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Thread: The Noble class

  1. #41
    >>>> I include a variant (d20 Modern) death from massive damage ruling
    (Damage >CON + PC levels = save vs. DC 15 or reduced to -1 HP and dying.).
    This makes even skilled NPC classes easy to kill and makes mages far more
    dangerous.

    >>> I don`t like that aspect of D20 Modern, because its easy to get damages
    that exceed 20 odd points with magic, but without a crit its harder on to do
    physically, It makes magic more deadly, while not aiding the fighting
    classes, creating an inhernat unbalance (meaning the wizards take a
    promiance even in the lower levels). I do like the Grim and Gritty rules for
    D20, and have thought about implenting them to BR, but with modfications to
    the magic system over all.


    Actually, when you get rid of the overwhelming majority of magic items and
    ability boosters (the Buffers are gone from my spell lists) it makes
    fighting deadly but not overly so for the PCs - those without PC classes
    basically become THUGs, some highly skilled and deadly but they still can`t
    take a pounding. In my long runnning WoT game damage only got to 1d10+6 at
    7th level. It took a crit to bring down the butch fighterers, who could
    usually make the save without breaking a sweat.

    It does tip the scale towards magic, but since I only have mages mentioned
    in the books and about 30-40 others in all of Anuire, it does not bother me
    much.

    G&G becomes a tank-fest. I do like the rules and once considered using them
    but a few testing of the system ended up with everybody strapping on the
    biggest meanest armor available or running from combat. Anywhoo, thanks for
    the input.

    Eosin

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  2. #42
    > On nerfingthe bard: entertainer have the same relationship to true bards
    as
    > maggicians and scholars have to wizards or warriors to fighters - they do
    > similiar things, but are not as good at them. In the case of the bard, I`d
    > say you could make a good entertainer out of the Expert class. Of course,
    > like the wizard and (in my opinion) the magician, these are NPC classes
    and
    > not PC-worthy. But I see no need for two different grades of bards -
    either
    > you are a flull bard (use the class and spellsong magic) or you are an
    > entertainer (use the Expert class).

    Unfortunately my looking has discovered that there is much truth in your
    statement. I want a PC Bard that is largely non-magical but not a PrC and I
    do not think such a critter exists. I may decide to go the way of the
    Gleeman but that class was disappointing to me.

    Thanks for the input.

    Eosin the Red

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  3. #43
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    Maybe if you give a feat 1/3 levels, to replace the magic it would work?

  4. #44
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    Originally posted by Eosin the Red

    Actually, when you get rid of the overwhelming majority of magic items and
    ability boosters (the Buffers are gone from my spell lists) it makes
    fighting deadly but not overly so for the PCs - those without PC classes
    basically become THUGs, some highly skilled and deadly but they still can`t
    take a pounding. In my long runnning WoT game damage only got to 1d10+6 at
    7th level. It took a crit to bring down the butch fighterers, who could
    usually make the save without breaking a sweat.
    Rouges also create a problem the +1d6 SA/2 levels in particular, by 5th level you have someone who is forcing saves out of people just by flanking, but if it works with your group, thats cool, I just tend to find problems with non high yield damage things in standard DnD

    It does tip the scale towards magic, but since I only have mages mentioned
    in the books and about 30-40 others in all of Anuire, it does not bother me
    much.
    They were my biggest problem with it, to be more exact magic missile and fireball

    G&G becomes a tank-fest. I do like the rules and once considered using them
    but a few testing of the system ended up with everybody strapping on the
    biggest meanest armor available or running from combat. Anywhoo, thanks for
    the input.
    Agreed.

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