Results 11 to 20 of 25
-
12-16-2001, 06:24 AM #11
- Join Date
- Dec 2001
- Posts
- 144
- Downloads
- 0
- Uploads
- 0
I have a problem with the whole control issue.If you can control your MR,shouldn't you also be aware that a harmful or beneficial spell is being cast?If you can control it,can you be caught by surprise?How do you know if it is a beneficial spell.
To me it just brings up more questions."Victory has a thousand fathers,defeat is an orphan."
-
12-16-2001, 12:53 PM #12
Reigan: I agree completely. Either say its offensive spells only or make it work on both. I vote both!
Servant of the Most High,
Lawgiver
Isaiah 1:17
Learn to do good; Seek justice, Rebuke the oppressor; Defend the fatherless, Plead for the widow.
-
12-16-2001, 05:45 PM #13
- Join Date
- Dec 2001
- Posts
- 144
- Downloads
- 0
- Uploads
- 0
YEAH!!!! Me too!!!!!!:)
"Victory has a thousand fathers,defeat is an orphan."
-
12-27-2001, 11:40 PM #14
- Join Date
- Nov 2001
- Location
- United Provinces of Ceril
- Posts
- 1,028
- Downloads
- 0
- Uploads
- 0
I think if you have magic resistance that you would feel the nature of the spell being used on you. I do think that you can let your guard down and allow the good spells to help you. And yes I definately think you can be caught by surprise. If you don't know that the spell is being cast and you are in the middle of battle and you start to feel a spell of any nature I think you would automatically resist it. The only way you would probably let your guard down is if you knew in advance that the spell is coming. One drawback however is if your opponent cast an offensive spell at the same time, you would not be able to resist it while your guard is down.
If none of this makes sense, I vote it works on both although I haven't yet played that way!Lord Eldred
High Councilor of the
United Provinces of Cerilia
"May Haelyn bring justice to your realm"
-
01-13-2002, 03:51 AM #15
- Join Date
- Jan 2002
- Location
- texas
- Posts
- 74
- Downloads
- 30
- Uploads
- 0
The way we play is that you have announce when it is on and off. We have allowed it to be on and off for buddy spells but when traveling or anything like that in the morning before we move out the dm asks what is going to be cast in advance for the day or time peiods. But the reason we do it that way is because we use the spell point system.i did not like it for a while but it is alot more benefitial in a random combat.
-
01-13-2002, 01:42 PM #16
- Join Date
- Nov 2001
- Location
- United Provinces of Ceril
- Posts
- 1,028
- Downloads
- 0
- Uploads
- 0
-
01-14-2002, 12:48 AM #17
- Join Date
- Jan 2002
- Location
- texas
- Posts
- 74
- Downloads
- 30
- Uploads
- 0
-
01-14-2002, 02:04 AM #18
- Join Date
- Nov 2001
- Location
- United Provinces of Ceril
- Posts
- 1,028
- Downloads
- 0
- Uploads
- 0
Does that mean you can cast any spell you want from those levels or just ones in the spell book or do you memorize like normal? How does it work?
Lord Eldred
High Councilor of the
United Provinces of Cerilia
"May Haelyn bring justice to your realm"
-
01-15-2002, 12:49 AM #19
- Join Date
- Jan 2002
- Location
- texas
- Posts
- 74
- Downloads
- 30
- Uploads
- 0
You can only cast the spells you know. IT is the same. You still have to study and can only cast the spells that you know.
-
01-15-2002, 01:26 PM #20
we've always ruled that it works against all magic. Hench the name...
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks