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Thread: Missing Province
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03-02-2003, 12:05 PM #1
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I noticed that in the Anuire map there's a province withing the borders of Markazor, and bordering on Tuarhievel, Cariele and Mhoried, that has no size/magic statistics or a name. The province does not appear on the Ruins of Empire description of Markazor. Is this a mistake? A deliberate ommition? Anything else? Does anyone have any idea?
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03-02-2003, 02:26 PM #2
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Hello,
I think you are reffering to Sideah, a province that is now part of real
world and the shadow world at the same time. When the gorgon armies advanced
against Tuarhievel, a powerfull elven wizard living in Sideah cast a spell
that destroyed everything in that province (as stated in the PS of
Tuarhievel...). Hope it helps,
Vicente
----- Original Message -----
From: "anacreon" <brnetboard@TUARHIEVEL.ORG>
To: <BIRTHRIGHT-L@ORACLE.WIZARDS.COM>
Sent: Sunday, March 02, 2003 1:05 PM
Subject: Missing Province [2#1397]
> This post was generated by the Birthright.net message forum.
> You can view the entire thread at:
http://www.birthright.net/read.php?TID=1397
>
> anacreon wrote:
> I noticed that in the Anuire map there`s a province withing the borders
of Markazor, and bordering on Tuarhievel, Cariele and Mhoried, that has no
size/magic statistics or a name. The province does not appear on the Ruins
of Empire description of Markazor. Is this a mistake? A deliberate ommition?
Anything else? Does anyone has any idea?
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03-02-2003, 02:26 PM #3
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Hello,
I think you are reffering to Sideah, a province that is now part of real
world and the shadow world at the same time. When the gorgon armies advanced
against Tuarhievel, a powerfull elven wizard living in Sideah cast a spell
that destroyed everything in that province (as stated in the PS of
Tuarhievel...). Hope it helps,
Vicente
----- Original Message -----
From: "anacreon" <brnetboard@TUARHIEVEL.ORG>
To: <BIRTHRIGHT-L@ORACLE.WIZARDS.COM>
Sent: Sunday, March 02, 2003 1:05 PM
Subject: Missing Province [2#1397]
> This post was generated by the Birthright.net message forum.
> You can view the entire thread at:
http://www.birthright.net/read.php?TID=1397
>
> anacreon wrote:
> I noticed that in the Anuire map there`s a province withing the borders
of Markazor, and bordering on Tuarhievel, Cariele and Mhoried, that has no
size/magic statistics or a name. The province does not appear on the Ruins
of Empire description of Markazor. Is this a mistake? A deliberate ommition?
Anything else? Does anyone has any idea?
************************************************** **************************
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03-02-2003, 03:46 PM #4
At 01:05 PM 3/2/2003 +0100, anacreon wrote:
> I noticed that in the Anuire map there`s a province withing the borders
> of Markazor, and bordering on Tuarhievel, Cariele and Mhoried, that has
> no size/magic statistics or a name. The province does not appear on the
> Ruins of Empire description of Markazor. Is this a mistake? A deliberate
> ommition? Anything else? Does anyone has any idea?
There`ve been two explanations of what province is that I recall. The
first is from the BR computer game which called that province "The Lost
Realm" punnily enough. I don`t recall what the starting stats for that
province were, and I believe it was not controlled by any realm rather than
part of Markazor as it appears to be on the map of Anuire.
The second is that it represents the hidden elven kingdom of Skywode. The
formatting is going to get a little screwed up, but here`s a write up by by
Brian Ruther done quite a while back:
SKYWODE
Alignment: Neutral
Provinces: Skyewode is controlled by Arwen Laokorn. His domain is
constantly threatened by the goblins of Markazor, but the Laokorn`s magics
are at least enough to protect this small realm.
Province Law Temple Guilds Sources Loyalty
Skyewode (3/8) AL (3) RGE (1) AL (3) AL (7) High
Abbreviations: AL = Skyewode (Arwen Laokorn), RGE = Redwood Grove of Erik
(Gwenheivar Hjalsone)
Law: Laokorn controls the law in Skyewode, he does not allow the Ghellie
Sidhe or goblins to hold any sway. While Laokorn does not suffer any direct
opposition, the Gorgon remains a constant threat to the small forest realm.
Temples: Elves do not commonly worship gods. However half elves and humans
who live in Skyewode occasionally visit the Redwood Grove of Erik. This
small sect of Erik is allowed inside this realm by the Laokorn, who does
not believe in the god, but recognizes the power of his priests.
Guilds: Laokorn dominates the trade in Skyewode. Weather it be trade of
elven manufactured goods, rare woods and plants from the forest, or metals
unearthed from the Stonecrown Mountains by his goblin slaves. Laokorn also
trades with Tuarhievel, and has a trade route to Cwmbheir.
Sources: Laokorn controls most of the source holdings in Skyewode. None
oppose his control of the mebhaighl, but in the tradition of the elves, he
allows elven mages access to his source holdings when asked.
Regency Generated/Accumulated: 19/35
Treasury: 15 GB
Army: Skyewode maintains a small army, relying on the Laokorn`s magic to
protect this realm so close to the Gorgon. The full forces are as follows:
· 1 unit elf archers
· 1 unit elf cavalry
· 1 unit scouts
Regent: The ruler of Skyewode is Arwen Laokorn. The King of Skyewode (ME;
T/M 7/8; Ma, Major, 43; N). Laokorn won this province from Markazor some
decades ago, and has somehow managed to keep his lands safe from the Gorgon
and the goblins. The king does believe in elven superiority, but is also a
supporter of human/elf relations. Skyewode was the only elven realm to
demonstrate any support of Fhileraene`s marriage. The king believes that by
working together everyone`s lives will be more prosperous, and lesser
races, such as goblins, should be returned to their ancestral heritage as
slaves. Arwen disapproves of the current incarnation of the Ghellie Sidhe,
as it is disruptive to the harmony of the Aelvinnwode.
Lieutenants: Arwen Laokorn has two lieutenants which help him maintain his
small realm. One is Faoiltiarna Laokorn (FE; M7; Re, Minor, 25; CN), she is
not only the wife of Arwen, but also a powerful wizardess in her own right.
Together they can deal with most threats to the realm. And the other, Logan
MacIver (M1/2E; B8; unblooded; LN), was raised the the highlands of
Mhoried, but found his elven blood ever calling him to the woodlands. He
has proven himself loyal and able to deal with many problems.
Important NPCs: Being a small kingdom, Skyewode does not have extensive
noble families like Tuarhievel. In fact Skyewode is very young for an elven
kingdom, having been in existence for less then 20 years. Being a small
kingdom, Skyewode must be vigilant against any threats, one man is
primarily responsible for the non magical defense of the realm. He is the
son of a Khinasi warrior who helped Laokorn liberate this land from the
control of the goblins. Having inherited his father`s position as general
of the armies of Skyewode, Eamon abTreague (MK; F7; unblooded; LN) works
tirelessly against any who would cause harm to another inside Skyewode. The
next most important person in Skyewode, Gwenheivar Hjalsone (FR; P6, Erik;
Br, Minor, 17; CN) has convinced the king to allow her temple inside of an
elven kingdom. While the tenants of Erik do not offend the elves, and some
half elves even have turned to the worship of him, the elves themselves
respect the magics that the priests can call upon and not the Power itself.
Description: This kingdom lies at the border of four other realms; Mhoried,
Cariele, Tuarhievel, and Markazor. Skyewode is a land of dark forests and
jagged peaks. While the forest of Tuarhievel seems to hold a haunted
beauty, Skyewode`s forest seem meerly haunted. When the goblins ruled these
lands they cared little for the results of their actions, and caused much
damage to the forest. While much of this ruin has been repaired, there
remains many reminders of the goblin`s stewardship. Groves of stunted
trees, and corrupted woodland creatures can still be found. While rare, it
is still possible to find all manner of skeletal remains in left in the
wilderness, some of which are more lively then one would hope. In some
remote areas, the Shadow World presses uncomfortably close, allowing all
too much traffic in both directions. Roads lead into Tuarhievel and to
Mhoried, but travel to and from Skyewode can be difficult at best during
winter.
Capital: The capital of Skyewode, Gannemyr, is in the north of the
province. Roads from Torien`s Watch in Mhoried and from Bhindraith in
Tuarhievel both come to the main center of Skyewode`s population. Elves,
humans and half elves all interact on a reasonably friendly level here,
trouble makers are shown to the eastern borders of Skyewode and told to
never return.
Trade Goods: Items of elven manufacture are always sought after in human
lands. Skyewode creates finished goods well known for their beauty and
durability.
Allies: Skyewode`s allies include Tuarhievel and Mhoried. Laokorn
understands that humans are not as skilled at using the resources of the
land as elves are, but he abhors the way that Cariele treats their lands.
The willingness of the Laokorn to deal with humans prevents the Sielwode
from being more friendly.
Enemies: Markazor, being the most aggressive nation on the border of
Skyewode, is clearly the biggest threat to the kingdom. Cariele and
Mheallie Bireon have worked hard to prevent the Laokorn from expanding his
trade network into the rest of Anuire.
Special Conditions: Even more than any other area of the Aelvinnwode,
Skyewode has been the site of much bloodshed and other foul deeds. On cold
nights it can be very easy to wander into the Shadow World unknowingly.
Travelers who have returned from such, have reported that Laokorn is
recognized as regent on both sides of the veil between the worlds.
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03-02-2003, 05:57 PM #5
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I just "erased" the dashed border line, and made it part of the neighboring Markazorian province (whose name I can't recall just now.) It was the easiest and quickest way to handle it. ;)
"You need people of intelligence on this mission... quest... thing."
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03-02-2003, 06:48 PM #6
At 06:57 PM 3/2/2003 +0100, morgramen wrote:
> I just "erased" the dashed border line, and made it part of the
> neighboring Markazorian province (whose name I can`t recall just
> now.) It was the easiest and quickest way to handle it. ;)
Riverspring probably. It also borders Shattered Hills, but it doesn`t
really look like it would fit into that one.
Combining it into Riverspring makes for a rather large province, but on par
with the size of many other provinces. It does seem to fit into Markazor
best, and the sepia-toned border lines on the RoE maps would indicate that
it was meant to be part of that domain....
Personally, though, I like it better as it`s own, independent domain for a
couple of reasons. First of all, I kind of prefer the smaller, Ilien
sized, domains. They are closer to the adventure level of play and much
more interesting for the purpose of detail and development. Second, I like
the idea of a small, "hidden" elven domain. There are several
Tolkien-esque aspects of such a thing, and in general BR is probably the
most Tolkien-like campaign setting. Thirdly, it`s forested. Forested and
right there on the border of Tuarhieval. Other races live in forested
provinces near that elven kingdom, of course, but if Markazor can hold
forested provinces against the elves then what hope to elves have on the
whole of controlling their current provinces?
The Skywode write up is interesting. The potential source level should
probably be 6 or 7 not 8, though.
Gary
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03-02-2003, 09:20 PM #7
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Nope, that isn`t the province he is talking about. That one is firmly in
the realm of the Gorgon. The province he is talking about is in Markazor.
The province is referred to as "Lost Realm" and has the following stats:
It is a province of Markazor 2/6 that when conquered levies Elven troops or
mercenary humans (must have been lost to Markazor and the native elves
enslaved).
Law 1= The Gorgon
Guild 1= The Gorgon
Source 4= The Gorgon
That is all the information I have been able to locate from official
TSR/Wizards sources.
Tony
----Original Message Follows----
From: Zaor <zaor81@HOTMAIL.COM>
Hello,
I think you are reffering to Sideah, a province that is now part of
real world and the shadow world at the same time. When the gorgon armies
advanced against Tuarhievel, a powerfull elven wizard living in Sideah cast
a spell that destroyed everything in that province (as stated in the PS of
Tuarhievel...). Hope it helps,
Vicente
----- Original Message -----
From: "anacreon" <brnetboard@TUARHIEVEL.ORG>
I noticed that in the Anuire map there`s a province withing the borders
of Markazor, and bordering on Tuarhievel, Cariele and Mhoried, that has no
size/magic statistics or a name. The province does not appear on the Ruins
of Empire description of Markazor. Is this a mistake? A deliberate ommition?
Anything else? Does anyone has any idea?
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03-02-2003, 09:35 PM #8
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The reason I came up with for why the province was lost to Tuarhieval was
that it was on the southern slopes of the Stonecrown Mountains and the
goblins initial rush into the land and then up into the passes enable them
to hold it against Tuarhieval....not to mention since the Gorgon controls
all holdings in the province he may have personal forces there as well.
Like Gary I agree that Cerilia has a definite Middle-Earth feel to it; with
The Gorgon substituted for Sauron in his ringed mountains and all. The
Birthright Campaign world is probably my second favorite campaign setting
for D&D ever made....I`m just a hard core Greyhawk fan since I have played
in it now for going on two decades. Over all though, I love Birthright for
its domains and actually scribed provinces on my Greyhawk maps years ago and
Viola!!! Greyhawk using Birthright Domain rules.
Tony
----Original Message Follows----
From: Gary <geeman@SOFTHOME.NET>
At 06:57 PM 3/2/2003 +0100, morgramen wrote:
> I just "erased" the dashed border line, and made it part of the
>neighboring Markazorian province (whose name I can`t recall just
>now.) It was the easiest and quickest way to handle it. ;)
Riverspring probably. It also borders Shattered Hills, but it doesn`t
really look like it would fit into that one.
Combining it into Riverspring makes for a rather large province, but on par
with the size of many other provinces. It does seem to fit into Markazor
best, and the sepia-toned border lines on the RoE maps would indicate that
it was meant to be part of that domain....
Personally, though, I like it better as it`s own, independent domain for a
couple of reasons. First of all, I kind of prefer the smaller, Ilien sized,
domains. They are closer to the adventure level of play and much more
interesting for the purpose of detail and development. Second, I like the
idea of a small, "hidden" elven domain. There are several Tolkien-esque
aspects of such a thing, and in general BR is probably the most Tolkien-like
campaign setting. Thirdly, it`s forested. Forested and right there on the
border of Tuarhieval. Other races live in forested provinces near that
elven kingdom, of course, but if Markazor can hold forested provinces
against the elves then what hope to elves have on the whole of controlling
their current provinces?
The Skywode write up is interesting. The potential source level should
probably be 6 or 7 not 8, though.
Gary
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03-04-2003, 12:25 AM #9
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Originally posted by Birthright-L
Over all though, I love Birthright for
its domains and actually scribed provinces on my Greyhawk maps years ago and
Viola!!! Greyhawk using Birthright Domain rules.
Tony
"You need people of intelligence on this mission... quest... thing."
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03-04-2003, 01:58 AM #10
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On Sun, 2 Mar 2003, Anthony Edwards wrote:
> I`m just a hard core Greyhawk fan since I have played
> in it now for going on two decades.
Allow me to second the motion. =)
> Over all though, I love Birthright for its domains and actually
> scribed provinces on my Greyhawk maps years ago and Viola!!!
> Greyhawk using Birthright Domain rules.
My primary question on this is, what scale did you use? The hexes on the
early 80`s Greyhawk boxed set are 30 miles across(*), and thus just under
780 square miles, or roughly 1/2 to 3/4 the notional size of a BR
province. Unfortunately, this means the bigger GH states weigh in at well
over a hundred provinces each, which is far too unwieldy to play the whole
Flanaess at once -- though of course you could make a campaign focusing on
squabbling nobles in just one part of the Great Kingdom, one set in just
the lands of the Snow, Frost and Ice Barbarians would have an awful lot of
mountain province 0s and 1s. About how many "Darlene map" hexes did you
put in each of your provinces?
Ryan Caveney
(*) At what latitude this is true is not specified; see my buddy Gary
Holian`s article in an early (the first?) Oerth Journal on the topic.
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