is the reason I would not like to see a Rogue (for the boost of
    >skills at first level)/Ranger (for the twoweaponfighting bonus at 1st
    >level)/Cleric/Mage in 3E Birthright - even IF 3E allows it, Birthright
    >should not to stay true to the setting.
    >bye

    Not to say that I disagree with you Michael, but a 3e
    Rogue/Ranger/Cleric/Mage will totally suck.

    If some player wants to play a character that worthless, I would be happy
    to let him. As long as it made sense from a roleplaying perspective, of
    course.

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  4. #14
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    Lord Shade wrote:

    >>That is the reason I would not like to see a Rogue (for the boost of
    >>skills at first level)/Ranger (for the twoweaponfighting bonus at 1st
    >>level)/Cleric/Mage in 3E Birthright - even IF 3E allows it, Birthright
    >>should not to stay true to the setting.
    >>bye
    >>
    >
    >Not to say that I disagree with you Michael, but a 3e
    >Rogue/Ranger/Cleric/Mage will totally suck.
    >
    >If some player wants to play a character that worthless, I would be happy
    >to let him. As long as it made sense from a roleplaying perspective, of
    >course.
    >
    It depends on how you plan to use the character. I play only in PBEMs,
    which mostly focus on the domain level.
    A character with that classes will be able (under the 2E and Travis 3E
    rules) to collect RP from everything except law holdings and the
    low-level spells to charm and to boost INT would be very useful for
    diplomacy if played out.
    bye
    Michael Romes

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  5. #15
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    > Lord Shade wrote:
    >
    > a 3e Rogue/Ranger/Cleric/Mage will totally suck.
    >

    Spellcasting multiclasses suck. A Wizard/Cleric is a lot worse than the
    other things you have suggested here. Multiclassing actually works very well
    for nonspellusing classes, and adding a few levels in a nonspellusing class
    to a spelluser can also be valid.

    Note that spellusing classes still get skill points, BAB and hit points -
    they just get fewer of them. A Cleric 12/ Fighter 10 under 2nd ed rules is
    matched almost exactly by a cleric -12, fighter 1 under the new rules -
    attacks are the same, all weapons can be used, and spellcasting ability is
    the same.

    The real loser here is the mage/cleric, or even worse, the sorcerer/wizard.
    But these options were very powerful before - I think the nerfing here was
    intentional.

    /Carl


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  6. #16
    Site Moderator Ariadne's Avatar
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    Originally posted by Shade

    Not to say that I disagree with you Michael, but a 3e Rogue/Ranger/Cleric/Mage will totally suck.
    I don't think, those a character suck, but I think he isn't this powerfull he COULD be if single classed. IMO a character reduces himself, if multiclassing (except he is already 20th level and don't uses epic rules)...
    May Khirdai always bless your sword and his lightning struck your enemies!

  7. #17
    Administrator Green Knight's Avatar
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    SW tries to remedy this by actually giving away MORE class benefits at
    lower levels. That, and the fact that there are no level-based spell
    system, makes it much more attractive to multi-class, even for a
    power-gamer prespective.

    -----Original Message-----
    From: Birthright Roleplaying Game Discussion
    [mailto:BIRTHRIGHT-L@ORACLE.WIZARDS.COM] On Behalf Of Ariadne
    Sent: 14. mars 2003 16:10
    To: BIRTHRIGHT-L@ORACLE.WIZARDS.COM
    Subject: Re: Birthright ADnD [2#1423]

    This post was generated by the Birthright.net message forum.
    You can view the entire thread at:
    http://www.birthright.net/read.php?TID=1423

    Ariadne wrote:
    Originally posted by Shade

    Not to say that I disagree with you Michael, but a 3e
    Rogue/Ranger/Cleric/Mage will totally suck.
    I don`t think, those a character suck, but I think he isn`t this
    powerfull he COULD be if single classed. IMO a character reduces
    himself, if multiclassing (except he is already 20th level and don`t
    uses epic rules)...

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    Cheers
    Bjørn
    DM of Ruins of Empire II PbeM

  8. #18
    Site Moderator kgauck's Avatar
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    ----- Original Message -----
    From: "Stephen Starfox" <stephen_starfox@YAHOO.SE>
    Sent: Friday, March 14, 2003 8:17 AM


    > Multiclassing actually works very well for nonspellusing classes,
    > and adding a few levels in a nonspellusing class to a spelluser
    > can also be valid.

    I stack all divine spellcasting levels, and seperatly, all arcane
    spellcasting levels. Clerics of Ruornil and Avani can learn divine spells.
    To a great extent this has elimanted the desire for multi-classing across
    the arcane-divine divide.

    Kenneth Gauck
    kgauck@mchsi.com

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  9. #19
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    At 02:00 PM 3/14/2003 +0100, you wrote:
    >Lord Shade wrote:
    >
    >>>That is the reason I would not like to see a Rogue (for the boost of
    >>>skills at first level)/Ranger (for the twoweaponfighting bonus at 1st
    >>>level)/Cleric/Mage in 3E Birthright - even IF 3E allows it, Birthright
    >>>should not to stay true to the setting.
    >>>bye
    >>>
    >>
    >>Not to say that I disagree with you Michael, but a 3e
    >>Rogue/Ranger/Cleric/Mage will totally suck.
    >>
    >>If some player wants to play a character that worthless, I would be happy
    >>to let him. As long as it made sense from a roleplaying perspective, of
    >>course.
    >>
    >It depends on how you plan to use the character. I play only in PBEMs,
    >which mostly focus on the domain level.

    I guess, but...

    >A character with that classes will be able (under the 2E and Travis 3E
    >rules) to collect RP from everything except law holdings and the
    >low-level spells to charm and to boost INT would be very useful for
    >diplomacy if played out.

    ...you`ll also die the first time a character of equal level challenges
    you. Your +1 BAB, +1d6 SA, and 1st level cleric and wizard spells are...
    uncompelling? ;)

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  10. #20
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    At 12:53 PM 3/14/2003 -0600, you wrote:
    >----- Original Message -----
    >From: "Stephen Starfox" <stephen_starfox@YAHOO.SE>
    >Sent: Friday, March 14, 2003 8:17 AM
    >
    >
    >> Multiclassing actually works very well for nonspellusing classes,
    >> and adding a few levels in a nonspellusing class to a spelluser
    >> can also be valid.
    >
    >I stack all divine spellcasting levels, and seperatly, all arcane
    >spellcasting levels. Clerics of Ruornil and Avani can learn divine spells.
    >To a great extent this has elimanted the desire for multi-classing across
    >the arcane-divine divide.

    ??? What are you talking about?

    I`m afraid I don`t understand at all what this means, Kenneth. :o

    Stack all divine spellcasting levels? Isn`t that what +1 caster level PrCs
    do?

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